quakeforge/libs/video/targets/in_win.c
Bill Currie c6a073c1f3 [win] Hook up windows input
Not sure it actually works yet (can't test right now), but since the x11
switch-over worked, it should.
2021-09-28 12:48:47 +09:00

890 lines
21 KiB
C

/*
in_win.c
windows 95 mouse stuff
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef __MINGW32__
# define INITGUID
#endif
#include "winquake.h" // must come first due to nasties in windows headers
#include <dinput.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/keys.h"
#include "QF/qargs.h"
#include "QF/screen.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "compat.h"
#include "context_win.h"
#include "in_win.h"
#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
HRESULT (WINAPI * pDirectInputCreate) (HINSTANCE hinst, DWORD dwVersion,
LPDIRECTINPUT * lplpDirectInput,
LPUNKNOWN punkOuter);
// mouse local variables
static unsigned uiWheelMessage;
static unsigned mouse_buttons;
static unsigned mouse_oldbuttonstate;
static POINT current_pos;
static float mx_accum, my_accum;
static qboolean mouseinitialized;
static qboolean restore_spi;
static int originalmouseparms[3], newmouseparms[3] = { 0, 0, 1 };
static qboolean mouseparmsvalid, mouseactivatetoggle;
static qboolean mouseshowtoggle = 1;
static qboolean dinput_acquired;
static unsigned int mstate_di;
// misc locals
static LPDIRECTINPUT g_pdi;
static LPDIRECTINPUTDEVICE g_pMouse;
static HINSTANCE hInstDI;
static qboolean dinput;
static qboolean vid_wassuspended = false;
static qboolean win_in_game = false;
typedef struct MYDATA {
LONG lX; // X axis goes here
LONG lY; // Y axis goes here
LONG lZ; // Z axis goes here
BYTE bButtonA; // One button goes here
BYTE bButtonB; // Another button goes here
BYTE bButtonC; // Another button goes here
BYTE bButtonD; // Another button goes here
} MYDATA;
static DIOBJECTDATAFORMAT rgodf[] = {
{&GUID_XAxis, FIELD_OFFSET (MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE,
0,},
{&GUID_YAxis, FIELD_OFFSET (MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE,
0,},
{&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ),
0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonC),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonD),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
};
#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
static DIDATAFORMAT df = {
sizeof (DIDATAFORMAT), // this structure
sizeof (DIOBJECTDATAFORMAT), // size of object data format
DIDF_RELAXIS, // absolute axis coordinates
sizeof (MYDATA), // device data size
NUM_OBJECTS, // number of objects
rgodf, // and here they are
};
void
IN_UpdateClipCursor (void)
{
if (mouseinitialized && in_mouse_avail && !dinput) {
ClipCursor (&win_rect);
}
}
void
IN_ShowMouse (void)
{
if (!mouseshowtoggle) {
ShowCursor (TRUE);
mouseshowtoggle = 1;
}
}
void
IN_HideMouse (void)
{
if (mouseshowtoggle) {
ShowCursor (FALSE);
mouseshowtoggle = 0;
}
}
void
IN_ActivateMouse (void)
{
mouseactivatetoggle = true;
if (mouseinitialized) {
if (dinput) {
if (g_pMouse) {
if (!dinput_acquired) {
IDirectInputDevice_Acquire (g_pMouse);
dinput_acquired = true;
}
} else {
return;
}
} else {
if (mouseparmsvalid)
restore_spi =
SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
SetCursorPos (win_center_x, win_center_y);
SetCapture (win_mainwindow);
ClipCursor (&win_rect);
}
in_mouse_avail = true;
}
}
void
IN_DeactivateMouse (void)
{
mouseactivatetoggle = false;
if (mouseinitialized) {
if (dinput) {
if (g_pMouse) {
if (dinput_acquired) {
IDirectInputDevice_Unacquire (g_pMouse);
dinput_acquired = false;
}
}
} else {
if (restore_spi)
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
ClipCursor (NULL);
ReleaseCapture ();
}
in_mouse_avail = false;
}
}
static qboolean
IN_InitDInput (void)
{
HRESULT hr;
DIPROPDWORD dipdw = {
{
sizeof (DIPROPDWORD), // diph.dwSize
sizeof (DIPROPHEADER), // diph.dwHeaderSize
0, // diph.dwObj
DIPH_DEVICE, // diph.dwHow
},
DINPUT_BUFFERSIZE, // dwData
};
if (!hInstDI) {
hInstDI = LoadLibrary ("dinput.dll");
if (hInstDI == NULL) {
Sys_Printf ("Couldn't load dinput.dll\n");
return false;
}
}
if (!pDirectInputCreate) {
pDirectInputCreate =
(void *) GetProcAddress (hInstDI, "DirectInputCreateA");
if (!pDirectInputCreate) {
Sys_Printf ("Couldn't get DI proc addr\n");
return false;
}
}
// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreate (global_hInstance, DIRECTINPUT_VERSION, &g_pdi,
NULL);
if (FAILED (hr))
return false;
// obtain an interface to the system mouse device.
