mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
1407 lines
32 KiB
C
1407 lines
32 KiB
C
/*
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cl_parse.c
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parse a message received from the server
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_ERRNO_H
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# include <errno.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "QF/msg.h"
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#include "QF/screen.h"
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#include "QF/sound.h"
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#include "QF/teamplay.h"
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#include "QF/va.h"
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#include "bothdefs.h"
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#include "cl_ents.h"
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#include "cl_input.h"
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#include "cl_main.h"
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#include "cl_parse.h"
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#include "cl_skin.h"
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#include "cl_tent.h"
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#include "client.h"
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#include "host.h"
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#include "pmove.h"
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#include "protocol.h"
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#include "sbar.h"
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#include "view.h"
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extern cvar_t *cl_autoexec;
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char *svc_strings[] = {
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svc_updatestat",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svc_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console
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// buffer the string should be \n terminated
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"svc_setangle", // [vec3] set view angle to this absolute value
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"svc_serverdata", // [long] version ...
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"svc_lightstyle", // [byte] [string]
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"svc_updatename", // [byte] [string]
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"svc_updatefrags", // [byte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [byte] [byte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [byte] impact [byte] blood [vec3] from
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"svc_spawnstatic",
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"OBSOLETE svc_spawnbinary",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale",
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"svc_cdtrack",
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"svc_sellscreen",
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"svc_smallkick",
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"svc_bigkick",
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"svc_updateping",
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"svc_updateentertime",
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"svc_updatestatlong",
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"svc_muzzleflash",
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"svc_updateuserinfo",
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"svc_download",
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"svc_playerinfo",
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"svc_nails",
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"svc_choke",
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"svc_modellist",
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"svc_soundlist",
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"svc_packetentities",
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"svc_deltapacketentities",
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"svc_maxspeed",
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"svc_entgravity",
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"svc_setinfo",
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"svc_serverinfo",
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"svc_updatepl",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL",
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"NEW PROTOCOL"
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};
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int oldparsecountmod;
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int parsecountmod;
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double parsecounttime;
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int cl_spikeindex, cl_playerindex, cl_flagindex;
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int cl_h_playerindex, cl_gib1index, cl_gib2index, cl_gib3index;
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int packet_latency[NET_TIMINGS];
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int
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CL_CalcNet (void)
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{
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int a, i;
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frame_t *frame;
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int lost;
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for (i = cls.netchan.outgoing_sequence - UPDATE_BACKUP + 1;
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i <= cls.netchan.outgoing_sequence; i++) {
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frame = &cl.frames[i & UPDATE_MASK];
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if (frame->receivedtime == -1)
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packet_latency[i & NET_TIMINGSMASK] = 9999; // dropped
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else if (frame->receivedtime == -2)
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packet_latency[i & NET_TIMINGSMASK] = 10000; // choked
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else if (frame->invalid)
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packet_latency[i & NET_TIMINGSMASK] = 9998; // invalid delta
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else
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packet_latency[i & NET_TIMINGSMASK] =
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(frame->receivedtime - frame->senttime) * 20;
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}
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lost = 0;
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for (a = 0; a < NET_TIMINGS; a++) {
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i = (cls.netchan.outgoing_sequence - a) & NET_TIMINGSMASK;
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if (packet_latency[i] == 9999)
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lost++;
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}
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return lost * 100 / NET_TIMINGS;
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}
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/*
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CL_CheckOrDownloadFile
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Returns true if the file exists, otherwise it attempts
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to start a download from the server.
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*/
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qboolean
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CL_CheckOrDownloadFile (char *filename)
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{
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QFile *f;
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if (strstr (filename, "..")) {
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Con_Printf ("Refusing to download a path with ..\n");
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return true;
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}
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if (!snd_initialized && strnequal ("sound/", filename, 6)) {
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// don't bother downloading sownds if we can't play them
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return true;
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}
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COM_FOpenFile (filename, &f);
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if (f) { // it exists, no need to download
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Qclose (f);
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return true;
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}
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// ZOID - can't download when recording
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if (cls.demorecording) {
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Con_Printf ("Unable to download %s in record mode.\n",
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cls.downloadname);
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return true;
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}
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// ZOID - can't download when playback
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if (cls.demoplayback)
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return true;
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strcpy (cls.downloadname, filename);
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Con_Printf ("Downloading %s...\n", cls.downloadname);
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// download to a temp name, and only rename
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// to the real name when done, so if interrupted
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// a runt file wont be left
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COM_StripExtension (cls.downloadname, cls.downloadtempname);
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strncat (cls.downloadtempname, ".tmp",
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sizeof (cls.downloadtempname) - strlen (cls.downloadtempname));
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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MSG_WriteString (&cls.netchan.message,
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va ("download %s", cls.downloadname));
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cls.downloadnumber++;
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return false;
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}
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struct model_s **snd_worldmodel = &cl.worldmodel;
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void
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Model_NextDownload (void)
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{
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char *s;
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int i;
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extern char gamedirfile[];
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if (cls.downloadnumber == 0) {
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Con_Printf ("Checking models...\n");
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CL_UpdateScreen (realtime);
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cls.downloadnumber = 1;
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}
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cls.downloadtype = dl_model;
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for (; cl.model_name[cls.downloadnumber][0]; cls.downloadnumber++) {
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s = cl.model_name[cls.downloadnumber];
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if (s[0] == '*')
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continue; // inline brush model
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if (!CL_CheckOrDownloadFile (s))
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return; // started a download
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}
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for (i = 1; i < MAX_MODELS; i++) {
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if (!cl.model_name[i][0])
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break;
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cl.model_precache[i] = Mod_ForName (cl.model_name[i], false);
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if (!cl.model_precache[i]) {
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Con_Printf ("\nThe required model file '%s' could not be found or downloaded.\n\n", cl.model_name[i]);
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Con_Printf ("You may need to download or purchase a %s client "
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"pack in order to play on this server.\n\n",
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gamedirfile);
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CL_Disconnect ();
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return;
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}
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}
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// Something went wrong (probably in the server, probably a TF server)
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// We need to disconnect gracefully.
