quakeforge/ruamoko/include/Stack.h
Jeff Teunissen 7713a539ca Okay, y'all...the Ruamoko root class, Object, has been replaced with another
class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
2003-07-29 18:02:03 +00:00

49 lines
1.3 KiB
Objective-C

/*
Stack.h
Stack class definitions
Copyright (C) 2003 Jeff Teunissen <deek@quakeforge.net>
This file is part of the Ruamoko Standard Library.
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __ruamoko_Stack_h
#define __ruamoko_Stack_h
#include "Object.h"
@interface Stack: Object
{
id top; // Top of the stack
integer stackSize;
}
- (void) removeAllObjects; // Empty the stack
- (void) addObject: (id)anObject; // Push anObject onto the stack
- (id) pop; // pull top object off
- (id) peek; // Grab the top object without removing it
- (integer) count; // Number of objects on stack
@end
#endif // __ruamoko_Stack_h