quakeforge/libs/video/renderer/vulkan/vulkan_matrices.c
Bill Currie 5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00

205 lines
5.6 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#include "QF/cvar.h"
#include "QF/mathlib.h"
#include "QF/sys.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/device.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
#define MAT_SIZE (16 * sizeof (float))
static void
ortho_mat (float *proj, float xmin, float xmax, float ymin, float ymax,
float znear, float zfar)
{
proj[0] = 2 / (xmax - xmin);
proj[4] = 0;
proj[8] = 0;
proj[12] = -(xmax + xmin) / (xmax - xmin);
proj[1] = 0;
proj[5] = 2 / (ymax - ymin);
proj[9] = 0;
proj[13] = -(ymax + ymin) / (ymax - ymin);
proj[2] = 0;
proj[6] = 0;
proj[10] = -2 / (zfar - znear);
proj[14] = -(zfar + znear) / (zfar - znear);
proj[3] = 0;
proj[7] = 0;
proj[11] = 0;
proj[15] = 1;
}
static void
persp_mat (float *proj, float xmin, float xmax, float ymin, float ymax,
float aspect)
{
float fovx, fovy, neard, fard;
fovx = r_refdef.fov_x;
fovy = r_refdef.fov_y;
neard = r_nearclip->value;
fard = r_farclip->value;
ymax = neard * tan (fovy * M_PI / 360); // fov_2 / 2
ymin = -ymax;
xmax = neard * tan (fovx * M_PI / 360); // fov_2 / 2
xmin = -xmax;
proj[0] = (2 * neard) / (xmax - xmin);
proj[4] = 0;
proj[8] = (xmax + xmin) / (xmax - xmin);
proj[12] = 0;
proj[1] = 0;
proj[5] = -(2 * neard) / (ymax - ymin);
proj[9] = (ymax + ymin) / (ymax - ymin);
proj[13] = 0;
proj[2] = 0;
proj[6] = 0;
proj[10] = (fard) / (neard - fard);
proj[14] = (fard * neard) / (neard - fard);
proj[3] = 0;
proj[7] = 0;
proj[11] = -1;
proj[15] = 0;
}
void
Vulkan_DestroyMatrices (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mat = &ctx->matrices;
dfunc->vkUnmapMemory (device->dev, mat->memory);
dfunc->vkFreeMemory (device->dev, mat->memory, 0);
dfunc->vkDestroyBuffer (device->dev, mat->buffer_2d, 0);
dfunc->vkDestroyBuffer (device->dev, mat->buffer_3d, 0);
}
void
Vulkan_CreateMatrices (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mat = &ctx->matrices;
mat->buffer_2d = QFV_CreateBuffer (device, 1 * MAT_SIZE,
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
mat->buffer_3d = QFV_CreateBuffer (device, 3 * MAT_SIZE,
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
size_t size = 0;
size_t offset;
VkMemoryRequirements req;
dfunc->vkGetBufferMemoryRequirements (device->dev, mat->buffer_2d, &req);
size += req.size;
offset = size;
dfunc->vkGetBufferMemoryRequirements (device->dev, mat->buffer_3d, &req);
offset = (offset + req.alignment - 1) & ~(req.alignment - 1);
size += req.size;
mat->memory = QFV_AllocBufferMemory (device, mat->buffer_2d,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
size, 0);
QFV_BindBufferMemory (device, mat->buffer_2d, mat->memory, 0);
QFV_BindBufferMemory (device, mat->buffer_3d, mat->memory, offset);
void *data;
dfunc->vkMapMemory (device->dev, mat->memory, 0, size, 0, &data);
mat->projection_2d = data;
mat->projection_3d = mat->projection_2d + offset / sizeof (float);
mat->view_3d = mat->projection_3d + 16;
mat->sky_3d = mat->view_3d + 16;
}
void
Vulkan_CalcProjectionMatrices (vulkan_ctx_t *ctx, float aspect)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mat = &ctx->matrices;
int width = vid.conwidth;
int height = vid.conheight;
ortho_mat (mat->projection_2d, 0, width, 0, height, -99999, 99999);
persp_mat (mat->projection_3d, 0, width, 0, height, aspect);
#if 0
Sys_MaskPrintf (SYS_vulkan, "ortho:\n");
Sys_MaskPrintf (SYS_vulkan, " [[%g, %g, %g, %g],\n",
QuatExpand (mat->projection_2d + 0));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->projection_2d + 4));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->projection_2d + 8));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g]]\n",
QuatExpand (mat->projection_2d + 12));
Sys_MaskPrintf (SYS_vulkan, "presp:\n");
Sys_MaskPrintf (SYS_vulkan, " [[%g, %g, %g, %g],\n",
QuatExpand (mat->projection_3d + 0));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->projection_3d + 4));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->projection_3d + 8));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g]]\n",
QuatExpand (mat->projection_3d + 12));
#endif
VkMappedMemoryRange ranges[] = {
{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0, mat->memory, 0, MAT_SIZE },
{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0, mat->memory,
(mat->projection_3d - mat->projection_2d) * sizeof (float),
MAT_SIZE},
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 2, ranges);
}