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if (!cl.model_precache[1]) {
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Con_Printf ("\nThe server has failed to provide the map name.\n\n");
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Con_Printf ("Disconnecting to prevent a crash.\n\n");
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CL_Disconnect ();
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return;
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}
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// all done
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cl.worldmodel = cl.model_precache[1];
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R_NewMap (cl.worldmodel, cl.model_precache, MAX_MODELS);
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Team_NewMap ();
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Hunk_Check (); // make sure nothing is hurt
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// done with modellist, request first of static signon messages
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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MSG_WriteString (&cls.netchan.message,
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va (prespawn_name, cl.servercount,
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cl.worldmodel->checksum2));
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}
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void
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Sound_NextDownload (void)
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{
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char *s;
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int i;
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if (cls.downloadnumber == 0) {
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Con_Printf ("Checking sounds...\n");
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CL_UpdateScreen (realtime);
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cls.downloadnumber = 1;
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}
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cls.downloadtype = dl_sound;
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for (; cl.sound_name[cls.downloadnumber][0];
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cls.downloadnumber++) {
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s = cl.sound_name[cls.downloadnumber];
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if (!CL_CheckOrDownloadFile (va ("sound/%s", s)))
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return; // started a download
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}
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for (i = 1; i < MAX_SOUNDS; i++) {
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if (!cl.sound_name[i][0])
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break;
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cl.sound_precache[i] = S_PrecacheSound (cl.sound_name[i]);
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}
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// done with sounds, request models now
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memset (cl.model_precache, 0, sizeof (cl.model_precache));
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cl_playerindex = -1;
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cl_spikeindex = -1;
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cl_flagindex = -1;
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cl_h_playerindex = -1;
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cl_gib1index = cl_gib2index = cl_gib3index = -1;
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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MSG_WriteString (&cls.netchan.message,
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va (modellist_name, cl.servercount, 0));
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}
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void
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CL_RequestNextDownload (void)
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{
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switch (cls.downloadtype) {
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case dl_single:
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break;
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case dl_skin:
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Skin_NextDownload ();
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break;
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case dl_model:
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Model_NextDownload ();
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break;
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case dl_sound:
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Sound_NextDownload ();
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break;
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case dl_none:
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default:
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Con_DPrintf ("Unknown download type.\n");
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}
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}
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/*
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CL_ParseDownload
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A download message has been received from the server
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*/
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void
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CL_ParseDownload (void)
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{
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int size, percent;
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byte name[1024];
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int r;
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// read the data
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size = MSG_ReadShort (net_message);
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percent = MSG_ReadByte (net_message);
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if (cls.demoplayback) {
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if (size > 0)
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net_message->readcount += size;
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return; // not in demo playback
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}
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if (size == -1) {
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Con_Printf ("File not found.\n");
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if (cls.download) {
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Con_Printf ("cls.download shouldn't have been set\n");
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Qclose (cls.download);
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cls.download = NULL;
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}
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CL_RequestNextDownload ();
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return;
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}
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if (size == -2) {
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char *newname = MSG_ReadString (net_message);
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if (strncmp (newname, cls.downloadname, strlen (cls.downloadname))
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|| strstr (newname + strlen (cls.downloadname), "/")) {
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Con_Printf
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("WARNING: server tried to give a strange new name: %s\n",
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newname);
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CL_RequestNextDownload ();
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return;
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}
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if (cls.download) {
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Qclose (cls.download);
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unlink (cls.downloadname);
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}
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strncpy (cls.downloadname, newname, sizeof (cls.downloadname));
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Con_Printf ("downloading to %s\n", cls.downloadname);
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return;
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}