hr = IDirectInput_CreateDevice (g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
if (FAILED (hr)) {
Sys_Printf ("Couldn't open DI mouse device\n");
return false;
}
// set the data format to "mouse format".
hr = IDirectInputDevice_SetDataFormat (g_pMouse, &df);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI mouse format\n");
return false;
}
// set the cooperativity level.
hr = IDirectInputDevice_SetCooperativeLevel (g_pMouse, win_mainwindow,
DISCL_EXCLUSIVE |
DISCL_FOREGROUND);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI coop level\n");
return false;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice_SetProperty (g_pMouse, DIPROP_BUFFERSIZE,
&dipdw.diph);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI buffersize\n");
return false;
}
return true;
}
static void
IN_StartupMouse (void)
{
// HDC hdc;
if (COM_CheckParm ("-nomouse"))
return;
mouseinitialized = true;
if (COM_CheckParm ("-dinput")) {
dinput = IN_InitDInput ();
if (dinput) {
Sys_Printf ("DirectInput initialized\n");
} else {
Sys_Printf ("DirectInput not initialized\n");
}
}
if (!dinput) {
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0,
originalmouseparms, 0);
if (mouseparmsvalid) {
if (COM_CheckParm ("-noforcemspd"))
newmouseparms[2] = originalmouseparms[2];
if (COM_CheckParm ("-noforcemaccel")) {
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
if (COM_CheckParm ("-noforcemparms")) {
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
newmouseparms[2] = originalmouseparms[2];
}
}
}
mouse_buttons = 32;
// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
if (mouseactivatetoggle)
IN_ActivateMouse ();
}
static void
in_paste_buffer_f (void)
{
HANDLE th;
char *clipText;
int i;
if (OpenClipboard (NULL)) {
th = GetClipboardData (CF_TEXT);
if (th) {
clipText = GlobalLock (th);
if (clipText) {
for (i = 0; clipText[i]
&& !strchr ("\n\r\b", clipText[i]); i++) {
Key_Event (QFK_UNKNOWN, clipText[i], 1);
Key_Event (QFK_UNKNOWN, 0, 0);
}
}
GlobalUnlock (th);
}
CloseClipboard ();
}
}
static void
win_keydest_callback (keydest_t key_dest, void *data)
{
win_in_game = key_dest == key_game;
if (win_in_game) {
IN_ActivateMouse ();
IN_HideMouse ();
} else {
IN_DeactivateMouse ();
IN_ShowMouse ();
}
}
static void
in_win_init (void *data)
{
uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
IN_StartupMouse ();
Key_KeydestCallback (win_keydest_callback, 0);
Cmd_AddCommand ("in_paste_buffer", in_paste_buffer_f,
"Paste the contents of the C&P buffer to the console");
}
static void
in_win_shutdown (void *data)
{
IN_DeactivateMouse ();
IN_ShowMouse ();
if (g_pMouse) {
IDirectInputDevice_Release (g_pMouse);
g_pMouse = NULL;
}
if (g_pdi) {
IDirectInput_Release (g_pdi);
g_pdi = NULL;
}
}
static void
IN_MouseEvent (unsigned mstate)
{
unsigned i;
if (in_mouse_avail && !dinput) {
// perform button actions
for (i = 0; i < mouse_buttons; i++) {
if ((mstate & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
Key_Event (QFM_BUTTON1 + i, -1, true);
}
if (!(mstate & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
Key_Event (QFM_BUTTON1 + i, -1, false);
}
}
mouse_oldbuttonstate = mstate;
}
}
static void
in_win_clear_states (void *data)
