quakeforge/include/QF
Bill Currie 540bccbc27 Load all the alias vertex data as bytes.
I had forgotten I wanted to do it this way.
2012-01-02 13:41:12 +09:00
..
classes
GL Revert all the commits adding stuff to QF/GL. 2011-12-26 16:16:39 +09:00
GLSL Load all the alias vertex data as bytes. 2012-01-02 13:41:12 +09:00
plugin
bspfile.h
cbuf.h
cdaudio.h
checksum.h
clip_hull.h
cmd.h
console.h Get inputlines mostly working. 2011-07-09 21:16:38 +09:00
crc.h
csqc.h
cvar.h Do some work on the user documentation. 2011-09-07 21:08:37 +09:00
draw.h Fix a typo. 2011-07-26 11:34:17 +09:00
dstring.h
gib.h
hash.h
hl.h
idparse.h
image.h PCX: display some information on bad PCX files 2011-06-14 13:31:30 -04:00
in_event.h
info.h
input.h
joystick.h
keys.h Add a bunch more keys to the X11 clients. 2011-12-19 16:37:48 +09:00
link.h
llist.h
locs.h
Makefile.am Finish alias skin loading and load vertex data into GL. 2012-01-01 23:55:27 +09:00
mathlib.h Fix some bugs in the new matrix functions/macros. 2011-12-31 13:20:31 +09:00
mdfour.h
model.h Split out the floodfile code into its own file. 2011-12-23 19:01:31 +09:00
modelgen.h
msg.h Specified the endianess of the reads. 2011-09-04 09:58:13 +09:00
object.h
pak.h
pakfile.h
pcx.h
plugin.h
png.h Create WritePNGqfs so screenshots can be written as png. 2011-12-31 17:23:32 +09:00
pr_comp.h Bring back the unsigned type (PROGS version bump) 2011-04-09 10:07:47 +09:00
pr_debug.h
pr_obj.h
progs.h Docs: switch to SVG for the .fig files, add borders around imgs 2011-08-23 01:39:40 -04:00
qargs.h Move the config file/command line parsing into qargs.c 2011-09-11 14:57:05 +09:00
qdefs.h
qendian.h
qfplist.h Tweak the property list docs a little. 2011-08-20 19:23:31 +09:00
qtypes.h Add a 4x4 matrix type and some functions for it. 2011-12-30 20:11:53 +09:00
quakefs.h Make the hud type configurable via dirconf. 2011-09-11 08:13:26 +09:00
quakeio.h
render.h Clean up the mess around D_FlushCaches. 2011-12-23 12:51:47 +09:00
riff.h
ruamoko.h Interpret func fields as selectors for entities with objects. 2011-03-30 20:19:31 +09:00
screen.h
script.h Permit control of single character tokens. 2011-08-11 14:22:27 +09:00
sizebuf.h
skin.h Clean out some dead code and variables. 2011-07-29 10:11:14 +09:00
sound.h
spritegn.h
sys.h Dump a lot of info about shader programs. 2011-12-28 12:40:28 +09:00
teamplay.h
tga.h
uint32.h
va.h
ver_check.h
vid.h
view.h
wad.h
wadfile.h
winding.h Don't normalize the portal edge vectors. 2011-11-28 20:56:20 +09:00
zone.h Make the offset in zone dumps more useful. 2011-03-08 22:44:56 +09:00