quakeforge/acconfig.h
Jeff Teunissen c364e1c3cf The first version of the QF Plugin API. Version 1.0 supports input and
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00

137 lines
3.3 KiB
C

/*
Compiler/Machine-Specific Configuration
*/
#ifndef __config_h_
#define __config_h_
@TOP@
/* "Proper" package name */
#undef PROGRAM
/* Define this to the NetQuake standard version you support */
#undef NQ_VERSION
/* Define this to the QSG standard version you support in NetQuake */
#undef NQ_QSG_VERSION
/* Define this to the QuakeWorld standard version you support */
#undef QW_VERSION
/* Define this to the QSG standard version you support in QuakeWorld */
#undef QW_QSG_VERSION
/* Define this to the location of the global config file */
#undef FS_GLOBALCFG
/* Define this to the location of the user config file */
#undef FS_USERCFG
/* Define this to the path from which to load plugins */
#undef FS_PLUGINPATH
/* Define this to the shared game directory root */
#undef FS_SHAREPATH
/* Define this to the unshared game directory root */
#undef FS_USERPATH
/* Define this to use experimental code */
#undef _EXPERIMENTAL_
/* Define this if you want to use Intel assembly optimizations */
#undef USE_INTEL_ASM
/* Define this if you have a Linux-style CD-ROM API */
#undef USE_LINUX_CD
/* Define this if you have a BSD-style CD-ROM API */
#undef USE_BSD_CD
/* Define if you have the XFree86 DGA extension */
#undef HAVE_DGA
/* Define if you have the XFree86 VIDMODE extension */
#undef HAVE_VIDMODE
/* Define this if you have GLX */
#undef HAVE_GLX
/* Define this if you have Glide */
#undef HAVE_GLIDE
/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
#undef HAVE_GL_COLOR_INDEX8_EXT
/* Define this if you want IPv6 support */
#undef HAVE_IPV6
/* Define this if C symbols are prefixed with an underscore */
#undef HAVE_SYM_PREFIX_UNDERSCORE
/* Define this if your system has socklen_t */
#undef HAVE_SOCKLEN_T
/* Define this if your system has size_t */
#undef HAVE_SIZE_T
/* Define this if you have ss_len member in struct sockaddr_storage (BSD) */
#undef HAVE_SS_LEN
/* Define this if you have sin6_len member in struct sockaddr_in6 (BSD) */
#undef HAVE_SIN6_LEN
/* Define this if you have sa_len member in struct sockaddr (BSD) */
#undef HAVE_SA_LEN
/* Define if you have the dlopen function. */
#undef HAVE_DLOPEN
/* Define if you have zlib */
#undef HAVE_ZLIB
/* Define if you have pthread support. */
#undef HAVE_LIBPTHREAD
/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY */
#undef GLAPIENTRY
/* Define this if you have fnmatch.h */
#undef HAVE_FNMATCH_H
/* Define this if fnmatch is prototyped in fnmatch.h */
#undef HAVE_FNMATCH_PROTO
/* Define this to something appropriate for declaring 0 length arrays */
#undef ZERO_LENGTH_ARRAY
/* Define this if you want to have packet logging */
#undef PACKET_LOGGING
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_VGA4
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_CFB4
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_CFB8
/* Define this if FPOS_T is a struct */
#undef HAVE_FPOS_T_STRUCT
/* Define strcasecmp as stricmp if you have one but not the other */
#undef strcasecmp
/* Define this if you have access */
#undef HAVE_access
/* Define this if you have _access */
#undef HAVE__access
/* Define this if you have mkdir */
#undef HAVE_mkdir
/* Define this if you have _mkdir */
#undef HAVE__mkdir
@BOTTOM@
#endif // __config_h_