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https://git.code.sf.net/p/quake/quakeforge
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55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
/*
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in_win.h
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Win32 input prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef _IN_WIN_H
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#define _IN_WIN_H
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#include "protocol.h"
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extern qboolean mouseactive;
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extern float mouse_x, mouse_y;
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extern unsigned int uiWheelMessage;
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extern void IN_UpdateClipCursor (void);
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extern void IN_ShowMouse (void);
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extern void IN_HideMouse (void);
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extern void IN_ActivateMouse (void);
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extern void IN_SetQuakeMouseState (void);
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extern void IN_DeactivateMouse (void);
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extern void IN_RestoreOriginalMouseState (void);
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extern void IN_Init (void);
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extern void IN_Shutdown (void);
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extern void IN_MouseEvent (int mstate);
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extern void IN_MouseMove (usercmd_t *cmd);
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extern void IN_Move (usercmd_t *cmd);
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extern void IN_Accumulate (void);
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extern void IN_ClearStates (void);
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extern void IN_Commands (void);
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#endif // _IN_WIN_H
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