quakeforge/libs
Bill Currie 5d4013b485 [util] Use clock_gettime for Sys_LongTime
While QF doesn't currently use nanoseconds, having access to a clock
that is not affected by setting system time is nice, and as a bonus, can
handle suspends should the need arise.
2021-08-27 11:22:57 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
gib Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Start work on improved input system 2021-08-27 09:10:21 +09:00
models [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [util] Use clock_gettime for Sys_LongTime 2021-08-27 11:22:57 +09:00
video [input] Start work on improved input system 2021-08-27 09:10:21 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00