quakeforge/libs/video
Bill Currie f296cb897e [renderer] Make draw order a little more consistent
GL and GLSL were drawing the view model after particles instead of
before. For GL, this is likely due to avoiding fog affecting the view
model (which I think is not the right thing to do), and GLSL due to
copying GL (because I had no idea at the time). This makes the two
renderers consistent with the software renderers, and might even speed
things up a little as that's one less set of blends to do when the
particles are covered by the view model (I don't expect much
difference).
2022-03-02 16:29:40 +09:00
..
renderer [renderer] Make draw order a little more consistent 2022-03-02 16:29:40 +09:00
targets [input] Add functions to get single axis/button info 2021-12-24 06:45:13 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00