quakeforge/include/netchan.h
Bill Currie 688e5c7e24 Use ncqport_e on the right field.
Well, now, that was incredibly silly, wasn't it? :P
2011-07-23 21:39:13 +09:00

323 lines
9.2 KiB
C

/*
netchan.h
quake's interface to the networking layer
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef _NET_H
#define _NET_H
#include "QF/cvar.h"
#include "QF/msg.h"
#include "QF/qdefs.h"
#include "QF/sizebuf.h"
/** \defgroup network Network support
*/
/** \defgroup qw-net QuakeWorld network support.
\ingroup network
*/
//{
#define MAX_MSGLEN 1450 // max length of a reliable message
#define MAX_DATAGRAM 1450 // max length of unreliable message
#define PORT_ANY -1
typedef struct
{
#ifdef HAVE_IPV6
byte ip[16];
#else
byte ip[4];
#endif
unsigned short port;
unsigned short family; // used to be pad, before IPV6
} netadr_t;
extern netadr_t net_local_adr;
extern netadr_t net_loopback_adr;
extern netadr_t net_from; // address of who sent the packet
extern struct msg_s *net_message;
extern struct cvar_s *hostname;
extern struct cvar_s *qport;
extern int net_socket;
int Net_Log_Init (const char **sound_precache);
void Net_LogPrintf (const char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
void Log_Incoming_Packet (const byte *p, int len, int has_sequence);
void Log_Outgoing_Packet (const byte *p, int len, int has_sequence);
void Net_LogStop (void);
void Analyze_Client_Packet (const byte * data, int len, int has_sequence);
void Analyze_Server_Packet (const byte * data, int len, int has_sequence);
extern struct cvar_s *net_packetlog;
extern qboolean is_server;
qboolean ServerPaused (void);
//@}
/** \defgroup qw-udp QuakeWorld udp support.
\ingroup qw-net
*/
//@{
/** Initialize the UDP network interface.
Opens a single socket to be used for all communications.
\param port The port to which the socket will be bound.
*/
void NET_Init (int port);
/** Shutdown the UDP network interface.
*/
void NET_Shutdown (void);
/** Read a single packet from the network into net_message.
\return True if successfully read, otherwise false.
*/
qboolean NET_GetPacket (void);
/** Send a data packet out to the network.
\param length The length of the data to be sent.
\param data The data to be sent.
\param to The address to which the data will be sent.
*/
void NET_SendPacket (int length, const void *data, netadr_t to);
/** Compare two network addresses.
Compare the port number too.
\param a The first address to compare.
\param b The second address to compare.
\return True of the addresses match, otherwise false.
*/
qboolean NET_CompareAdr (netadr_t a, netadr_t b);
/** Compare two network addresses.
Ignore the port number.
\param a The first address to compare.
\param b The second address to compare.
\return True of the addresses match, otherwise false.
*/
qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b);
/** Convert an address to a string.
Include the port number in the string.
\warning The return value is a pointer to a static buffer. The returned
string must be saved if mixing calls with different addresses.
\param a The address to convert
\return The address in human readable form.
*/
const char *NET_AdrToString (netadr_t a);
/** Convert an address to a string.
Do not include the port number in the string.
\warning The return value is a pointer to a static buffer. The returned
string must be saved if mixing calls with different addresses.
\param a The address to convert
\return The address in human readable form.
*/
const char *NET_BaseAdrToString (netadr_t a);
/** Convert a human readable address to a quake address.
Accepts both host names (full or partial) and numeric form.
If a port is specified, the port value in the address will be set to that
value, otherwise it will be set to 0.
\param[in] s The human readable address to be converted.
\param[out] a The resulting address of the conversion.
\return True if the conversion is successful, otherwise false.
*/
qboolean NET_StringToAdr (const char *s, netadr_t *a);
//@}
/** \defgroup netchan Netchan
\ingroup qw-net
<table>
<tr><td colspan=2>Packet Header</td></tr>
<tr><td>Bits</td> <td>Meaning</td></tr>
<tr><td>31</td> <td>sequence</td></tr>
<tr><td>1</td> <td>this message contains a reliable payload</td></tr>
<tr><td>31</td> <td>acknowledge sequence</td></tr>
<tr><td>1</td> <td>acknowledge receipt of even/odd message</td></tr>
<tr><td>16</td> <td>qport</td></tr>
</table>
The remote connection never knows if it missed a reliable message, the
local side detects that it has been dropped by seeing a sequence
acknowledge higher than the last reliable sequence, but without the
correct even/odd bit for the reliable set.
If the sender notices that a reliable message has been dropped, it will
be retransmitted. It will not be retransmitted again until a message
after the retransmit has been acknowledged and the reliable still failed
to get there.
If the sequence number is -1, the packet should be handled without a
netcon.
The reliable message can be added to at any time by doing
MSG_Write* (&netchan->message, data).
If the message buffer is overflowed, either by a single message, or by
multiple frames worth piling up while the last reliable transmit goes
unacknowledged, the netchan signals a fatal error.
Reliable messages are always placed first in a packet, then the unreliable
message is included if there is sufficient room.
To the receiver, there is no distinction between the reliable and
unreliable parts of the message, they are just processed out as a single
larger message.
Illogical packet sequence numbers cause the packet to be dropped, but do
not kill the connection. This, combined with the tight window of valid
reliable acknowledgement numbers provides protection against malicious
address spoofing.
The qport field is a workaround for bad address translating routers that
sometimes remap the client's source port on a packet during gameplay.
If the base part of the net address matches and the qport matches, then
the channel matches even if the IP port differs. The IP port should be
updated to the new value before sending out any replies.
*/
//@{
#define OLD_AVG 0.99 // total = oldtotal*OLD_AVG + new*(1-OLD_AVG)
#define MAX_LATENT 32
typedef enum {
NC_QPORT_SEND = 0x01,
NC_QPORT_READ = 0x02,
} ncqport_e;
typedef struct netchan_s {
qboolean fatal_error; ///< True if the message overflowed
float last_received; ///< Time the last packet was received.
/// \name statistics
/// the statistics are cleared at each client begin, because
/// the server connection process gives a bogus picture of the data
///@{
float frame_latency; ///< rolling average
float frame_rate;
int drop_count; ///< dropped packets, cleared each level
int net_drop; ///< packets dropped before this one
int good_count; ///< cleared each level
///@}
netadr_t remote_address;
int qport;
ncqport_e flags;
/// \name bandwidth estimator
///@{
double cleartime; ///< if realtime > nc->cleartime,
///< free to go
double rate; ///< seconds / byte
///@}
/// \name sequencing variables
///@{
int incoming_sequence;
int incoming_acknowledged;
int incoming_reliable_acknowledged; ///< single bit
int incoming_reliable_sequence; ///< single bit, maintained local
int outgoing_sequence;
int reliable_sequence; ///< single bit
int last_reliable_sequence; ///< sequence number of last send
///@}
/// \name reliable staging and holding areas
///@{
sizebuf_t message; ///< writing buffer to send to server
byte message_buf[MAX_MSGLEN];
int reliable_length;
byte reliable_buf[MAX_MSGLEN]; ///< unacked reliable message
///@}
/// \name time and size data to calculate bandwidth
///@{
int outgoing_size[MAX_LATENT];
double outgoing_time[MAX_LATENT];
///@}
} netchan_t;
/** Disable packet choking.
*/
extern int net_nochoke; // don't choke packets
/** Disable packet sending.
Used by clients in demo playback mode.
*/
extern int net_blocksend; // don't send packets (used by client for demos)
/** Pointer to variable holding the current time in seconds.
*/
extern double *net_realtime;
void Netchan_Init (void);
void Netchan_Init_Cvars (void);
void Netchan_Transmit (netchan_t *chan, int length, byte *data);
void Netchan_OutOfBand (netadr_t adr, int length, byte *data);
void Netchan_OutOfBandPrint (netadr_t adr, const char *format, ...)
__attribute__ ((format (printf,2,3)));
qboolean Netchan_Process (netchan_t *chan);
void Netchan_Setup (netchan_t *chan, netadr_t adr, int qport, ncqport_e flags);
qboolean Netchan_CanPacket (netchan_t *chan);
qboolean Netchan_CanReliable (netchan_t *chan);
void Netchan_SendPacket (int length, const void *data, netadr_t to);
//@}
#endif // _NET_H