mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
43a329dcb5
The more advanced modes are rather broken (continuous spinning), but they may have been for a while. The bulk of the various changes were due to renaming viewstate's origin and angles to make their meaning more explicit.
319 lines
7.8 KiB
C
319 lines
7.8 KiB
C
/*
|
|
cl_input.c
|
|
|
|
builds an intended movement command to send to the server
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/checksum.h"
|
|
#include "QF/cmd.h"
|
|
#include "QF/console.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/input.h"
|
|
#include "QF/keys.h"
|
|
#include "QF/listener.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/teamplay.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "QF/input/event.h"
|
|
|
|
#include "compat.h"
|
|
|
|
#include "client/input.h"
|
|
#include "client/view.h"
|
|
|
|
#include "qw/msg_ucmd.h"
|
|
|
|
#include "qw/include/cl_cam.h"
|
|
#include "qw/include/cl_demo.h"
|
|
#include "qw/include/cl_input.h"
|
|
#include "qw/include/cl_parse.h"
|
|
#include "qw/include/client.h"
|
|
#include "qw/include/host.h"
|
|
|
|
cvar_t *cl_nodelta;
|
|
cvar_t *cl_maxnetfps;
|
|
cvar_t *cl_spamimpulse;
|
|
|
|
int in_impulse;
|
|
|
|
static void
|
|
IN_Impulse (void *data)
|
|
{
|
|
in_impulse = atoi (Cmd_Argv (1));
|
|
if (Cmd_Argc () <= 2)
|
|
return;
|
|
|
|
Team_BestWeaponImpulse (); // HACK HACK HACK
|
|
}
|
|
|
|
/*
|
|
CL_BaseMove
|
|
|
|
Send the intended movement message to the server
|
|
*/
|
|
void
|
|
CL_BaseMove (usercmd_t *cmd)
|
|
{
|
|
if (cls.state != ca_active) {
|
|
return;
|
|
}
|
|
VectorCopy (cl.viewstate.player_angles, cl.movestate.angles);//FIXME
|
|
CL_Input_BuildMove (host_frametime, &cl.movestate, &cl.viewstate);
|
|
VectorCopy (cl.movestate.angles, cl.viewstate.player_angles);//FIXME
|
|
|
|
memset (cmd, 0, sizeof (*cmd));
|
|
cmd->forwardmove = cl.movestate.move[FORWARD];
|
|
cmd->sidemove = cl.movestate.move[SIDE];
|
|
cmd->upmove = cl.movestate.move[UP];
|
|
VectorCopy (cl.movestate.angles, cmd->angles);
|
|
}
|
|
|
|
static int
|
|
MakeChar (int i)
|
|
{
|
|
i &= ~3;
|
|
if (i < -127 * 4)
|
|
i = -127 * 4;
|
|
if (i > 127 * 4)
|
|
i = 127 * 4;
|
|
return i;
|
|
}
|
|
|
|
static void
|
|
CL_FinishMove (usercmd_t *cmd)
|
|
{
|
|
int ms, i;
|
|
static double accum = 0.0;
|
|
|
|
// always dump the first two message, because it may contain leftover
|
|
// inputs from the last level
|
|
if (++cl.movemessages <= 2)
|
|
return;
|
|
|
|
// figure button bits
|
|
cmd->buttons |= IN_ButtonPressed (&in_attack) << 0;
|
|
cmd->buttons |= IN_ButtonPressed (&in_jump) << 1;
|
|
cmd->buttons |= IN_ButtonPressed (&in_use) << 2;
|
|
|
|
// send milliseconds of time to apply the move
|
|
accum += (host_frametime * 1000.0);
|
|
ms = accum + 0.5;
|
|
accum -= ms;
|
|
|
|
if (ms > 250) {
|
|
ms = 100; // time was unreasonable
|
|
accum = 0.0;
|
|
}
|
|
cmd->msec = ms;
|
|
|
|
VectorCopy (cl.viewstate.player_angles, cmd->angles);
|
|
|
|
cmd->impulse = in_impulse;
|
|
in_impulse = 0;
|
|
|
|
// chop down so no extra bits are kept that the server wouldn't get
|
|
cmd->forwardmove = MakeChar (cmd->forwardmove);
|
|
cmd->sidemove = MakeChar (cmd->sidemove);
|
|
cmd->upmove = MakeChar (cmd->upmove);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
cmd->angles[i] = ((int) (cmd->angles[i] * (65536.0 / 360.0)) & 65535) *
|
|
(360.0 / 65536.0);
|
|
}
|
|
|
|
static inline int
|
|
pps_check (int dontdrop)
|
|
{
|
|
static float pps_balance = 0.0;
|
|
static int dropcount = 0;
|
|
|
|
pps_balance += host_frametime;
|
|
// never drop more than 2 messages in a row -- that'll cause PL
|
|
// and don't drop if one of the last two movemessages have an impulse
|
|
if (pps_balance > 0.0 || dropcount >= 2 || dontdrop) {
|
|
float pps;
|
|
|
|
if (!(pps = cl_maxnetfps->int_val))
|
|
pps = rate->value / 80.0;
|
|
|
|
pps = bound (1, pps, 72);
|
|
|
|
pps_balance -= 1.0 / pps;
|
|
pps_balance = bound (-0.1, pps_balance, 0.1);
|
|
dropcount = 0;
|
|
return 1;
|
|
} else {
|
|
int i;
|
|
// don't count this message when calculating PL
|
|
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
|
|
cl.frames[i].receivedtime = -3;
|
|
// drop this message
|
|
cls.netchan.outgoing_sequence++;
|
|
dropcount++;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
build_cmd (usercmd_t *cmd)
|
|
{
|
|
// get basic movement from keyboard, mouse, etc
|
|
CL_BaseMove (cmd);
|
|
|
|
// if we are spectator, try autocam
|
|
if (cl.spectator)
|
|
Cam_Track (cmd);
|
|
|
|
CL_FinishMove (cmd);
|
|
|
|
Cam_FinishMove (cmd);
|
|
}
|
|
|
|
void
|
|
CL_SendCmd (void)
|
|
{
|
|
byte data[128];
|
|
int checksumIndex, lost, seq_hash, frame;
|
|
qboolean dontdrop; // FIXME: needed without cl_c2sImpulseBackup?
