quakeforge/libs/console/Makefile.am
Bill Currie 77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00

30 lines
1,020 B
Makefile

AUTOMAKE_OPTIONS= foreign
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
plugin_version= 1:0:0
plugin_ldflags= @plugin_ldflags@
plugin_libadd= @plugin_libadd@
EXEEXT=
lib_LTLIBRARIES= libQFconsole.la
plugin_PROGRAMS= @SERVER_PLUGIN_TARGETS@ @CLIENT_PLUGIN_TARGETS@
noinst_PROGRAMS= @SERVER_PLUGIN_STATIC@ @CLIENT_PLUGIN_STATIC@
EXTRA_PROGRAMS= console_server.la console_client.la
common_sources= \
buffer.c complete.c console.c inputline.c list.c filelist.c view.c
client_sources= client.c menu.c
server_sources= server.c
libQFconsole_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
libQFconsole_la_LIBADD= $(plugin_libadd) $(top_builddir)/libs/util/libQFutil.la
libQFconsole_la_SOURCES= $(common_sources)
console_client_la_LDFLAGS= $(plugin_ldflags)
console_client_la_LDADD= $(plugin_libadd)
console_client_la_SOURCES= $(client_sources)
console_server_la_LDFLAGS= $(plugin_ldflags)
console_server_la_LDADD= $(CURSES_LIBS) $(plugin_libadd)
console_server_la_SOURCES= $(server_sources)