quakeforge/libs/video/renderer/r_progs.c
Bill Currie 136bf882f6 [ui] Move font loading into new gui library
Font and text handling is very much part of user interface and at least
partially independent of rendering, but does fit it better with GUI than
genera UI (ie, both graphics and text mode), thus libQFgui as well as
libQFui are built in the ui directory.

The existing font related builtins have been moved into the ruamoko
client library.
2022-12-07 17:38:38 +09:00

538 lines
12 KiB
C

/*
r_progs.c
QC interface to the renderer
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/draw.h"
#include "QF/hash.h"
#include "QF/progs.h"
#include "QF/quakefs.h"
#include "QF/render.h"
#include "QF/sys.h"
#include "QF/ui/view.h"
#include "r_internal.h"
typedef struct {
pr_int_t width;
pr_int_t height;
pr_int_t pic_handle;
} bi_qpic_t;
typedef struct qpic_res_s {
struct qpic_res_s *next;
struct qpic_res_s **prev;
bi_qpic_t *bq;
qpic_t *pic;
int cached;
char *name;
} qpic_res_t;
typedef struct bi_charbuff_s {
struct bi_charbuff_s *next;
draw_charbuffer_t *buffer;
} bi_charbuff_t;
typedef struct {
PR_RESMAP (qpic_res_t) qpic_map;
PR_RESMAP (bi_charbuff_t) charbuff_map;
qpic_res_t *qpics;
hashtab_t *pic_hash;
bi_charbuff_t *charbuffs;
} draw_resources_t;
static qpic_res_t *
qpic_new (draw_resources_t *res)
{
return PR_RESNEW (res->qpic_map);
}
static void
bi_draw_free_qpic (qpic_res_t *qp)
{
if (qp->cached)
r_funcs->Draw_UncachePic (qp->name);
else
r_funcs->Draw_DestroyPic (qp->pic);
if (qp->name)
free (qp->name);
}
static void
qpic_free (draw_resources_t *res, qpic_res_t *qp)
{
bi_draw_free_qpic (qp);
PR_RESFREE (res->qpic_map, qp);
}
static void
qpic_reset (draw_resources_t *res)
{
PR_RESRESET (res->qpic_map);
}
static inline qpic_res_t *
qpic_get (draw_resources_t *res, int index)
{
return PR_RESGET (res->qpic_map, index);
}
static inline int __attribute__((pure))
qpic_index (draw_resources_t *res, qpic_res_t *qp)
{
return PR_RESINDEX (res->qpic_map, qp);
}
static qpic_res_t * __attribute__((pure))
get_qpic (progs_t *pr, draw_resources_t *res, const char *name, int qpic_handle)
{
qpic_res_t *qp = qpic_get (res, qpic_handle);
if (!qp)
PR_RunError (pr, "invalid qpic handle passed to %s", name + 3);
return qp;
}
static bi_charbuff_t *
charbuff_new (draw_resources_t *res)
{
return PR_RESNEW (res->charbuff_map);
}
static void
charbuff_free (draw_resources_t *res, bi_charbuff_t *cbuff)
{
Draw_DestroyBuffer (cbuff->buffer);
PR_RESFREE (res->charbuff_map, cbuff);
}
static void
charbuff_reset (draw_resources_t *res)
{
PR_RESRESET (res->charbuff_map);
}
static inline bi_charbuff_t *
charbuff_get (draw_resources_t *res, int index)
{
return PR_RESGET (res->charbuff_map, index);
}
static inline int __attribute__((pure))
charbuff_index (draw_resources_t *res, bi_charbuff_t *qp)
{
return PR_RESINDEX (res->charbuff_map, qp);
}
static bi_charbuff_t * __attribute__((pure))
get_charbuff (progs_t *pr, draw_resources_t *res, const char *name, int charbuff_handle)
{
bi_charbuff_t *cbuff = charbuff_get (res, charbuff_handle);
if (!cbuff)
PR_RunError (pr, "invalid charbuff handle passed to %s", name + 3);
return cbuff;
}
static void
bi_Draw_FreePic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
bi_qpic_t *bq = &P_STRUCT (pr, bi_qpic_t, 0);
qpic_res_t *qp = get_qpic (pr, res, __FUNCTION__, bq->pic_handle);
PR_Zone_Free (pr, qp->bq);
qpic_free (res, qp);
}
static void
bi_Draw_MakePic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int width = P_INT (pr, 0);
int height = P_INT (pr, 1);
byte *data = (byte *) P_GSTRING (pr, 2);
qpic_t *pic;
qpic_res_t *qp;
bi_qpic_t *bq;
