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https://git.code.sf.net/p/quake/quakeforge
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Each axis binding has its own recipe (meaning the same input axis can be interpreted differently for each binding) Recipes are specified with field=value pairs after the axis name. Valid fields are minzone, maxzone, deadzone, curve and scale, with deadzone doubling as a balanced/unbalanced flag. The default recipe has no zones, is balanced, and curve and scale are 1. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |