mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
56843557f6
macro) and use it instead of VectorCompare in the map tools. This (and, it seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit by the filler in qfbsp
248 lines
5.2 KiB
C
248 lines
5.2 KiB
C
/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/sys.h"
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#include "bsp5.h"
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int outleafs;
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node_t *
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PointInLeaf (node_t *node, vec3_t point)
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{
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vec_t d;
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if (node->contents)
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return node;
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d = DotProduct (planes[node->planenum].normal, point)
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- planes[node->planenum].dist;
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if (d > 0)
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return PointInLeaf (node->children[0], point);
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return PointInLeaf (node->children[1], point);
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}
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qboolean
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PlaceOccupant (int num, vec3_t point, node_t *headnode)
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{
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node_t *n;
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n = PointInLeaf (headnode, point);
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if (n->contents == CONTENTS_SOLID)
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return false;
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n->occupied = num;
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return true;
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}
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portal_t *prevleaknode;
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FILE *leakfile;
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void
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MarkLeakTrail (portal_t *n2)
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{
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float len;
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int i, j;
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portal_t *n1;
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vec3_t p1, p2, dir;
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if (hullnum)
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return;
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n1 = prevleaknode;
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prevleaknode = n2;
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if (!n1)
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return;
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VectorCopy (n2->winding->points[0], p1);
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for (i = 1; i < n2->winding->numpoints; i++) {
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for (j = 0; j < 3; j++)
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p1[j] = (p1[j] + n2->winding->points[i][j]) / 2;
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}
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VectorCopy (n1->winding->points[0], p2);
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for (i = 1; i < n1->winding->numpoints; i++) {
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for (j = 0; j < 3; j++)
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p2[j] = (p2[j] + n1->winding->points[i][j]) / 2;
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}
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VectorSubtract (p2, p1, dir);
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len = VectorLength (dir);
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VectorNormalize (dir);
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while (len > 2) {
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fprintf (leakfile, "%f %f %f\n", p1[0], p1[1], p1[2]);
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for (i = 0; i < 3; i++)
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p1[i] += dir[i] * 2;
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len -= 2;
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}
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}
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int hit_occupied;
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int backdraw;
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/*
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==================
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RecursiveFillOutside
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If fill is false, just check, don't fill
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Returns true if an occupied leaf is reached
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==================
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*/
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qboolean
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RecursiveFillOutside (node_t *l, qboolean fill)
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{
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portal_t *p;
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int s;
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qboolean res = false;
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if (l->contents == CONTENTS_SOLID || l->contents == CONTENTS_SKY)
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return false;
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if (l->valid == valid)
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return false;
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if (l->occupied) {
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vec_t *v;
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hit_occupied = l->occupied;
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v = entities[hit_occupied].origin;
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qprintf ("reached occupant at: (%4.0f,%4.0f,%4.0f) %s\n", v[0], v[1],
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v[2], ValueForKey (&entities[hit_occupied], "classname"));
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res = true;
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}
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l->valid = valid;
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// fill it and it's neighbors
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if (fill)
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l->contents = CONTENTS_SOLID;
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outleafs++;
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for (p = l->portals; p;) {
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s = (p->nodes[0] == l);
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if (RecursiveFillOutside (p->nodes[s], fill)) { // leaked, so stop
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// filling
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if (backdraw-- > 0) {
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MarkLeakTrail (p);
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DrawLeaf (l, 2);
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}
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res = true;
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}
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p = p->next[!s];
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}
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return res;
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}
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void
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ClearOutFaces (node_t *node)
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{
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face_t **fp;
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if (node->planenum != -1) {
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ClearOutFaces (node->children[0]);
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ClearOutFaces (node->children[1]);
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return;
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}
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if (node->contents != CONTENTS_SOLID)
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return;
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for (fp = node->markfaces; *fp; fp++) {
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// mark all the original faces that are removed
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(*fp)->numpoints = 0;
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}
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node->faces = NULL;
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}
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//=============================================================================
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qboolean
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FillOutside (node_t *node)
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{
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int i, s;
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qboolean inside;
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vec_t *v;
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qprintf ("----- FillOutside ----\n");
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if (nofill) {
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printf ("skipped\n");
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return false;
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}
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inside = false;
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for (i = 1; i < num_entities; i++) {
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if (!_VectorCompare (entities[i].origin, vec3_origin)) {
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if (PlaceOccupant (i, entities[i].origin, node))
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inside = true;
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}
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}
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if (!inside) {
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printf ("Hullnum %i: No entities in empty space -- no filling "
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"performed\n", hullnum);
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return false;
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}
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s = !(outside_node.portals->nodes[1] == &outside_node);
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// first check to see if an occupied leaf is hit
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outleafs = 0;
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valid++;
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prevleaknode = NULL;
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if (!hullnum) {
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leakfile = fopen (pointfilename, "w");
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if (!leakfile)
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Sys_Error ("Couldn't open %s\n", pointfilename);
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}
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if (RecursiveFillOutside (outside_node.portals->nodes[s], false)) {
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v = entities[hit_occupied].origin;
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qprintf ("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
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qprintf ("reached occupant at: (%4.0f,%4.0f,%4.0f)\n", v[0], v[1],
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v[2]);
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qprintf ("no filling performed\n");
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if (!hullnum)
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fclose (leakfile);
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qprintf ("leak file written to %s\n", pointfilename);
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qprintf ("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
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return false;
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}
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if (!hullnum)
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fclose (leakfile);
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// now go back and fill things in
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valid++;
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RecursiveFillOutside (outside_node.portals->nodes[s], true);
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// remove faces from filled in leafs
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ClearOutFaces (node);
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qprintf ("%4i outleafs\n", outleafs);
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return true;
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}
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