pic = r_funcs->Draw_MakePic (width, height, data);
qp = qpic_new (res);
qp->name = 0;
qp->pic = pic;
qp->cached = 1;
bq = PR_Zone_Malloc (pr, sizeof (bi_qpic_t));
bq->width = pic->width;
bq->height = pic->height;
bq->pic_handle = qpic_index (res, qp);
qp->bq = bq;
RETURN_POINTER (pr, qp->bq);
}
static void
bi_Draw_CachePic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
const char *name = P_GSTRING (pr, 0);
int alpha = P_INT (pr, 1);
qpic_t *pic;
qpic_res_t *qp;
bi_qpic_t *bq;
pic = r_funcs->Draw_CachePic (name, alpha);
qp = Hash_Find (res->pic_hash, name);
if (qp) {
RETURN_POINTER (pr, qp->bq);
return;
}
qp = qpic_new (res);
qp->name = strdup (name);
qp->pic = pic;
qp->cached = 1;
bq = PR_Zone_Malloc (pr, sizeof (bi_qpic_t));
bq->width = pic->width;
bq->height = pic->height;
bq->pic_handle = qpic_index (res, qp);
qp->bq = bq;
Hash_Add (res->pic_hash, qp);
RETURN_POINTER (pr, qp->bq);
}
static void
bi_Draw_Pic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
bi_qpic_t *bq = &P_STRUCT (pr, bi_qpic_t, 2);
qpic_res_t *qp = get_qpic (pr, res, __FUNCTION__, bq->pic_handle);
qpic_t *pic = qp->pic;
r_funcs->Draw_Pic (x, y, pic);
}
static void
bi_Draw_Picf (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
float x = P_FLOAT (pr, 0);
float y = P_FLOAT (pr, 1);
bi_qpic_t *bq = &P_STRUCT (pr, bi_qpic_t, 2);
qpic_res_t *qp = get_qpic (pr, res, __FUNCTION__, bq->pic_handle);
qpic_t *pic = qp->pic;
r_funcs->Draw_Picf (x, y, pic);
}
static void
bi_Draw_SubPic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
bi_qpic_t *bq = &P_STRUCT (pr, bi_qpic_t, 2);
qpic_res_t *qp = get_qpic (pr, res, __FUNCTION__, bq->pic_handle);
qpic_t *pic = qp->pic;
int srcx = P_INT (pr, 3);
int srcy = P_INT (pr, 4);
int width = P_INT (pr, 5);
int height = P_INT (pr, 6);
r_funcs->Draw_SubPic (x, y, pic, srcx, srcy, width, height);
}
static void
bi_Draw_CenterPic (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
bi_qpic_t *bq = &P_STRUCT (pr, bi_qpic_t, 2);
qpic_res_t *qp = get_qpic (pr, res, __FUNCTION__, bq->pic_handle);
qpic_t *pic = qp->pic;
r_funcs->Draw_Pic (x - pic->width / 2, y, pic);
}
static void
bi_Draw_Character (progs_t *pr, void *_res)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
int c = P_INT (pr, 2);
r_funcs->Draw_Character (x, y, c);
}
static void
bi_Draw_String (progs_t *pr, void *_res)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *text = P_GSTRING (pr, 2);
r_funcs->Draw_String (x, y, text);
}
static void
bi_Draw_nString (progs_t *pr, void *_res)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *text = P_GSTRING (pr, 2);
int n = P_INT (pr, 3);
r_funcs->Draw_nString (x, y, text, n);
}
static void
bi_Draw_AltString (progs_t *pr, void *_res)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
const char *text = P_GSTRING (pr, 2);
r_funcs->Draw_AltString (x, y, text);
}
/*
bi_Draw_Fill
Draws a filled area with a color
(only a wrapper function to original qf-api)
*/
static void
bi_Draw_Fill (progs_t *pr, void *_res)
{
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
int w = P_INT (pr, 2);
int h = P_INT (pr, 3);
int color = P_INT (pr, 4);
r_funcs->Draw_Fill (x, y, w, h, color);
}
static void
bi_Draw_Line (progs_t *pr, void *_res)
{
int x0 = P_INT (pr, 0);
int y0 = P_INT (pr, 1);
int x1 = P_INT (pr, 2);
int y1 = P_INT (pr, 3);
int color = P_INT (pr, 4);
r_funcs->Draw_Line (x0, y0, x1, y1, color);
}
static void
bi_Draw_Crosshair (progs_t *pr, void *_res)
{
int ch = P_INT (pr, 0);
int x = P_INT (pr, 1);
int y = P_INT (pr, 2);
r_funcs->Draw_CrosshairAt (ch, x, y);
}
static void
bi_Draw_Width (progs_t *pr, void *_res)
{
