quakeforge/nq/include
Bill Currie ec6ba8a03c Make key_dest private to keys.c
This has the bonus feature of making nq pause the game when input focus is
lost (same conditions as dropping the console or bringing up the menu).
2013-01-16 19:48:54 +09:00
..
chase.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
game.h Nuke UNALIGNED_OK. 2012-06-15 22:02:17 +09:00
host.h Make key_dest private to keys.c 2013-01-16 19:48:54 +09:00
Makefile.am Rename host_skin.c to cl_skin.c. 2011-12-22 16:54:22 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00
server.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_pr_cmds.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_progs.h Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00