quakeforge/libs/audio/cd/cd_file.c
2004-02-08 02:39:44 +00:00

480 lines
9.4 KiB
C

/*
cd_ogg.c
ogg music support
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2004 Andrew Pilley
Copyright (C) 2004 Bill Currie <taniwha@quakeforge.net>
Copyright (C) 2004 Jeff Teunissen <deek@quakeforge.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#include <errno.h>
#include <fcntl.h>
#include <stdlib.h>
#include <time.h>
#include "QF/cdaudio.h"
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/plugin.h"
#include "QF/qargs.h"
#include "QF/qfplist.h"
#include "QF/quakefs.h"
#include "QF/quakeio.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "compat.h"
#include "snd_render.h"
/* Generic plugin structures */
static general_data_t plugin_info_general_data;
static general_funcs_t plugin_info_general_funcs;
/* global status variables. */
static qboolean playing = false;
static qboolean wasPlaying = false;
static qboolean mus_enabled = false;
static qboolean ogglistvalid = false;
/* sound resources */
static channel_t *cd_channel;
static sfx_t *cd_sfx;
static int current_track; // current track, used when pausing
static plitem_t *tracklist = NULL; // parsed tracklist, dictionary format
static cvar_t *bgmvolume; // volume cvar
static cvar_t *mus_ogglist; // tracklist cvar
static void
set_volume (void)
{
if (cd_channel && cd_channel->sfx) {
int vol = bgmvolume->value * 255;
cd_channel->master_vol = vol;
cd_channel->leftvol = cd_channel->rightvol = cd_channel->master_vol;
}
}
static void
I_OGGMus_CloseDoor (void)
{
}
static void
I_OGGMus_Eject (void)
{
}
/* stop playback of music */
static void
I_OGGMus_Stop (void)
{
if (!tracklist || !mus_enabled || !playing)
return;
current_track = -1;
playing = false;
wasPlaying = false;
if (cd_sfx) {
cd_sfx->close (cd_sfx);
cd_channel->sfx = NULL;
}
}
static void
I_OGGMus_Shutdown (void)
{
if (tracklist) {
I_OGGMus_Stop ();
PL_Free (tracklist);
tracklist = NULL;
}
mus_enabled = false;
}
/* we've opened the trackmap file from the quake resources
* go through it, and make ourselves a tracklist map */
static int
Load_Tracklist (void)
{
QFile *oggfile = NULL;
char *buffile = NULL;
int size = -1;
/* kill off the old tracklist, and make sure we're not playing anything */
I_OGGMus_Shutdown ();
ogglistvalid = false;
mus_enabled = false;
if (!mus_ogglist || strequal (mus_ogglist->string, "none")) {
return -1; // bail if we don't have a valid filename
}
size = QFS_FOpenFile (mus_ogglist->string, &oggfile);
if (size < 0) {
Sys_Printf ("Mus_OggInit: open of file \"%s\" failed\n",
mus_ogglist->string);
return -1;
}
if (!oggfile) {
return -1;
}
/* rewind the stream */
Qseek (oggfile, 0, SEEK_SET);
size = Qfilesize (oggfile);
buffile = calloc (size+10, sizeof (char));
Qread (oggfile, buffile, size);
tracklist = PL_GetPropertyList (buffile);
if (!tracklist || tracklist->type != QFDictionary) {
Sys_Printf ("Malformed or empty tracklist file. check mus_ogglist\n");
return -1;
}
free (buffile);
Qclose (oggfile);
ogglistvalid = true;
mus_enabled = true;
return 0;
}
static void
I_OGGMus_Pause (void)
{
if (!tracklist || !mus_enabled || !playing)
return;
if (cd_channel) {
// the sound system will skip a 0 volume channel completely,
// not even updating the sample position
cd_channel->master_vol = 0;
cd_channel->leftvol = cd_channel->rightvol = 0;
}
wasPlaying = playing;
playing = false;
}
static void
I_OGGMus_Resume (void)
{
if (!tracklist || !mus_enabled || !wasPlaying)
return;
set_volume ();
wasPlaying = false;
playing = true;
}
/* start playing, if we've got a trackmap.
* cry if we can't find a file to play */
static void
I_OGGMus_Play (int track, qboolean looping)
{
plitem_t *trackmap = NULL;
wavinfo_t *info = 0;
const char *trackstring;
/* alrighty. grab the list, map track to filename. grab filename from data
resources, attach sound to play, loop. */
if (!cd_channel && mus_enabled) { // Shouldn't happen!