|
|
sizebuf_t buf;
|
|
usercmd_t *cmd, *oldcmd;
|
|
|
|
if (cls.demoplayback && !cls.demoplayback2)
|
|
return; // sendcmds come from the demo
|
|
|
|
// save this command off for prediction
|
|
frame = cls.netchan.outgoing_sequence & UPDATE_MASK;
|
|
cmd = &cl.frames[frame].cmd;
|
|
cl.frames[frame].senttime = realtime;
|
|
cl.frames[frame].receivedtime = -1; // we haven't gotten a reply yet
|
|
|
|
// seq_hash = (cls.netchan.outgoing_sequence & 0xffff) ; // ^ QW_CHECK_HASH;
|
|
seq_hash = cls.netchan.outgoing_sequence;
|
|
|
|
build_cmd (cmd);
|
|
|
|
if (cls.demoplayback2) {
|
|
cls.netchan.outgoing_sequence++;
|
|
return;
|
|
}
|
|
|
|
// send this and the previous cmds in the message, so
|
|
// if the last packet was dropped, it can be recovered
|
|
buf.maxsize = 128;
|
|
buf.cursize = 0;
|
|
buf.data = data;
|
|
|
|
MSG_WriteByte (&buf, clc_move);
|
|
|
|
// save the position for a checksum byte
|
|
checksumIndex = buf.cursize;
|
|
MSG_WriteByte (&buf, 0);
|
|
|
|
// write our lossage percentage
|
|
lost = CL_CalcNet ();
|
|
MSG_WriteByte (&buf, (byte) lost);
|
|
|
|
dontdrop = false;
|
|
|
|
frame = (cls.netchan.outgoing_sequence - 2) & UPDATE_MASK;
|
|
cmd = &cl.frames[frame].cmd;
|
|
if (cl_spamimpulse->int_val >= 2)
|
|
dontdrop = dontdrop || cmd->impulse;
|
|
MSG_WriteDeltaUsercmd (&buf, &nullcmd, cmd);
|
|
oldcmd = cmd;
|
|
|
|
frame = (cls.netchan.outgoing_sequence - 1) & UPDATE_MASK;
|
|
cmd = &cl.frames[frame].cmd;
|
|
if (cl_spamimpulse->int_val >= 3)
|
|
dontdrop = dontdrop || cmd->impulse;
|
|
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
|
|
oldcmd = cmd;
|
|
|
|
frame = (cls.netchan.outgoing_sequence) & UPDATE_MASK;
|
|
cmd = &cl.frames[frame].cmd;
|
|
if (cl_spamimpulse->int_val >= 1)
|
|
dontdrop = dontdrop || cmd->impulse;
|
|
MSG_WriteDeltaUsercmd (&buf, oldcmd, cmd);
|
|
|
|
// calculate a checksum over the move commands
|
|
buf.data[checksumIndex] =
|
|
COM_BlockSequenceCRCByte (buf.data + checksumIndex + 1,
|
|
buf.cursize - checksumIndex - 1, seq_hash);
|
|
|
|
// request delta compression of entities
|
|
if (cls.netchan.outgoing_sequence - cl.validsequence >= UPDATE_BACKUP - 1)
|
|
cl.validsequence = 0;
|
|
|
|
if (cl.validsequence && !cl_nodelta->int_val && cls.state == ca_active
|
|
&& !cls.demorecording) {
|
|
cl.frames[frame].delta_sequence = cl.validsequence;
|
|
MSG_WriteByte (&buf, clc_delta);
|
|
MSG_WriteByte (&buf, cl.validsequence & 255);
|
|
} else {
|
|
cl.frames[frame].delta_sequence = -1;
|
|
}
|
|
|
|
if (cls.demorecording)
|
|
CL_WriteDemoCmd (cmd);
|
|
|
|
// deliver the message
|
|
if (pps_check (dontdrop))
|
|
Netchan_Transmit (&cls.netchan, buf.cursize, buf.data);
|
|
}
|
|
|
|
void
|
|
CL_Init_Input (cbuf_t *cbuf)
|
|
{
|
|
CL_Input_Init (cbuf);
|
|
Cmd_AddDataCommand ("impulse", IN_Impulse, 0,
|
|
"Call a game function or QuakeC function.");
|
|
}
|
|
|
|
void
|
|
CL_Init_Input_Cvars (void)
|
|
{
|
|
CL_Input_Init_Cvars ();
|
|
cl_nodelta = Cvar_Get ("cl_nodelta", "0", CVAR_NONE, NULL,
|
|
"Disable player delta compression. Set to 1 if you "
|
|
"have a poor ISP and get many U_REMOVE warnings.");
|
|
cl_maxnetfps = Cvar_Get ("cl_maxnetfps", "0", CVAR_ARCHIVE, NULL,
|
|
"Controls number of command packets sent per "
|
|
"second. Default 0 is unlimited.");
|
|
cl_spamimpulse = Cvar_Get ("cl_spamimpulse", "3", CVAR_NONE, NULL,
|
|
"Controls number of duplicate packets sent if "
|
|
"an impulse is being sent. Default (id "
|
|
"behavior) is 3.");
|
|
}
|