quakeforge/qw/include/cl_main.h
Bill Currie 6fea5f5e1a [build] Add -Wformat-non-literal option
While this caused some trouble for pr_strings and configurable strftime
(evil hacks abound), it's the result of discovering an ancient (from
maybe as early as 2004, definitely before 2012) bug in qwaq's printing
that somehow got past months of trial-by-fire testing (origin understood
thanks to the warning finding it).
2021-03-29 17:27:06 +09:00

65 lines
1.7 KiB
C

/*
client.h
Client definitions
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef _CL_MAIN_H
#define _CL_MAIN_H
#include "client.h"
#include "QF/qtypes.h"
#include "QF/render.h"
void CL_Init (void);
void Host_WriteConfiguration (void);
void CL_EstablishConnection (const char *host);
void CL_Disconnect (void);
void CL_Disconnect_f (void);
void CL_NextDemo (void);
qboolean CL_DemoBehind(void);
void CL_BeginServerConnect(void);
#define emodel_name "emodel"
#define pmodel_name "pmodel"
#define prespawn_name "prespawn %i 0 %i"
#define modellist_name "modellist %i %i"
#define soundlist_name "soundlist %i %i"
extern struct cvar_s *cl_timeframes;
extern struct cvar_s *cl_predict_players;
extern struct cvar_s *cl_solid_players;
extern struct cvar_s *cl_autoexec;
extern struct cvar_s *cl_cshift_bonus;
extern struct cvar_s *cl_cshift_contents;
extern struct cvar_s *cl_cshift_damage;
extern struct cvar_s *cl_cshift_powerup;
extern struct gib_event_s *cl_player_health_e, *cl_chat_e;
#endif // _CL_MAIN_H