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// open the file if not opened yet
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if (!cls.download) {
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if (strncmp (cls.downloadtempname, "skins/", 6))
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snprintf (name, sizeof (name), "%s/%s", com_gamedir,
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cls.downloadtempname);
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else
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snprintf (name, sizeof (name), "%s/%s/%s", fs_userpath->string,
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fs_skinbase->string, cls.downloadtempname);
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COM_CreatePath (name);
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cls.download = Qopen (name, "wb");
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if (!cls.download) {
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net_message->readcount += size;
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Con_Printf ("Failed to open %s\n", cls.downloadtempname);
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CL_RequestNextDownload ();
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return;
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}
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}
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Qwrite (cls.download, net_message->message->data + net_message->readcount, size);
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net_message->readcount += size;
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if (percent != 100) {
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// change display routines by zoid
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// request next block
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#if 0
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Con_Printf (".");
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if (10 * (percent / 10) != cls.downloadpercent) {
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cls.downloadpercent = 10 * (percent / 10);
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Con_Printf ("%i%%", cls.downloadpercent);
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}
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#endif
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if (percent != cls.downloadpercent)
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VID_SetCaption (va ("Downloading %s %d%%", cls.downloadname,
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percent));
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cls.downloadpercent = percent;
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, "nextdl");
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} else {
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char oldn[MAX_OSPATH];
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char newn[MAX_OSPATH];
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#if 0
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Con_Printf ("100%%\n");
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#endif
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Qclose (cls.download);
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VID_SetCaption (va ("Connecting to %s", cls.servername));
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// rename the temp file to it's final name
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if (strcmp (cls.downloadtempname, cls.downloadname)) {
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if (strncmp (cls.downloadtempname, "skins/", 6)) {
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snprintf (oldn, sizeof (oldn), "%s/%s", com_gamedir,
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cls.downloadtempname);
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snprintf (newn, sizeof (newn), "%s/%s", com_gamedir,
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cls.downloadname);
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} else {
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snprintf (oldn, sizeof (oldn), "%s/%s/%s", fs_userpath->string,
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fs_skinbase->string, cls.downloadtempname);
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snprintf (newn, sizeof (newn), "%s/%s/%s", fs_userpath->string,
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fs_skinbase->string, cls.downloadname);
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}
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r = Qrename (oldn, newn);
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if (r)
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Con_Printf ("failed to rename, %s.\n", strerror (errno));
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}
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cls.download = NULL;
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cls.downloadpercent = 0;
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// get another file if needed
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CL_RequestNextDownload ();
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}
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}
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static byte *upload_data;
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static int upload_pos;
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static int upload_size;
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void
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CL_NextUpload (void)
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{
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byte buffer[1024];
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int r;
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int percent;
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int size;
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if (!upload_data)
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return;
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r = upload_size - upload_pos;
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if (r > 768)
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r = 768;
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memcpy (buffer, upload_data + upload_pos, r);
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MSG_WriteByte (&cls.netchan.message, clc_upload);
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MSG_WriteShort (&cls.netchan.message, r);
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upload_pos += r;
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size = upload_size;
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if (!size)
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size = 1;
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percent = upload_pos * 100 / size;
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MSG_WriteByte (&cls.netchan.message, percent);
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SZ_Write (&cls.netchan.message, buffer, r);
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Con_DPrintf ("UPLOAD: %6d: %d written\n", upload_pos - r, r);
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if (upload_pos != upload_size)
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return;
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Con_Printf ("Upload completed\n");
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|
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free (upload_data);
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upload_data = 0;
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upload_pos = upload_size = 0;
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}
|
|
|
|
void
|
|
CL_StartUpload (byte * data, int size)
|
|
{
|
|
if (cls.state < ca_onserver)
|
|
return; // gotta be connected
|
|
|
|
// override
|
|
if (upload_data)
|
|
free (upload_data);
|
|
|
|
Con_DPrintf ("Upload starting of %d...\n", size);
|
|
|
|
upload_data = malloc (size);
|
|
memcpy (upload_data, data, size);
|
|
upload_size = size;
|
|
upload_pos = 0;
|
|
|
|
CL_NextUpload ();
|
|
}
|
|
|
|
|
|
qboolean
|
|
CL_IsUploading (void)
|
|
{
|
|
if (upload_data)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
void
|
|
CL_StopUpload (void)
|
|
{
|
|
if (upload_data)
|
|
free (upload_data);
|
|
upload_data = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
SERVER CONNECTING MESSAGES
|
|
*/
|
|
|
|
|
|
void Draw_ClearCache (void);
|
|
|
|
void CL_ClearBaselines (void); // LordHavoc: BIG BUG-FIX!
|
|
|
|
// FIXME: Evil hack that doesn't deserve to see the light of day.
|
|
// (pending merge of nq and qw client_stat_t's)
|
|
int snd_viewentity;
|
|
|
|
|
|
void
|
|
CL_ParseServerData (void)
|
|
{
|
|
char *str;
|
|
char fn[MAX_OSPATH];
|
|
qboolean cflag = false;
|
|
extern char gamedirfile[MAX_OSPATH];
|
|
int protover;
|
|
|
|
Con_DPrintf ("Serverdata packet received.\n");
|
|
|
|
// wipe the client_state_t struct
|
|
CL_ClearState ();
|
|
|
|
// parse protocol version number
|
|
// allow 2.2 and 2.29 demos to play
|
|
protover = MSG_ReadLong (net_message);
|
|
if (protover != PROTOCOL_VERSION &&
|
|
!(cls.demoplayback
|
|
&& (protover <= 26 && protover >= 28)))
|
|
Host_EndGame
|
|
("Server returned version %i, not %i\nYou probably need to upgrade.\nCheck http://www.quakeworld.net/",
|
|
protover, PROTOCOL_VERSION);
|
|
|
|
cl.servercount = MSG_ReadLong (net_message);
|
|
|
|
// game directory
|
|
str = MSG_ReadString (net_message);
|
|
|
|
if (!strequal (gamedirfile, str)) {
|
|
// save current config
|
|
Host_WriteConfiguration ();
|
|
cflag = true;
|
|
Draw_ClearCache ();
|
|
}
|
|
|
|
COM_Gamedir (str);
|
|
|
|
// ZOID--run the autoexec.cfg in the gamedir
|
|
// if it exists
|
|
if (cflag) {
|
|
int cl_warncmd_val = cl_warncmd->int_val;
|
|
|
|
Cbuf_AddText ("cl_warncmd 0\n");
|
|
Cbuf_AddText ("exec config.cfg\n");
|
|
Cbuf_AddText ("exec frontend.cfg\n");
|
|
if (cl_autoexec->int_val) {
|
|
Cbuf_AddText ("exec autoexec.cfg\n");
|
|
}
|
|
snprintf (fn, sizeof (fn), "cl_warncmd %d\n", cl_warncmd_val);
|
|
Cbuf_AddText (fn);
|
|
}
|
|
// parse player slot, high bit means spectator
|
|
cl.playernum = MSG_ReadByte (net_message);
|
|
if (cl.playernum & 128) {
|
|
cl.spectator = true;
|
|
cl.playernum &= ~128;
|
|
}
|
|
|
|
// FIXME: evil hack so NQ and QW can share sound code
|
|
cl.viewentity = cl.playernum + 1;
|
|
snd_viewentity = cl.playernum + 1;
|
|
|
|
// get the full level name
|
|
str = MSG_ReadString (net_message);
|
|
strncpy (cl.levelname, str, sizeof (cl.levelname) - 1);
|
|
|
|
// get the movevars
|
|
movevars.gravity = MSG_ReadFloat (net_message);
|
|
movevars.stopspeed = MSG_ReadFloat (net_message);
|
|
movevars.maxspeed = MSG_ReadFloat (net_message);
|
|
movevars.spectatormaxspeed = MSG_ReadFloat (net_message);
|
|
movevars.accelerate = MSG_ReadFloat (net_message);
|
|
movevars.airaccelerate = MSG_ReadFloat (net_message);
|
|
movevars.wateraccelerate = MSG_ReadFloat (net_message);
|
|
movevars.friction = MSG_ReadFloat (net_message);
|
|
movevars.waterfriction = MSG_ReadFloat (net_message);
|
|
movevars.entgravity = MSG_ReadFloat (net_message);
|
|
|
|
// seperate the printfs so the server message can have a color
|
|
Con_Printf ("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
|
|
Con_Printf ("%c%s\n", 2, str);
|
|
|
|
// ask for the sound list next
|
|
memset (cl.sound_name, 0, sizeof (cl.sound_name));
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.netchan.message,
|
|
va (soundlist_name, cl.servercount, 0));
|
|
|
|
// now waiting for downloads, etc
|
|
cls.state = ca_onserver;
|
|
|
|
CL_ClearBaselines ();
|
|
}
|
|
|
|
|
|
// LordHavoc: BIG BUG-FIX! Clear baselines each time it connects...
