mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 22:01:33 +00:00
5099633bc8
It does almost nothing (just puts a non-function button on the screen), but it will help develop the IMUI code and, of course, come to help with debugging in general.
126 lines
3.5 KiB
C
126 lines
3.5 KiB
C
/*
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console.h
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Console definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_console_h
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#define __QF_console_h
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#include <stdint.h>
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#include "QF/qtypes.h"
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/** \defgroup console 2d Console Stuff
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*/
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typedef struct {
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uint32_t text;
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uint32_t len;
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} con_line_t;
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typedef struct {
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byte *buffer;
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con_line_t *lines;
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uint32_t buffer_size;
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uint32_t max_lines; // size of lines array
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uint32_t line_head; // number of lines used
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uint32_t line_tail; // current line
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} con_buffer_t;
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typedef enum {
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con_inactive,
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con_active,
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con_fullscreen,
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con_message, //FIXME should not be here ?
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con_menu, //FIXME should not be here ?
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} con_state_t;
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extern int con_linewidth;
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extern struct plugin_s *con_module;
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//extern int con_totallines;
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//extern bool con_initialized;
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//extern byte *con_chars;
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void Con_DrawConsole (void);
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void Con_Printf (const char *fmt, ...) __attribute__((format(PRINTF, 1, 2)));
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void Con_Print (const char *fmt, va_list args) __attribute__((format(PRINTF, 1, 0)));
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void Con_SetState (con_state_t state, bool hide_mouse);
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struct inputline_s;
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// wrapper function to attempt to either complete the command line
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// or to list possible matches grouped by type
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// (i.e. will display possible variables, aliases, commands
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// that match what they've typed so far)
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void Con_BasicCompleteCommandLine (struct inputline_s *il);
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// Generic libs/util/console.c function to display a list
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// formatted in columns on the console
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void Con_DisplayList(const char **list, int con_linewidth);
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extern void (*con_list_print)(const char *fmt, ...) __attribute__((format(PRINTF, 1, 2)));
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con_buffer_t *Con_CreateBuffer (size_t buffer_size, int max_lines);
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void Con_DestroyBuffer (con_buffer_t *buffer);
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void Con_BufferAddText (con_buffer_t *buf, const char *text);
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#define Con_BufferLine(b,l) ((b)->lines + ((l) + (b)->max_lines) % (b)->max_lines)
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void Con_ClearBuffer (con_buffer_t *buffer);
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// init/shutdown functions
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void Con_Load (const char *plugin_name);
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void Con_Init (void);
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void Con_ExecLine (const char *line);
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void Con_ProcessInput (void);
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void Con_SetOrMask (int mask);
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void Con_NewMap (void);
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void Con_Maplist_f (void);
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void Con_Skinlist_f (void);
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void Con_Skyboxlist_f (void);
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void Con_Demolist_QWD_f (void);
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void Con_Demolist_DEM_f (void);
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//FIXME need a better way to communicate this (bah, need a better menu system
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// in general :P)
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void C_DrawInputLine (struct inputline_s *il);
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struct view_s;
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void Menu_Init (void);
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void Menu_Shutdown (void);
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void Menu_Load (void);
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void Menu_Draw (struct view_s view);
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void Menu_Draw_Hud (struct view_s view);
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struct IE_event_s;
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int Menu_EventHandler (const struct IE_event_s *ie_event);
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void Menu_Enter (void);
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void Menu_Leave (void);
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void Menu_Enter_f (void);
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void Menu_Leave_f (void);
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void Menu_Prev_f (void);
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void Menu_Next_f (void);
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#endif//__QF_console_h
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