Sys_Printf ("OGGMus: on fire.\n");
mus_enabled = false;
}
if (!tracklist || !mus_enabled)
return;
if (playing)
I_OGGMus_Stop ();
trackstring = va ("%i", track);
trackmap = PL_ObjectForKey (tracklist, trackstring);
if (!trackmap || trackmap->type != QFString) {
Sys_Printf ("No Track entry for track #%s.\n", trackstring);
return;
}
Sys_Printf ("Playing: %s.\n", (char *) trackmap->data);
if (cd_channel->sfx) {
cd_channel->sfx->close (cd_channel->sfx);
memset (cd_channel, 0, sizeof (*cd_channel));
}
if (!(cd_sfx = S_LoadSound ((char *) trackmap->data)))
return;
if (cd_sfx->wavinfo)
info = cd_sfx->wavinfo (cd_sfx);
if (info) {
if (looping == true)
info->loopstart = 0;
else
info->loopstart = -1;
}
cd_channel->sfx = cd_sfx->open (cd_sfx);
set_volume ();
playing = true;
current_track = track;
}
/* print out the current track map, in numerical order. */
static void
I_OGGMus_Info (void)
{
int count = 0, iter = 0, keycount = 0;
const char *trackstring;
plitem_t *currenttrack = NULL;
if (!tracklist) {
Sys_Printf ("\n" "No Tracklist\n" "------------\n");
return;
}
if (!(keycount = PL_D_NumKeys (tracklist)))
return;
Sys_Printf ("\n" "Tracklist loaded from file:\n%s\n"
"---------------------------\n", mus_ogglist->string);
/* loop, and count up the Highest key number. */
for (iter = 1, count = 0; count < keycount && iter <= 99 ; iter++) {
trackstring = va ("%i", iter);
if (!(currenttrack = PL_ObjectForKey (tracklist, trackstring))) {
continue;
}
Sys_Printf (" %s - %s\n", trackstring, (char *) currenttrack->data);
count++;
}
}
static void
I_OGG_f (void)
{
const char *command;
if (Cmd_Argc () < 2)
return;
command = Cmd_Argv (1);
if (!cd_channel) {
Sys_Printf ("OGGMus: Don't have a channel.\n");
mus_enabled = false;
return;
}
if (strequal (command, "on")) {
mus_enabled = true;
return;
}
if (strequal (command, "off")) {
if (playing)
I_OGGMus_Stop ();
mus_enabled = false;
return;
}
if (strequal (command, "reset")) {
Load_Tracklist ();
return;
}
if (strequal (command, "remap")) {
Sys_Printf ("OGGMus: remap does nothing.\n");
return;
}
if (strequal (command, "close")) {
I_OGGMus_CloseDoor ();
return;
}
if (!tracklist) {
Load_Tracklist ();
if (!tracklist) {
Sys_Printf ("Can't initialize tracklist.\n");
return;
}
}
if (strequal (command, "play")) {
I_OGGMus_Play (atoi (Cmd_Argv (2)), false);
return;
}
if (strequal (command, "loop")) {
I_OGGMus_Play (atoi (Cmd_Argv (2)), true);
return;
}
if (strequal (command, "stop")) {
I_OGGMus_Stop ();
return;
}
if (strequal (command, "pause")) {
I_OGGMus_Pause ();
return;
}
if (strequal (command, "resume")) {
I_OGGMus_Resume ();
return;
}
if (strequal (command, "eject")) {
if (playing)
I_OGGMus_Stop ();
I_OGGMus_Eject ();
return;
}
if (strequal (command, "info")) {
I_OGGMus_Info ();
return;
}
}
static void
I_OGGMus_Update (void)
{
}
/* called when the mus_ogglist cvar is changed */
static void
Mus_OggChange (cvar_t *ogglist)
{
mus_ogglist = ogglist;
Load_Tracklist ();
}
/* change volume on sound object */
static void
Mus_VolChange (cvar_t *bgmvolume)
{
set_volume ();
}
static void
Mus_gamedir (void)
{
Mus_OggChange (mus_ogglist);
}
static void
I_OGGMus_Init (void)
{
cd_channel = S_AllocChannel ();
if (!cd_channel) // We can't fail to load yet... so just disable everything
Sys_Printf ("OGGMus: Failed to allocate sound channel.\n");
/* check list file cvar, open list file, create map, close file. */
mus_ogglist = Cvar_Get ("mus_ogglist", "tracklist.cfg", CVAR_NONE,
Mus_OggChange,
"filename of track to music file map");
bgmvolume = Cvar_Get ("bgmvolume", "1.0", CVAR_ARCHIVE, Mus_VolChange,
"Volume of CD music");
QFS_GamedirCallback (Mus_gamedir);
}
static general_funcs_t plugin_info_general_funcs = {
I_OGGMus_Init,
I_OGGMus_Shutdown,
};
static cd_funcs_t plugin_info_cd_funcs = {
I_OGG_f,
I_OGGMus_Pause,
I_OGGMus_Play,
I_OGGMus_Resume,
I_OGGMus_Update,
};
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
&plugin_info_cd_funcs,
0,
0,
0,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
};
static plugin_t plugin_info = {
qfp_cd,
0,
QFPLUGIN_VERSION,
"0.1",
"OGG Music output\n",
"Copyright (C) 2004 Andrew Pilley\n"
"Copyright (C) 2004 Members of the QuakeForge Project\n"
"See the file \"AUTHORS\" for more information.\n",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO (cd, file)
{
return &plugin_info;
}