|
|
void
|
|
CL_ClearBaselines (void)
|
|
{
|
|
int i;
|
|
|
|
memset (cl_baselines, 0, sizeof (cl_baselines));
|
|
for (i = 0; i < MAX_EDICTS; i++) {
|
|
cl_baselines[i].alpha = 255;
|
|
cl_baselines[i].scale = 16;
|
|
cl_baselines[i].glow_color = 254;
|
|
cl_baselines[i].glow_size = 0;
|
|
cl_baselines[i].colormod = 255;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
CL_ParseSoundlist (void)
|
|
{
|
|
int numsounds;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache sounds
|
|
// memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
|
|
|
|
numsounds = MSG_ReadByte (net_message);
|
|
|
|
for (;;) {
|
|
str = MSG_ReadString (net_message);
|
|
if (!str[0])
|
|
break;
|
|
numsounds++;
|
|
if (numsounds == MAX_SOUNDS)
|
|
Host_EndGame ("Server sent too many sound_precache");
|
|
strcpy (cl.sound_name[numsounds], str);
|
|
}
|
|
|
|
n = MSG_ReadByte (net_message);
|
|
|
|
if (n) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.netchan.message,
|
|
va (soundlist_name, cl.servercount, n));
|
|
return;
|
|
}
|
|
|
|
cls.downloadnumber = 0;
|
|
cls.downloadtype = dl_sound;
|
|
Sound_NextDownload ();
|
|
}
|
|
|
|
|
|
void
|
|
CL_ParseModellist (void)
|
|
{
|
|
int nummodels;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache models and note certain default indexes
|
|
nummodels = MSG_ReadByte (net_message);
|
|
|
|
for (;;) {
|
|
str = MSG_ReadString (net_message);
|
|
if (!str[0])
|
|
break;
|
|
nummodels++;
|
|
if (nummodels == MAX_MODELS)
|
|
Host_EndGame ("Server sent too many model_precache");
|
|
strcpy (cl.model_name[nummodels], str);
|
|
|
|
if (!strcmp (cl.model_name[nummodels], "progs/spike.mdl"))
|
|
cl_spikeindex = nummodels;
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/player.mdl"))
|
|
cl_playerindex = nummodels;
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/flag.mdl"))
|
|
cl_flagindex = nummodels;
|
|
// for deadbodyfilter & gibfilter
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/h_player.mdl"))
|
|
cl_h_playerindex = nummodels;
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/gib1.mdl"))
|
|
cl_gib1index = nummodels;
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/gib2.mdl"))
|
|
cl_gib2index = nummodels;
|
|
else if (!strcmp (cl.model_name[nummodels], "progs/gib3.mdl"))
|
|
cl_gib3index = nummodels;
|
|
}
|
|
|
|
n = MSG_ReadByte (net_message);
|
|
|
|
if (n) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.netchan.message,
|
|
va (modellist_name, cl.servercount, n));
|
|
return;
|
|
}
|
|
|
|
cls.downloadnumber = 0;
|
|
cls.downloadtype = dl_model;
|
|
Model_NextDownload ();
|
|
}
|
|
|
|
|
|
void
|
|
CL_ParseBaseline (entity_state_t *es)
|
|
{
|
|
int i;
|
|
|
|
es->modelindex = MSG_ReadByte (net_message);
|
|
es->frame = MSG_ReadByte (net_message);
|
|
es->colormap = MSG_ReadByte (net_message);
|
|
es->skinnum = MSG_ReadByte (net_message);
|
|
for (i = 0; i < 3; i++) {
|
|
es->origin[i] = MSG_ReadCoord (net_message);
|
|
es->angles[i] = MSG_ReadAngle (net_message);
|
|
}
|
|
// LordHavoc: set up the baseline to account for new effects (alpha,
|
|
// colormod, etc)
|
|
es->alpha = 255;
|
|
es->scale = 16;
|
|
es->glow_color = 254;
|
|
es->glow_size = 0;
|
|
es->colormod = 255;
|
|
}
|
|
|
|
|
|
/*
|
|
CL_ParseStatic
|
|
|
|
Static entities are non-interactive world objects
|
|
like torches
|
|
*/
|
|
void
|
|
CL_ParseStatic (void)
|
|
{
|
|
entity_t *ent;
|
|
entity_state_t es;
|
|
|
|
CL_ParseBaseline (&es);
|
|
|
|
if (cl.num_statics >= MAX_STATIC_ENTITIES)
|
|
Host_EndGame ("Too many static entities");
|
|
ent = &cl_static_entities[cl.num_statics++];
|
|
CL_Init_Entity (ent);
|
|
|
|
// copy it to the current state
|
|
ent->model = cl.model_precache[es.modelindex];
|
|
ent->frame = es.frame;
|
|
ent->skinnum = es.skinnum;
|
|
|
|
VectorCopy (es.origin, ent->origin);
|
|
VectorCopy (es.angles, ent->angles);
|
|
|
|
R_AddEfrags (ent);
|
|
}
|
|
|
|
|
|
void
|
|
CL_ParseStaticSound (void)
|
|
{
|
|
vec3_t org;
|
|
int sound_num, vol, atten;
|
|
int i;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
org[i] = MSG_ReadCoord (net_message);
|
|
sound_num = MSG_ReadByte (net_message);
|
|
vol = MSG_ReadByte (net_message);
|
|
atten = MSG_ReadByte (net_message);
|
|
|
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
|
|
}
|
|
|
|
|
|
/*
|
|
ACTION MESSAGES
|
|
*/
|
|
|
|
|
|
void
|
|
CL_ParseStartSoundPacket (void)
|
|
{
|
|
vec3_t pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
int volume;
|
|
float attenuation;
|
|
int i;
|
|
|
|
channel = MSG_ReadShort (net_message);
|
|
|
|
if (channel & SND_VOLUME)
|
|
volume = MSG_ReadByte (net_message);
|
|
else
|
|
volume = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (channel & SND_ATTENUATION)
|
|
attenuation = MSG_ReadByte (net_message) / 64.0;
|
|
else
|
|
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
sound_num = MSG_ReadByte (net_message);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
pos[i] = MSG_ReadCoord (net_message);
|
|
|
|
ent = (channel >> 3) & 1023;
|
|
channel &= 7;
|
|
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos,
|
|
volume / 255.0, attenuation);
|
|
}
|
|
|
|
|
|
/*
|
|
CL_ParseClientdata
|
|
|
|
Server information pertaining to this client only, sent every frame
|
|
*/
|
|
void
|
|
CL_ParseClientdata (void)
|
|
{
|
|
int i;
|
|
float latency;
|
|
frame_t *frame;
|
|
|
|
// calculate simulated time of message
|
|
oldparsecountmod = parsecountmod;
|
|
|
|
i = cls.netchan.incoming_acknowledged;
|
|
cl.parsecount = i;
|
|
i &= UPDATE_MASK;
|
|
parsecountmod = i;
|
|
frame = &cl.frames[i];
|
|
parsecounttime = cl.frames[i].senttime;
|
|
|
|
frame->receivedtime = realtime;
|
|
|
|
// calculate latency
|
|
latency = frame->receivedtime - frame->senttime;
|
|
|
|
if (latency < 0 || latency > 1.0) {
|
|
// Con_Printf ("Odd latency: %5.2f\n", latency);
|
|
} else {
|
|
// drift the average latency towards the observed latency
|
|
if (latency < cls.latency)
|
|
cls.latency = latency;
|
|
else
|
|
cls.latency += 0.001; // drift up, so correction is needed
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
CL_ProcessUserInfo (int slot, player_info_t *player)
|
|
{
|
|
strncpy (player->name, Info_ValueForKey (player->userinfo, "name"),
|
|
sizeof (player->name) - 1);
|
|
player->_topcolor = player->_bottomcolor = -1;
|
|
player->topcolor = atoi (Info_ValueForKey (player->userinfo, "topcolor"));
|
|
player->bottomcolor =
|
|
atoi (Info_ValueForKey (player->userinfo, "bottomcolor"));
|
|
if (Info_ValueForKey (player->userinfo, "*spectator")[0])
|
|
player->spectator = true;
|
|
else
|
|
player->spectator = false;
|
|
|
|
if (cls.state == ca_active)
|
|
Skin_Find (player);
|
|
|
|
Sbar_Changed ();
|
|
//XXX CL_NewTranslation (slot);
|
|
}
|
|
|
|
|
|
void
|
|
CL_UpdateUserinfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
|
|
slot = MSG_ReadByte (net_message);
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_EndGame
|
|
("CL_ParseServerMessage: svc_updateuserinfo > MAX_SCOREBOARD");
|
|
|
|
player = &cl.players[slot];
|
|
player->userid = MSG_ReadLong (net_message);
|
|
strncpy (player->userinfo, MSG_ReadString (net_message),
|
|
sizeof (player->userinfo) - 1);
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
|
|
|
|
void
|
|
CL_SetInfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
char key[MAX_MSGLEN];
|
|
char value[MAX_MSGLEN];
|
|
|
|
slot = MSG_ReadByte (net_message);
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_setinfo > MAX_SCOREBOARD");
|
|
|
|
player = &cl.players[slot];
|
|
|
|
strncpy (key, MSG_ReadString (net_message), sizeof (key) - 1);
|
|
key[sizeof (key) - 1] = 0;
|
|
strncpy (value, MSG_ReadString (net_message), sizeof (value) - 1);
|
|
key[sizeof (value) - 1] = 0;
|
|
|
|
Con_DPrintf ("SETINFO %s: %s=%s\n", player->name, key, value);
|
|
|
|
Info_SetValueForKey (player->userinfo, key, value, MAX_INFO_STRING);
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
|
|
|
|
void
|
|
CL_ServerInfo (void)
|
|
{
|
|
char key[MAX_MSGLEN];
|
|
char value[MAX_MSGLEN];
|
|
|
|
strncpy (key, MSG_ReadString (net_message), sizeof (key) - 1);
|
|
key[sizeof (key) - 1] = 0;
|
|
strncpy (value, MSG_ReadString (net_message), sizeof (value) - 1);
|
|
key[sizeof (value) - 1] = 0;
|
|
|
|
Con_DPrintf ("SERVERINFO: %s=%s\n", key, value);
|
|
|
|
Info_SetValueForKey (cl.serverinfo, key, value, MAX_SERVERINFO_STRING);
|
|
}
|
|
|
|
|
|
void
|
|
CL_SetStat (int stat, int value)
|
|
{
|
|
int j;
|
|
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
// Sys_Error ("CL_SetStat: %i is invalid", stat);
|
|
Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
Sbar_Changed ();
|
|
|
|
switch (stat) {
|
|
case STAT_ITEMS: // set flash times
|
|
Sbar_Changed ();
|
|
for (j = 0; j < 32; j++)
|
|
if ((value & (1 << j)) && !(cl.stats[stat] & (1 << j)))
|
|
cl.item_gettime[j] = cl.time;
|
|
break;
|
|
case STAT_HEALTH:
|
|
if (value <= 0)
|
|
Team_Dead ();
|
|
break;
|
|
}
|
|
|
|
cl.stats[stat] = value;
|
|
}
|
|
|
|
|
|
void
|
|
CL_MuzzleFlash (void)
|
|
{
|
|
vec3_t fv, rv, uv;
|
|
dlight_t *dl;
|
|
int i;
|
|
player_state_t *pl;
|
|
|
|
i = MSG_ReadShort (net_message);
|
|
|
|
if ((unsigned int) (i - 1) >= MAX_CLIENTS)
|
|
return;
|
|
|
|
pl = &cl.frames[parsecountmod].playerstate[i - 1];
|
|
|
|
dl = R_AllocDlight (i);
|
|
VectorCopy (pl->origin, dl->origin);
|
|
AngleVectors (pl->viewangles, fv, rv, uv);
|
|
|
|
VectorMA (dl->origin, 18, fv, dl->origin);
|
|
dl->radius = 200 + (rand () & 31);
|
|
dl->minlight = 32;
|
|
dl->die = cl.time + 0.1;
|
|
dl->color[0] = 0.2;
|
|
dl->color[1] = 0.1;
|
|
dl->color[2] = 0.05;
|
|
}
|
|
|
|
|
|
#define SHOWNET(x) if (cl_shownet->int_val == 2) Con_Printf ("%3i:%s\n", net_message->readcount-1, x);
|
|
|
|
int received_framecount;
|
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void
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CL_ParseServerMessage (void)
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{
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int cmd;
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char *s;
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int i, j;
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received_framecount = host_framecount;
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cl.last_servermessage = realtime;
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CL_ClearProjectiles ();
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// if recording demos, copy the message out
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if (cl_shownet->int_val == 1)
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Con_Printf ("%i ", net_message->message->cursize);
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else if (cl_shownet->int_val == 2)
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Con_Printf ("------------------\n");
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CL_ParseClientdata ();
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// parse the message
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while (1) {
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if (net_message->badread) {
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Host_EndGame ("CL_ParseServerMessage: Bad server message");
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break;
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}
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cmd = MSG_ReadByte (net_message);
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if (cmd == -1) {
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net_message->readcount++; // so the EOM showner has the right
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// value
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SHOWNET ("END OF MESSAGE");
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break;
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}
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SHOWNET (svc_strings[cmd]);
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// other commands
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switch (cmd) {
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default:
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Host_EndGame
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("CL_ParseServerMessage: Illegible server message");
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break;
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case svc_nop:
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// Con_Printf ("svc_nop\n");
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break;
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case svc_disconnect:
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if (cls.state == ca_connected)
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Host_EndGame ("Server disconnected\n"
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"Server version may not be compatible");
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else
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Host_EndGame ("Server disconnected");
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break;
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case svc_print:
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i = MSG_ReadByte (net_message);
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s = MSG_ReadString (net_message);
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if (i == PRINT_CHAT) {
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// TODO: cl_nofake 2 -- accept fake messages from
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// teammates
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char *p;
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if (cl_nofake->int_val) {
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for (p = s; *p; p++)
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if (*p == 13)
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*p = '#';
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}
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con_ormask = 128;
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S_LocalSound ("misc/talk.wav");
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}
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Con_Printf ("%s", s);
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con_ormask = 0;
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break;
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case svc_centerprint:
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SCR_CenterPrint (MSG_ReadString (net_message));
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break;
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case svc_stufftext:
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s = MSG_ReadString (net_message);
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Con_DPrintf ("stufftext: %s\n", s);
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Cbuf_AddText (s);
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break;
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case svc_damage:
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V_ParseDamage ();
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break;
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case svc_serverdata:
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Cbuf_Execute (); // make sure any stuffed commands are
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// done
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CL_ParseServerData ();
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vid.recalc_refdef = true; // leave full screen intermission
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break;
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case svc_setangle:
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for (i = 0; i < 3; i++)
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cl.viewangles[i] = MSG_ReadAngle (net_message);
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// cl.viewangles[PITCH] = cl.viewangles[ROLL] = 0;
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break;
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case svc_lightstyle:
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i = MSG_ReadByte (net_message);
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if (i >= MAX_LIGHTSTYLES)
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// Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
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Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
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strcpy (r_lightstyle[i].map, MSG_ReadString (net_message));
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r_lightstyle[i].length = strlen (r_lightstyle[i].map);
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break;
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case svc_sound:
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CL_ParseStartSoundPacket ();
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break;
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case svc_stopsound:
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i = MSG_ReadShort (net_message);
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S_StopSound (i >> 3, i & 7);
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break;
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case svc_updatefrags:
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Sbar_Changed ();
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i = MSG_ReadByte (net_message);
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if (i >= MAX_CLIENTS)
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Host_EndGame
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("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
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cl.players[i].frags = MSG_ReadShort (net_message);
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break;
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case svc_updateping:
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i = MSG_ReadByte (net_message);
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if (i >= MAX_CLIENTS)
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Host_EndGame
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("CL_ParseServerMessage: svc_updateping > MAX_SCOREBOARD");
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cl.players[i].ping = MSG_ReadShort (net_message);
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break;
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case svc_updatepl:
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i = MSG_ReadByte (net_message);
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if (i >= MAX_CLIENTS)
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Host_EndGame
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("CL_ParseServerMessage: svc_updatepl > MAX_SCOREBOARD");
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cl.players[i].pl = MSG_ReadByte (net_message);
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break;
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case svc_updateentertime:
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// time is sent over as seconds ago
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i = MSG_ReadByte (net_message);
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if (i >= MAX_CLIENTS)
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Host_EndGame
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("CL_ParseServerMessage: svc_updateentertime > MAX_SCOREBOARD");
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cl.players[i].entertime = realtime - MSG_ReadFloat (net_message);
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break;
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case svc_spawnbaseline:
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i = MSG_ReadShort (net_message);
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CL_ParseBaseline (&cl_baselines[i]);
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break;
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case svc_spawnstatic:
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CL_ParseStatic ();
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break;
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case svc_temp_entity:
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CL_ParseTEnt ();
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break;
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case svc_killedmonster:
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cl.stats[STAT_MONSTERS]++;
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break;
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case svc_foundsecret:
