quakeforge/libs/video/renderer/vid_common.c
Bill Currie 755ef524e4 [video] Use views instead of conwidth and conheight
conwidth and conheight have been moved into vid.conview (probably change
the name at some time), and scr_vrect has been replaced by a view as
well. This makes it much easier to create 2d elements that follow the
screen size (taking advantage of a view's gravity) which will, in the
end, make changing the window size easier.
2021-07-10 18:04:34 +09:00

57 lines
1.3 KiB
C

/*
vid_render_gl.c
Common functions and data for the video plugins
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "QF/ui/view.h"
#include "mod_internal.h"
#include "r_internal.h"
viddef_t vid; // global video state
view_t scr_view;
vid_render_data_t vid_render_data = {
&vid, &r_refdef, &scr_view,
0, 0, 0,
0,
0, 0,
0.0,
false, false, false,
0,
0, 0,
0,
0.0, 0.0,
0,
r_origin, vpn, vright, vup
};
vid_render_funcs_t *vid_render_funcs;