R_INT (pr) = r_data->vid->width;
}
static void
bi_Draw_Height (progs_t *pr, void *_res)
{
R_INT (pr) = r_data->vid->height;
}
static void
bi_Draw_CreateBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int width = P_INT (pr, 0);
int height = P_INT (pr, 1);
draw_charbuffer_t *buffer;
bi_charbuff_t *cbuff;
buffer = Draw_CreateBuffer (width, height);
cbuff = charbuff_new (res);
cbuff->next = res->charbuffs;
res->charbuffs = cbuff;
cbuff->buffer = buffer;
R_INT (pr) = charbuff_index (res, cbuff);
}
static void
bi_Draw_DestroyBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
charbuff_free (res, cbuff);
}
static void
bi_Draw_ClearBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
Draw_ClearBuffer (cbuff->buffer);
}
static void
bi_Draw_ScrollBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
int lines = P_INT (pr, 1);
Draw_ScrollBuffer (cbuff->buffer, lines);
}
static void
bi_Draw_CharBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
int x = P_INT (pr, 0);
int y = P_INT (pr, 1);
pr_ptr_t cbuff_handle = P_POINTER (pr, 2);
bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
Draw_CharBuffer (x, y, cbuff->buffer);
}
static void
bi_Draw_PrintBuffer (progs_t *pr, void *_res)
{
draw_resources_t *res = _res;
pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
const char *str = P_GSTRING (pr, 1);
Draw_PrintBuffer (cbuff->buffer, str);
}
static void
bi_Draw_SetScale (progs_t *pr, void *_res)
{
Draw_SetScale (P_INT (pr, 0));
}
static const char *
bi_draw_get_key (const void *p, void *unused)
{
return ((qpic_res_t *) p)->name;
}
static void
bi_draw_clear (progs_t *pr, void *_res)
{
draw_resources_t *res = (draw_resources_t *) _res;
qpic_res_t *qp;
bi_charbuff_t *cbuff;
for (qp = res->qpics; qp; qp = qp->next) {
bi_draw_free_qpic (qp);
}
res->qpics = 0;
for (cbuff = res->charbuffs; cbuff; cbuff = cbuff->next) {
Draw_DestroyBuffer (cbuff->buffer);
}
res->charbuffs = 0;
qpic_reset (res);
charbuff_reset (res);
Hash_FlushTable (res->pic_hash);
}
static void
bi_draw_destroy (progs_t *pr, void *_res)
{
draw_resources_t *res = (draw_resources_t *) _res;
Hash_DelTable (res->pic_hash);
}
#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
#define p(type) PR_PARAM(type)
#define P(a, s) { .size = (s), .alignment = BITOP_LOG2 (a), }
static builtin_t builtins[] = {
bi(Draw_Width, 0),
bi(Draw_Height, 0),
bi(Draw_FreePic, 1, p(ptr)),
bi(Draw_MakePic, 3, p(int), p(int), p(string)),
bi(Draw_CachePic, 2, p(string), p(int)),
bi(Draw_Pic, 3, p(int), p(int), p(ptr)),
bi(Draw_Picf, 3, p(float), p(float), p(ptr)),
bi(Draw_SubPic, 7, p(int), p(int), p(ptr),
p(int), p(int), p(int), p(int)),
bi(Draw_CenterPic, 3, p(int), p(int), p(ptr)),
bi(Draw_Character, 3, p(int), p(int), p(int)),
bi(Draw_String, 3, p(int), p(int), p(string)),
bi(Draw_nString, 4, p(int), p(int), p(string), p(int)),
bi(Draw_AltString, 3, p(int), p(int), p(string)),
bi(Draw_Fill, 5, p(int), p(int), p(int), p(int), p(int)),
bi(Draw_Line, 5, p(int), p(int), p(int), p(int), p(int)),
bi(Draw_Crosshair, 5, p(int), p(int), p(int), p(int)),
bi(Draw_CreateBuffer, 2, p(int), p(int)),
bi(Draw_DestroyBuffer, 1, p(ptr)),
bi(Draw_ClearBuffer, 1, p(ptr)),
bi(Draw_ScrollBuffer, 2, p(ptr), p(int)),
bi(Draw_CharBuffer, 3, p(int), p(int), p(ptr)),
bi(Draw_PrintBuffer, 2, p(ptr), p(string)),
bi(Draw_SetScale, 1, p(int)),
{0}
};
void
R_Progs_Init (progs_t *pr)
{
draw_resources_t *res = calloc (1, sizeof (draw_resources_t));
res->pic_hash = Hash_NewTable (61, bi_draw_get_key, 0, 0, pr->hashctx);
PR_Resources_Register (pr, "Draw", res, bi_draw_clear, bi_draw_destroy);
PR_RegisterBuiltins (pr, builtins, res);
}