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cl.stats[STAT_SECRETS]++;
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break;
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case svc_updatestat:
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i = MSG_ReadByte (net_message);
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j = MSG_ReadByte (net_message);
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CL_SetStat (i, j);
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break;
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case svc_updatestatlong:
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i = MSG_ReadByte (net_message);
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j = MSG_ReadLong (net_message);
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CL_SetStat (i, j);
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break;
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case svc_spawnstaticsound:
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CL_ParseStaticSound ();
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break;
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case svc_cdtrack:
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cl.cdtrack = MSG_ReadByte (net_message);
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CDAudio_Play ((byte) cl.cdtrack, true);
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break;
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case svc_intermission:
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Con_DPrintf ("svc_intermission\n");
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cl.intermission = 1;
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cl.completed_time = realtime;
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vid.recalc_refdef = true; // go to full screen
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Con_DPrintf ("intermission simorg: ");
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for (i = 0; i < 3; i++) {
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cl.simorg[i] = MSG_ReadCoord (net_message);
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Con_DPrintf ("%f ", cl.simorg[i]);
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}
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Con_DPrintf ("\nintermission simangles: ");
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for (i = 0; i < 3; i++) {
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cl.simangles[i] = MSG_ReadAngle (net_message);
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Con_DPrintf ("%f ", cl.simangles[i]);
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}
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Con_DPrintf ("\n");
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VectorCopy (vec3_origin, cl.simvel);
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break;
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case svc_finale:
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cl.intermission = 2;
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cl.completed_time = realtime;
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vid.recalc_refdef = true; // go to full screen
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SCR_CenterPrint (MSG_ReadString (net_message));
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break;
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case svc_sellscreen:
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Cmd_ExecuteString ("help", src_command);
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break;
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case svc_smallkick:
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cl.punchangle = -2;
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break;
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case svc_bigkick:
|
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cl.punchangle = -4;
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break;
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case svc_muzzleflash:
|
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CL_MuzzleFlash ();
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break;
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case svc_updateuserinfo:
|
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CL_UpdateUserinfo ();
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break;
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case svc_setinfo:
|
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CL_SetInfo ();
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break;
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case svc_serverinfo:
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CL_ServerInfo ();
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break;
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case svc_download:
|
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CL_ParseDownload ();
|
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break;
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case svc_playerinfo:
|
|
CL_ParsePlayerinfo ();
|
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break;
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case svc_nails:
|
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CL_ParseProjectiles ();
|
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break;
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|
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case svc_chokecount: // some preceding packets were choked
|
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i = MSG_ReadByte (net_message);
|
|
for (j = 0; j < i; j++)
|
|
cl.
|
|
frames[(cls.netchan.incoming_acknowledged - 1 - j) &
|
|
UPDATE_MASK].receivedtime = -2;
|
|
break;
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|
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case svc_modellist:
|
|
CL_ParseModellist ();
|
|
break;
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|
|
case svc_soundlist:
|
|
CL_ParseSoundlist ();
|
|
break;
|
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|
|
case svc_packetentities:
|
|
CL_ParsePacketEntities (false);
|
|
break;
|
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|
|
case svc_deltapacketentities:
|
|
CL_ParsePacketEntities (true);
|
|
break;
|
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|
|
case svc_maxspeed:
|
|
movevars.maxspeed = MSG_ReadFloat (net_message);
|
|
break;
|
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|
|
case svc_entgravity:
|
|
movevars.entgravity = MSG_ReadFloat (net_message);
|
|
break;
|
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|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte (net_message);
|
|
if (cl.paused)
|
|
CDAudio_Pause ();
|
|
else
|
|
CDAudio_Resume ();
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
CL_SetSolidEntities ();
|
|
}
|