quakeforge/tools/cross/ps3-elf/cross-make.sh
Bill Currie 365f20bb95 Make the ps3 cross-build self-contained.
More or less.

This is a bit of an experiment (which seems to work nicely) in that qfcc
and pak are build natively in one build tree, then the full system is
cross-built in another tree using the natively build qfcc and pak. Both
trees are created by cross-configure.sh as sub-directories of the current
directory. However, cross-configure.sh still assumes it is being run in a
subdirectory of the main quakeforge directory.

cross-make.sh checks if the native tree is in the current directory and if
so, builds it, otherwise it just runs make for the cross-build tree (this
allows for running cross-make in a sub-directory for things like sorting
out build issues).
2012-08-20 10:56:09 +09:00

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#!/bin/sh -x
if test -d native; then
cd native
make
cd ../powerpc64-ps3-elf
ln -fs ../native/tools/qfcc/source/qfcc .
ln -fs ../native/tools/pak/pak .
fi
export PS3DEV=/usr/local/ps3dev
export PSL1GHT=$PS3DEV
export PKG_CONFIG_LIBDIR=$PS3DEV/portlibs/ppu/lib/pkgconfig
export PATH=$PS3DEV/spu/bin:$PS3DEV/ppu/bin:$PS3DEV/bin:$PATH
make PAK='$(top_builddir)/pak' QFCC='$(top_builddir)/qfcc' $*