quakeforge/libs/video/renderer/vulkan
Bill Currie 63e30e6ae0 [win] Fix a handful of small bugs for windows
Only 64-bit windows is tested, and there are still various failures, but
QF is limping along in windows again.

nq-sdl works for sw, and sw32, gl and glsl are mostly black (but not
entirely for gl?),  vulkan is not supported with sdl.

nq-win works for sw and sw32, and sort of for vulkan (very dark and
upside-down?). gl and glsl complain about vid mode,

qw-client-[sdl,win] seem to be the same, but something is wrong with the
console (reading keyboard input).
2021-03-30 20:19:20 +09:00
..
shader [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
test [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
vkgen [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
barrier.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
deferred.plist [vulkan] Fix sky depth issues 2021-03-23 11:26:24 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image.c [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00
instance.c [win] Fix a handful of small bugs for windows 2021-03-30 20:19:20 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
qfpipeline.plist [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
renderpass.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
scrap.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
shader.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
staging.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vkparse.h [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
vkparse.plist [vulkan] Parse clear values 2021-02-23 14:37:48 +09:00
vulkan_alias.c [vulkan] Fix sky depth issues 2021-03-23 11:26:24 +09:00
vulkan_bsp.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vulkan_compose.c [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
vulkan_draw.c [vulkan] Fix an inappropriate cast 2021-03-27 19:55:43 +09:00
vulkan_lighting.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vulkan_lightmap.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
vulkan_main.c [vulkan] Disable lightmap support 2021-03-20 18:02:27 +09:00
vulkan_matrices.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
vulkan_vid_common.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00