{
if (in_mouse_avail) {
mx_accum = 0;
my_accum = 0;
mouse_oldbuttonstate = 0;
}
}
static void
in_win_process_events (void *data)
{
MSG msg;
int mx, my;
// HDC hdc;
unsigned i;
DIDEVICEOBJECTDATA od;
DWORD dwElements;
HRESULT hr;
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
scr_skipupdate = 0;
if (!GetMessage (&msg, NULL, 0, 0))
Sys_Quit ();
TranslateMessage (&msg);
DispatchMessage (&msg);
}
if (!in_mouse_avail)
return;
if (dinput) {
mx = 0;
my = 0;
for (;;) {
dwElements = 1;
hr = IDirectInputDevice_GetDeviceData (g_pMouse,
sizeof (DIDEVICEOBJECTDATA),
&od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) {
dinput_acquired = true;
IDirectInputDevice_Acquire (g_pMouse);
break;
}
/* Unable to read data or no data available */
if (FAILED (hr) || dwElements == 0) {
break;
}
/* Look at the element to see what happened */
switch (od.dwOfs) {
case DIMOFS_X:
mx += od.dwData;
break;
case DIMOFS_Y:
my += od.dwData;
break;
case DIMOFS_BUTTON0:
if (od.dwData & 0x80)
mstate_di |= 1;
else
mstate_di &= ~1;
break;
case DIMOFS_BUTTON1:
if (od.dwData & 0x80)
mstate_di |= (1 << 1);
else
mstate_di &= ~(1 << 1);
break;
case DIMOFS_BUTTON2:
if (od.dwData & 0x80)
mstate_di |= (1 << 2);
else
mstate_di &= ~(1 << 2);
break;
}
}
// perform button actions
for (i = 0; i < mouse_buttons; i++) {
if ((mstate_di & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
Key_Event (QFM_BUTTON1 + i, -1, true);
}
if (!(mstate_di & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
Key_Event (QFM_BUTTON1 + i, -1, false);
}
}
mouse_oldbuttonstate = mstate_di;
} else {
GetCursorPos (&current_pos);
mx = current_pos.x - win_center_x + mx_accum;
my = current_pos.y - win_center_y + my_accum;
mx_accum = 0;
my_accum = 0;
}
in_mouse_x = mx;
in_mouse_y = my;
// if the mouse has moved, force it to the center, so there's room to move
if (mx || my) {
SetCursorPos (win_center_x, win_center_y);
}
}
//==========================================================================
static unsigned short scantokey[128] = {
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0, 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', QFK_BACKSPACE, 9, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13, QFK_LCTRL, 'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', QFK_LSHIFT, '\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', QFK_RSHIFT, QFK_KP_MULTIPLY,
QFK_LALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3
QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_PAUSE, QFK_SCROLLOCK, QFK_KP7,
QFK_KP8, QFK_KP9, QFK_KP_MINUS, QFK_KP4, QFK_KP5, QFK_KP6, QFK_KP_PLUS, QFK_KP1, // 4
QFK_KP2, QFK_KP3, QFK_KP0, QFK_KP_PERIOD, 0, 0, 0, QFK_F11,
QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
};
static unsigned short shift_scantokey[128] = {
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0, 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', QFK_BACKSPACE, 9, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', 13, QFK_LCTRL, 'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"', '~', QFK_LSHIFT, '|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', '?', QFK_RSHIFT, QFK_KP_MULTIPLY,
