mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 13:51:36 +00:00
793525a50a
This fixes a Sys_Error when loading the level for the first demo (and probably many other times). It was mod_numknown getting set to 0 that triggered the issue, but that seems to be necessary for the other renderers. I think the whole model loading and caching system needs an overhaul as this doesn't feel quite right due to removing part of the advantage of caching the model data.
147 lines
4.1 KiB
C
147 lines
4.1 KiB
C
/*
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sw_model_alias.c
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alias model loading and caching for the software renderer
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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// models are the only shared resource between a client and server running
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// on the same machine.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "compat.h"
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#include "d_iface.h"
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#include "mod_internal.h"
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static void
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sw_alias_clear (model_t *m, void *data)
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{
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m->needload = true;
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Cache_Free (&m->cache);
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}
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// a pose is a single set of vertexes. a frame may be
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// an animating sequence of poses
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void
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sw_Mod_LoadAllSkins (mod_alias_ctx_t *alias_ctx)
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{
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aliashdr_t *header = alias_ctx->header;
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int skinsize = header->mdl.skinwidth * header->mdl.skinheight;
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int num_skins = alias_ctx->skins.size;
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byte *texel_block = Hunk_AllocName (0, skinsize * num_skins,
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alias_ctx->mod->name);
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for (size_t i = 0; i < alias_ctx->skins.size; i++) {
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__auto_type skin = alias_ctx->skins.a + i;
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byte *texels = texel_block + i * skinsize;
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skin->skindesc->skin = texels - (byte *) header;
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memcpy (texels, skin->texels, skinsize);
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}
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}
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void
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sw_Mod_FinalizeAliasModel (mod_alias_ctx_t *alias_ctx)
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{
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alias_ctx->mod->clear = sw_alias_clear;
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}
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static void
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process_frame (mod_alias_ctx_t *alias_ctx, maliasframedesc_t *frame,
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int posenum, int extra)
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{
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aliashdr_t *header = alias_ctx->header;
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int size = header->mdl.numverts * sizeof (trivertx_t);
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trivertx_t *frame_verts;
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if (extra)
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size *= 2;
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frame_verts = Hunk_AllocName (0, size, alias_ctx->mod->name);
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frame->frame = (byte *) frame_verts - (byte *) header;
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// The low-order 8 bits (actually, fractional) are completely separate
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// from the high-order bits (see R_AliasTransformFinalVert16 in
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// sw_ralias.c), but in adjacant arrays. This means we can get away with
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// just one memcpy as there are no endian issues.
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memcpy (frame_verts, alias_ctx->poseverts.a[posenum], size);
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}
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void
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sw_Mod_MakeAliasModelDisplayLists (mod_alias_ctx_t *alias_ctx, void *_m,
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int _s, int extra)
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{
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aliashdr_t *header = alias_ctx->header;
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int i, j;
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int posenum = 0;
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int numv = header->mdl.numverts, numt = header->mdl.numtris;
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stvert_t *stverts;
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mtriangle_t *tris;
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stverts = (stvert_t *) Hunk_AllocName (0, numv * sizeof (stvert_t),
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alias_ctx->mod->name);
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tris = (mtriangle_t *) Hunk_AllocName (0, numt * sizeof (mtriangle_t),
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alias_ctx->mod->name);
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header->stverts = (byte *) stverts - (byte *) header;
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header->triangles = (byte *) tris - (byte *) header;
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for (i = 0; i < numv; i++) {
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stverts[i].onseam = alias_ctx->stverts.a[i].onseam;
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stverts[i].s = alias_ctx->stverts.a[i].s << 16;
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stverts[i].t = alias_ctx->stverts.a[i].t << 16;
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}
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for (i = 0; i < numt; i++) {
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tris[i].facesfront = alias_ctx->triangles.a[i].facesfront;
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VectorCopy (alias_ctx->triangles.a[i].vertindex, tris[i].vertindex);
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}
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for (i = 0; i < header->mdl.numframes; i++) {
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maliasframedesc_t *frame = header->frames + i;
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if (frame->type) {
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maliasgroup_t *group;
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group = (maliasgroup_t *) ((byte *) header + frame->frame);
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for (j = 0; j < group->numframes; j++) {
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__auto_type frame = (maliasframedesc_t *) &group->frames[j];
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process_frame (alias_ctx, frame, posenum++, extra);
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}
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} else {
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process_frame (alias_ctx, frame, posenum++, extra);
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}
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}
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}
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