quakeforge/tools/Forge/Forge.m
Jeff Teunissen f7b0227299 This is all seriously broken, but I'm committing it so that it can be
worked on by other people as well. :)
2001-10-14 05:55:21 +00:00

1026 lines
19 KiB
Objective-C

#import "qedefs.h"
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
#import "Forge.h"
#import "Preferences.h"
#include <sys/types.h>
#include <signal.h>
extern Preferences *prefs;
extern Project *project;
id quakeed_i;
id entclasses_i;
id g_cmd_out_i;
BOOL autodirty;
BOOL filter_light, filter_path, filter_entities;
BOOL filter_clip_brushes, filter_water_brushes, filter_world;
BOOL running;
int bsppid;
#if 0
// example command strings
char *fullviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis $2\"";
char *fastviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis -fast $2\"";
char *noviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2\"";
char *relightcmd = "rsh satan \"/LocalApps/light $2\"";
char *leakcmd = "rsh satan \"/LocalApps/qbsp -mark -notjunc $1 $2\"";
#endif
void NopSound (void)
{
NSBeep ();
}
UserPath *upath;
void My_Malloc_Error (int code)
{
// recursive toast Error ("Malloc error: %i\n", code);
write (1, "malloc error!\n", strlen("malloc error!\n")+1);
}
/*
===============
AutoSave
Every five minutes, save a modified map
===============
*/
#if 0
void AutoSave(DPSTimedEntry tag, double now, void *userData)
{
// automatic backup
if (autodirty) {
autodirty = NO;
[map_i writeMapFile: FN_AUTOSAVE useRegion: NO];
}
[map_i writeStats];
}
#endif
void DisplayCmdOutput (void)
{
NSString *output;
output = [NSString stringWithContentsOfFile: commandOutput];
unlink ([commandOutput cString]);
[project addToOutput: output];
[output release];
if ([prefs objectForKey: ShowBSPOutput])
[inspcontrol_i changeInspectorTo: i_output];
// NSPing ();
}
/*
===============
CheckCmdDone
See if the BSP is done
===============
*/
#if 0
DPSTimedEntry cmdte;
void CheckCmdDone(DPSTimedEntry tag, double now, void *userData)
{
union wait statusp;
struct rusage rusage;
if (!wait4(bsppid, &statusp, WNOHANG, &rusage))
return;
DisplayCmdOutput ();
bsppid = 0;
DPSRemoveTimedEntry( cmdte );
}
#endif
//============================================================================
@implementation Forge
/*
===============
init
===============
*/
- (id) initWithContentRect: (NSRect) contentRect
styleMask: (unsigned int) styleMask
backing: (NSBackingStoreType) backingType
defer: (BOOL) flag
{
[super initWithContentRect: contentRect
styleMask: styleMask
backing: backingType
defer: flag];
[self addToEventMask: NSRightMouseDraggedMask | NSLeftMouseDraggedMask];
// malloc_error (My_Malloc_Error);
quakeed_i = self;
dirty = autodirty = NO;
// DPSAddTimedEntry(5*60, AutoSave, self, NX_BASETHRESHOLD);
upath = newUserPath ();
return self;
}
- (void) setDefaultFilename
{
if (!filename) {
filename = [NSMutableString stringWithString: tempSaveFile];
} else {
[filename setString: tempSaveFile];
}
[self setTitleWithRepresentedFilename: filename];
return;
}
- (BOOL) dirty
{
return dirty;
}
/*
===============================================================================
DISPLAY UPDATING (handles both camera and XYView)
===============================================================================
*/
BOOL updateinflight;
BOOL clearinstance;
BOOL updatexy;
BOOL updatez;
BOOL updatecamera;
int c_updateall;
- (void) updateAll // when a model has been changed
{
updatecamera = updatexy = updatez = YES;
c_updateall++;
[self postAppDefined];
return;
}
- (void) updateAll: (id) sender
{
[self updateAll];
return;
}
- (void) updateCamera // when the camera has moved
{
updatecamera = YES;
clearinstance = YES;
[self postAppDefined];
return;
}
- (void) updateXY
{
updatexy = YES;
[self postAppDefined];
return;
}
- (void) updateZ
{
updatez = YES;
[self postAppDefined];
return;
}
- (void) newinstance
{
clearinstance = YES;
return;
}
- (void) redrawInstance
{
clearinstance = YES;
[self flushWindow];
return;
}
/*
===============
flushWindow
instance draw the brush after each flush
===============
*/
- (void) flushWindow
{
[super flushWindow];
if (!running || in_error) // don't lock focus before nib is loaded
return;
if ([self isFlushWindowDisabled])
return;
[cameraview_i lockFocus];
if (clearinstance) {
// PSnewinstance ();
clearinstance = NO;
}
// PSsetinstance (1);
linestart (0,0,0);
[map_i makeSelectedPerform: @selector(CameraDrawSelf)];
[clipper_i cameraDrawSelf];
lineflush ();
// PSsetinstance (0);
[cameraview_i unlockFocus];
[xyview_i lockFocus];
// PSsetinstance (1);
linestart (0,0,0);
[map_i makeSelectedPerform: @selector(XYDrawSelf)];
lineflush ();
[cameraview_i XYDrawSelf];
[zview_i XYDrawSelf];
[clipper_i XYDrawSelf];
// PSsetinstance (0);
[xyview_i unlockFocus];
[zview_i lockFocus];
// PSsetinstance (1);
[map_i makeSelectedPerform: @selector(ZDrawSelf)];
[cameraview_i ZDrawSelf];
[clipper_i ZDrawSelf];
// PSsetinstance (0);
[zview_i unlockFocus];
return;
}
/*
EVENTS
*/
- (void) postAppDefined
{
NSEvent *ev;
if (updateinflight)
return;
ev = [NSEvent otherEventWithType: NSApplicationDefined
location: (NSPoint) {0,0} modifierFlags: 0
timestamp: [[NSDate date] timeIntervalSince1970]
windowNumber: [self windowNumber]
context: nil subtype: 0 data1: 0 data2: 0];
// post an event at the end of the queue
[self postEvent: ev atStart: NO];
// printf ("posted\n");
updateinflight = YES;
}
- (void) addToEventMask: (unsigned int) mask
{
eventMask |= mask;
}
- (unsigned int) eventMask
{
return eventMask;
}
- (NSEvent *) peekNextEvent
{
return [self nextEventMatchingMask: eventMask
untilDate: [NSDate distantFuture]
inMode: NSEventTrackingRunLoopMode
dequeue: NO];
}
/*
==============================================================================
App delegate methods
==============================================================================
*/
- (void) applicationDefined: (NSEvent *) theEvent
{
NSEvent *ev;
updateinflight = NO;
//printf ("serviced\n");
// update screen
ev = [self peekNextEvent];
if (ev) {
[self postAppDefined];
return;
}
[self disableFlushWindow];
if ([map_i count] != [entitycount_i intValue])
[entitycount_i setIntValue: [map_i count]];
if ([[map_i currentEntity] count] != [brushcount_i intValue])
[brushcount_i setIntValue: [[map_i currentEntity] count]];
if (updatecamera)
[cameraview_i display];
if (updatexy)
[xyview_i display];
if (updatez)
[zview_i display];
updatecamera = updatexy = updatez = NO;
[self enableFlushWindow];
[self flushWindow];
// NXPing ();
return;
}
- (void) appDidInitialize: (id) sender
{
#if 0
NSScreen const *screens;
int screencount;
#endif
running = YES;
g_cmd_out_i = cmd_out_i; // for qprintf
prefs = [Preferences sharedInstance];
[project initProject];
[xyview_i setModeRadio: xy_drawmode_i]; // because xy view is inside
// scrollview and can't be
// connected directly in IB
[self setFrameAutosaveName: @"EditorWinFrame"];
[self clear: self];
#if 0
// go to my second monitor
[NSApp getScreens:&screens count:&screencount];
if (screencount == 2)
[self moveTopLeftTo:0 : screens[1].screenBounds.size.height
screen:screens+1];
#endif
[self makeKeyAndOrderFront: self];
//[self doOpen: "/raid/quake/id1_/maps/amlev1.map"]; // DEBUG
[map_i newMap];
qprintf ("ready.");
//malloc_debug(-1); // DEBUG
return;
}
- (void) appWillTerminate: (id) sender
{
// FIXME: save dialog if dirty
return;
}
//===========================================================================
- (void) textCommand: (id) sender
{
NSString *t;
t = [sender stringValue];
if ([t isEqualToString: @"texname"]) {
texturedef_t *td;
id b;
b = [map_i selectedBrush];
if (!b)
{
qprintf ("nothing selected");
return;
}
td = [b texturedef];
qprintf (td->texture);
return;
}
else
qprintf ("Unknown command\n");
return;
}
- (void) openProject: (id) sender
{
[project openProject];
return;
}
- (void) clear: (id) sender
{
[map_i newMap];
[self updateAll];
[regionbutton_i setIntValue: 0];
[self setDefaultFilename];
return;
}
- (void) centerCamera: (id) sender
{
NSRect sbounds = [[xyview_i superview] bounds];
sbounds.origin.x += sbounds.size.width/2;
sbounds.origin.y += sbounds.size.height/2;
[cameraview_i setXYOrigin: sbounds.origin];
[self updateAll];
return;
}
- (void) centerZChecker: (id) sender
{
NSRect sbounds = [[xyview_i superview] bounds];
sbounds.origin.x += sbounds.size.width/2;
sbounds.origin.y += sbounds.size.height/2;
[zview_i setPoint: sbounds.origin];
[self updateAll];
return;
}
- (void) changeXYLookUp: (id) sender
{
if ([sender intValue])
{
xy_viewnormal[2] = 1;
}
else
{
xy_viewnormal[2] = -1;
}
[self updateAll];
return;
}
/*
==============================================================================
REGION MODIFICATION
==============================================================================
*/
/*
==================
applyRegion:
==================
*/
- (void) applyRegion: (id) sender
{
filter_clip_brushes = [filter_clip_i intValue];
filter_water_brushes = [filter_water_i intValue];
filter_light = [filter_light_i intValue];
filter_path = [filter_path_i intValue];
filter_entities = [filter_entities_i intValue];
filter_world = [filter_world_i intValue];
if (![regionbutton_i intValue])
{
region_min[0] = region_min[1] = region_min[2] = -9999;
region_max[0] = region_max[1] = region_max[2] = 9999;
}
[map_i makeGlobalPerform: @selector(newRegion)];
[self updateAll];
return;
}
- (void) setBrushRegion: (id) sender
{
id b;
// get the bounds of the current selection
if ([map_i numSelected] != 1)
{
qprintf ("must have a single brush selected");
return;
}
b = [map_i selectedBrush];
[b getMins: region_min maxs: region_max];
[b remove];
// turn region on
[regionbutton_i setIntValue: 1];
[self applyRegion: self];
return;
}
- (void) setXYRegion: (id) sender
{
NSRect bounds = [[xyview_i superview] bounds];
region_min[0] = bounds.origin.x;
region_min[1] = bounds.origin.y;
region_min[2] = -99999;
region_max[0] = bounds.origin.x + bounds.size.width;
region_max[1] = bounds.origin.y + bounds.size.height;
region_max[2] = 99999;
// turn region on
[regionbutton_i setIntValue: 1];
[self applyRegion: self];
return;
}
//
// UI queries for other objects
//
- (BOOL) showCoordinates
{
return [show_coordinates_i intValue];
}
- (BOOL) showNames
{
return [show_names_i intValue];
}
/*
==============================================================================
BSP PROCESSING
==============================================================================
*/
NSString *
ExpandCommand (NSString *input, NSString *src, NSString *dest)
{
return [[[[input
componentsSeparatedByString: @"$1"]
componentsJoinedByString: src]
componentsSeparatedByString: @"$2"]
componentsJoinedByString: dest];
}
/*
=============
saveBSP
=============
*/
- (void) saveBSP: (NSString *) cmdline dialog: (BOOL) wt
{
int oldLightFilter;
int oldPathFilter;
NSString *expandedcmd;
NSString *mappath;
NSString *bsppath;
NSString *destdir;
if (bsppid) {
NSBeep();
return;
}
//
// turn off the filters so all entities get saved
//
oldLightFilter = [filter_light_i intValue];
oldPathFilter = [filter_path_i intValue];
[filter_light_i setIntValue:0];
[filter_path_i setIntValue:0];
[self applyRegion: self];
if ([regionbutton_i intValue]) {
mappath = [[filename
stringByDeletingPathExtension]
stringByAppendingPathExtension: @"reg"];
[map_i writeMapFile: mappath useRegion: YES];
wt = YES; // always pop the dialog on region ops
} else {
mappath = filename;
}
// save the entire thing, just in case there is a problem
[self save: self];
[filter_light_i setIntValue:oldLightFilter];
[filter_path_i setIntValue:oldPathFilter];
[self applyRegion: self];
//
// write the command to the bsp host
//
destdir = [project finalMapDirectory];
bsppath = [[destdir
stringByAppendingString: @"/"]
stringByAppendingString: [[[mappath lastPathComponent]
stringByDeletingPathExtension]
stringByAppendingPathExtension: @"bsp"]];
expandedcmd = ExpandCommand (cmdline, mappath, bsppath);
NSLog (@"system: %s", expandedcmd);
[project addToOutput: @"\n\n========= BUSY =========\n\n"];
[project addToOutput: expandedcmd];
if ([prefs objectForKey: ShowBSPOutput])
[inspcontrol_i changeInspectorTo:i_output];
if (wt) {
id panel;
panel = NSGetAlertPanel (@"BSP In Progress", expandedcmd, NULL, NULL, NULL);
[panel makeKeyAndOrderFront: NULL];
system ([expandedcmd cString]);
NSReleaseAlertPanel (panel);
[self makeKeyAndOrderFront: NULL];
DisplayCmdOutput ();
} else {
// cmdte = DPSAddTimedEntry(1, CheckCmdDone, self, NX_BASETHRESHOLD);
if (!(bsppid = fork ())) {
system ([expandedcmd cString]);
exit (0);
}
}
return;
}
- (void) BSP_Full: (id) sender
{
[self saveBSP: [project fullVisCommand] dialog: NO];
return;
}
- (void) BSP_FastVis: (id) sender
{
[self saveBSP: [project fastVisCommand] dialog: NO];
return;
}
- (void) BSP_NoVis: (id) sender
{
[self saveBSP: [project noVisCommand] dialog: NO];
return;
}
- (void) BSP_relight: (id) sender
{
[self saveBSP: [project relightCommand] dialog: NO];
return;
}
- (void) BSP_entities: (id) sender
{
[self saveBSP: [project entitiesCommand] dialog: NO];
return;
}
- (void) BSP_stop: (id) sender
{
if (!bsppid) {
NSBeep ();
return;
}
kill (bsppid, 9);
// CheckCmdDone (cmdte, 0, NULL);
[project addToOutput: @"\n\n========= STOPPED =========\n\n"];
return;
}
/*
==============
doOpen:
Called by open or the project panel
==============
*/
- (void) doOpen: (NSString *) fname
{
[filename setString: fname];
[map_i readMapFile: filename];
[regionbutton_i setIntValue: 0];
[self setTitleWithRepresentedFilename: filename];
[self updateAll];
qprintf ("%s loaded\n", fname);
return;
}
/*
==============
open
==============
*/
- (void) open: (id) sender
{
id openPanel = [NSOpenPanel openPanel];
id fileTypes = [NSArray arrayWithObject: @"map"];
if ([openPanel
runModalForDirectory: [project mapDirectory]
file: @""
types: fileTypes] != NSOKButton)
return;
[self doOpen: [openPanel filename]];
return;
}
/*
==============
save:
==============
*/
- (void) save: (id) sender
{
NSString *backup;
// force a name change if using tempname
if ([filename isEqualToString: tempSaveFile])
return [self saveAs: self];
dirty = autodirty = NO;
backup = [[filename stringByDeletingPathExtension]
stringByAppendingPathExtension: @"bak"];
rename ([filename cString], [backup cString]); // copy old to .bak
[map_i writeMapFile: filename useRegion: NO];
return;
}
/*
saveAs
*/
- (void) saveAs: (id) sender
{
id panel_i = [NSSavePanel savePanel];
NSString *dir;
dir = [[filename lastPathComponent] stringByDeletingPathExtension];
[panel_i setRequiredFileType: @"map"];
if ([panel_i runModalForDirectory: [project mapDirectory] file: dir] != NSOKButton)
return;
[filename setString: [panel_i filename]];
[self setTitleWithRepresentedFilename: filename];
[self save: self];
return;
}
/*
===============================================================================
OTHER METHODS
===============================================================================
*/
//
// AJR - added this for Project info
//
- (NSString *) currentFilename
{
return filename;
}
- (void) deselect: (id) sender
{
if ([clipper_i hide]) // first click hides clipper only
return [self updateAll];
[map_i setCurrentEntity: [map_i objectAtIndex: 0]]; // make world selected
[map_i makeSelectedPerform: @selector(deselect)];
[self updateAll];
return;
}
/*
===============
keyDown
===============
*/
#define KEY_RIGHTARROW 0xae
#define KEY_LEFTARROW 0xac
#define KEY_UPARROW 0xad
#define KEY_DOWNARROW 0xaf
- (void) keyDown:(NSEvent *)theEvent
{
// function keys
switch ([[theEvent characters] characterAtIndex: 0]) {
case NSF2FunctionKey: // F2
[cameraview_i setDrawMode: dr_wire];
qprintf ("wire draw mode");
return;
case NSF3FunctionKey: // F3
[cameraview_i setDrawMode: dr_flat];
qprintf ("flat draw mode");
return;
case NSF4FunctionKey: // F4
[cameraview_i setDrawMode: dr_texture];
qprintf ("texture draw mode");
return;
case NSF5FunctionKey: // F5
[xyview_i setDrawMode: dr_wire];
qprintf ("wire draw mode");
return;
case NSF6FunctionKey: // F6
qprintf ("texture draw mode");
return;
case NSF8FunctionKey: // F8
[cameraview_i homeView: self];
return;
case NSF12FunctionKey: // F12
[map_i subtractSelection: self];
return;
case NSPageUpFunctionKey: // page up
[cameraview_i upFloor: self];
return;
case NSPageDownFunctionKey: // page down
[cameraview_i downFloor: self];
return;
case NSEndFunctionKey: // end
[self deselect: self];
return;
}
// portable things
switch ([[[theEvent characters] lowercaseString] characterAtIndex: 0]) {
case NSRightArrowFunctionKey:
case NSLeftArrowFunctionKey:
case NSUpArrowFunctionKey:
case NSDownArrowFunctionKey:
case 'a':
case 'z':
case 'd':
case 'c':
case '.':
case ',':
[cameraview_i _keyDown: theEvent];
break;
case 27: // escape
autodirty = dirty = YES;
[self deselect: self];
return;
case NSDeleteFunctionKey: // delete
autodirty = dirty = YES;
[map_i makeSelectedPerform: @selector(remove)];
[clipper_i hide];
[self updateAll];
break;
case '/':
[clipper_i flipNormal];
[self updateAll];
break;
case 13: // enter
[clipper_i carve];
[self updateAll];
qprintf ("carved brush");
break;
case ' ':
[map_i cloneSelection: self];
break;
//
// move selection keys
//
case '2':
VectorCopy (vec3_origin, sb_translate);
sb_translate[1] = -[xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
case '8':
VectorCopy (vec3_origin, sb_translate);
sb_translate[1] = [xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
case '4':
VectorCopy (vec3_origin, sb_translate);
sb_translate[0] = -[xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
case '6':
VectorCopy (vec3_origin, sb_translate);
sb_translate[0] = [xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
case '-':
VectorCopy (vec3_origin, sb_translate);
sb_translate[2] = -[xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
case '+':
VectorCopy (vec3_origin, sb_translate);
sb_translate[2] = [xyview_i gridsize];
[map_i makeSelectedPerform: @selector(translate)];
[self updateAll];
break;
default:
qprintf ("undefined keypress");
NopSound ();
break;
}
return;
}
@end