QFK_LALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3
QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_PAUSE, QFK_SCROLLOCK, QFK_KP7,
QFK_KP8, QFK_KP9, QFK_KP_MINUS, QFK_KP4, QFK_KP5, QFK_KP6, QFK_KP_PLUS, QFK_KP1, // 4
QFK_KP2, QFK_KP3, QFK_KP0, QFK_KP_PERIOD, 0, 0, 0, QFK_F11,
QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
};
static unsigned short ext_scantokey[128] = {
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0, 27, '1', '2', '3', '4', '5', '6', // 0
'7', '8', '9', '0', '-', '=', QFK_BACKSPACE, 9,
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1
'o', 'p', '[', ']', QFK_KP_ENTER, QFK_RCTRL, 'a', 's',
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2
'\'', '`', QFK_LSHIFT, '\\', 'z', 'x', 'c', 'v',
'b', 'n', 'm', ',', '.', QFK_KP_DIVIDE, QFK_RSHIFT, '*', // 3
QFK_RALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5,
QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_NUMLOCK, 0, QFK_HOME, // 4
QFK_UP, QFK_PAGEUP, '-', QFK_LEFT, '5', QFK_RIGHT, '+', QFK_END,
QFK_DOWN, QFK_PAGEDOWN, QFK_INSERT, QFK_DELETE, 0, 0, 0, QFK_F11, // 5
QFK_F12, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
};
static unsigned short shift_ext_scantokey[128] = {
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0, 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', QFK_BACKSPACE, 9, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', QFK_KP_ENTER, QFK_RCTRL, 'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"', '~', QFK_LSHIFT, '|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', QFK_KP_DIVIDE, QFK_RSHIFT, '*',
QFK_RALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3
QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_NUMLOCK, 0, QFK_HOME,
QFK_UP, QFK_PAGEUP, '-', QFK_LEFT, '5', QFK_RIGHT, '+', QFK_END, // 4
QFK_DOWN, QFK_PAGEDOWN, QFK_INSERT, QFK_DELETE, 0, 0, 0, QFK_F11,
QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
};
#define ROTL(x,n) (((x)<<(n))|(x)>>(32-n))
/*
MapKey
Map from windows to quake keynums
*/
static void
MapKey (unsigned int keycode, int press, int *k, int *u)
{
int extended;
int scan;
int key;
int uc;
unsigned long mask = ~1L;
static unsigned long shifts;
extended = (keycode >> 24) & 1;
scan = (keycode >> 16) & 255;
if (scan > 127) {
*u = *k = 0;
return;
}
if (extended)
key = ext_scantokey[scan];
else
key = scantokey[scan];
if (shifts & 0x03) {
if (extended)
uc = shift_ext_scantokey[scan];
else
uc = shift_scantokey[scan];
} else {
if (extended)
uc = ext_scantokey[scan];
else
uc = scantokey[scan];
}
if (uc > 255)
uc = 0;
switch (key) {
case QFK_RSHIFT:
shifts &= mask;
shifts |= press;
break;
case QFK_LSHIFT:
shifts &= ROTL(mask, 1);
shifts |= ROTL(press, 1);
break;
case QFK_RCTRL:
shifts &= ROTL(mask, 2);
shifts |= ROTL(press, 2);
break;
case QFK_LCTRL:
shifts &= ROTL(mask, 3);
shifts |= ROTL(press, 3);
break;
default:
break;
}
Sys_MaskPrintf (SYS_vid, "%08x %d %02x %02lx %04x %c\n",
keycode, press, scan, shifts,
key, uc > 32 && uc < 127 ? uc : '#');
*k = key;
*u = uc;
}
/*
MAIN WINDOW
*/
/*
fActive - True if app is activating
If the application is activating, then swap the system into SYSPAL_NOSTATIC
mode so that our palettes will display correctly.
