mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
cf2f42ea6a
done by setting the allkeys param to 1. when this is the case, if the menu item function returns 0, normal processing is done, otherwise processing stops.
14 lines
713 B
C++
14 lines
713 B
C++
void (integer x, integer y, string text) Menu_Begin = #0;
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void (integer val) Menu_FadeScreen = #0;
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void (integer () func) Menu_Draw = #0;
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void (integer x, integer y, string name) Menu_Pic = #0;
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void (integer x, integer y, string name) Menu_CenterPic = #0;
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void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item = #0;
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void (void (integer x, integer y) func) Menu_Cursor = #0;
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void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent = #0;
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void () Menu_End = #0;
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void (string name) Menu_TopMenu = #0;
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void (string name) Menu_SelectMenu = #0;
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void (integer () func) Menu_SetQuit = #0;
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void () Menu_Quit = #0;
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integer () Menu_GetIndex = #0;
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