mirror of
https://git.code.sf.net/p/quake/quakeforge
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a4f3973ef1
support for BSP models, until they can be fixed. gl_multitexture should now actually be a speedup! NOTE: Some OpenGL implementations have trouble with the texture function used. 3Dfx Voodoo 1/2 are known to have this trouble. I don't know how to fix this, or even if it can be fixed. :/ |
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.. | ||
.gitignore | ||
defines.h | ||
extensions.h | ||
funcs.h | ||
Makefile.am | ||
qf_explosions.h | ||
qf_funcs_list.h | ||
qf_noisetextures.h | ||
qf_rlight.h | ||
qf_rmain.h | ||
qf_rsurf.h | ||
qf_screen.h | ||
qf_sky.h | ||
qf_textures.h | ||
qf_vid.h | ||
types.h |