*/
void
Win_Activate (BOOL active, BOOL minimize)
{
static BOOL sound_active;
win_minimized = minimize;
// enable/disable sound on focus gain/loss
if (!active && sound_active) {
S_BlockSound ();
sound_active = false;
} else if (active && !sound_active) {
S_UnblockSound ();
sound_active = true;
}
if (active) {
if (modestate == MS_FULLDIB) {
IN_ActivateMouse ();
IN_HideMouse ();
if (win_canalttab && vid_wassuspended) {
vid_wassuspended = false;
if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) !=
DISP_CHANGE_SUCCESSFUL) {
IN_ShowMouse ();
Sys_Error ("Couldn't set fullscreen DIB mode\n"
"(try upgrading your video drivers)\n (%lx)",
GetLastError());
}
ShowWindow (win_mainwindow, SW_SHOWNORMAL);
// Fix for alt-tab bug in NVidia drivers
MoveWindow(win_mainwindow, 0, 0, win_gdevmode.dmPelsWidth,
win_gdevmode.dmPelsHeight, false);
}
}
else if ((modestate == MS_WINDOWED) && in_grab->int_val
&& win_in_game) {
IN_ActivateMouse ();
IN_HideMouse ();
}
} else {
if (modestate == MS_FULLDIB) {
IN_DeactivateMouse ();
IN_ShowMouse ();
if (win_canalttab) {
ChangeDisplaySettings (NULL, 0);
vid_wassuspended = true;
}
} else if ((modestate == MS_WINDOWED) && in_grab->int_val) {
IN_DeactivateMouse ();
IN_ShowMouse ();
}
}
}
/* main window procedure */
LONG WINAPI
MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LONG lRet = 1;
int fActive, fMinimized, temp;
int key, unicode;
if (uMsg == uiWheelMessage)
uMsg = WM_MOUSEWHEEL;
switch (uMsg) {
case WM_SETFOCUS:
Key_FocusEvent (1);
break;
case WM_KILLFOCUS:
if (modestate == MS_FULLDIB)
ShowWindow (win_mainwindow, SW_SHOWMINNOACTIVE);
Key_FocusEvent (0);
break;
case WM_CREATE:
break;
case WM_MOVE:
Win_UpdateWindowStatus ((int) LOWORD (lParam),
(int) HIWORD (lParam));
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
MapKey (lParam, 1, &key, &unicode);
Key_Event (key, unicode, true);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
MapKey (lParam, 0, &key, &unicode);
Key_Event (key, unicode, false);
break;
case WM_SYSCHAR:
// keep Alt-Space from happening
break;
// this is complicated because Win32 seems to pack multiple mouse
// events into one update sometimes, so we always check all states and
// look for events
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MOUSEMOVE:
temp = 0;
if (wParam & MK_LBUTTON)
temp |= 1;
if (wParam & MK_RBUTTON)
temp |= 2;
if (wParam & MK_MBUTTON)
temp |= 4;
IN_MouseEvent (temp);
break;
// JACK: This is the mouse wheel with the Intellimouse
// It's delta is either positive or neg, and we generate the proper
// Event.
case WM_MOUSEWHEEL:
if ((short) HIWORD (wParam) > 0) {
Key_Event (QFM_WHEEL_UP, -1, true);
Key_Event (QFM_WHEEL_UP, -1, false);
} else {
Key_Event (QFM_WHEEL_DOWN, -1, true);
Key_Event (QFM_WHEEL_DOWN, -1, false);
}
break;
case WM_SIZE:
break;
case WM_CLOSE:
if (MessageBox
(win_mainwindow,
"Are you sure you want to quit?", "Confirm Exit",
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) {
Sys_Quit ();
}
break;
case WM_ACTIVATE:
fActive = LOWORD (wParam);
fMinimized = (BOOL) HIWORD (wParam);
Win_Activate (!(fActive == WA_INACTIVE), fMinimized);
// fix leftover Alt from any Alt-Tab or the like that switched us
// away
IN_ClearStates ();
break;
case WM_DESTROY:
if (win_mainwindow)
DestroyWindow (win_mainwindow);
PostQuitMessage (0);
break;
case MM_MCINOTIFY:
//FIXME lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
break;
default:
/* pass all unhandled messages to DefWindowProc */
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
break;
}
/* return 1 if handled message, 0 if not */
return lRet;
}
static in_driver_t in_win_driver = {
.init = in_win_init,
.shutdown = in_win_shutdown,
.process_events = in_win_process_events,
.clear_states = in_win_clear_states,
//.grab_input = in_win_grab_input,
};
static void __attribute__((constructor))
in_win_register_driver (void)
{
IN_RegisterDriver (&in_win_driver, 0);
}
int win_force_link;