..
classes
use a little less make recursion. should speed up builds a bit
2004-02-04 07:36:47 +00:00
GL
more tree recovering. This includes Despair's anisotropy support work.
2005-01-02 14:23:20 +00:00
plugin
use a little less make recursion. should speed up builds a bit
2004-02-04 07:36:47 +00:00
.gitignore
first steps
2001-04-11 19:56:01 +00:00
bspfile.h
Working towards merging q2 model, sprite, and map support. Check back in a few
2004-02-08 02:49:38 +00:00
cbuf.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
cdaudio.h
byte to int + xmms playlist support from _Muz_
2001-10-12 19:26:56 +00:00
checksum.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
clip_hull.h
start making the rotated bounding box (really dynamic clipping huls) more
2001-07-30 04:33:59 +00:00
cmd.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
console.h
make the console run at full speed no matter what demo_speed is at. what a
2003-07-25 22:21:47 +00:00
crc.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
csqc.h
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
cvar.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
draw.h
patches to allow for multiple view ports
2004-05-07 03:54:35 +00:00
dstring.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
gib.h
several libs can now get built as dlls in windows: console, gamecode,
2004-01-19 07:47:41 +00:00
hash.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
hl.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
idparse.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
image.h
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
in_event.h
revert the inappropriately complicated event code for the simpler version.
2003-04-08 19:20:48 +00:00
info.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
input.h
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
joystick.h
Remove dead cvar.
2003-02-14 02:21:31 +00:00
keys.h
M_BUTTON6 and M_BUTTON7. nuff said :)
2004-03-16 04:12:28 +00:00
link.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
llist.h
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
locs.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
Makefile.am
move the script parser from qfbsp into libQFutil and correct a spelling error
2004-11-02 05:05:00 +00:00
mathlib.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
mdfour.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
model.h
win32 compile fixes
2004-11-06 02:21:00 +00:00
modelgen.h
Working towards merging q2 model, sprite, and map support. Check back in a few
2004-02-08 02:49:38 +00:00
msg.h
add MSG_WriteUTF8 and MSG_ReadUTF8 to handle 31 bit values nicely for
2005-05-05 00:27:04 +00:00
object.h
Disable libQFobject from being built or used, since it doesn't serve
2004-04-27 21:58:21 +00:00
pak.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
pakfile.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
pcx.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
plugin.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
png.h
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
pr_comp.h
do proper selector registration. unfortunatly, I discovered I'd created pr_method_t incorrectly and so had to bump the progs version again
2004-11-10 05:37:00 +00:00
pr_debug.h
whitespace
2002-06-26 14:45:00 +00:00
pr_obj.h
compile time protocol support seems to be complete now. fortunatly, protocols had never been written out so the corrections to the protocol related stuctures do not need a progs version bump. runtime protocol support hasn't been fully tested yet.
2004-11-11 00:34:00 +00:00
progs.h
patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix
2005-02-14 09:08:32 +00:00
qargs.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
qdefs.h
nuke the max message lengths from qdefs.h
2001-11-03 00:27:01 +00:00
qendian.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
qfplist.h
"finish" qfplist
2004-11-11 11:18:00 +00:00
qtypes.h
add quat_t for quaternions (not used yet)
2004-04-07 02:29:12 +00:00
quakefs.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
quakeio.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
render.h
bring back the alpha setting for dlights (finally found out what it was
2004-05-03 06:21:39 +00:00
riff.h
make riff.c portable
2003-04-10 22:52:58 +00:00
ruamoko.h
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
screen.h
final (?) cleanup of center printing. turns out there's no reason to keep
2004-03-02 03:55:18 +00:00
script.h
move the script parser from qfbsp into libQFutil and correct a spelling error
2004-11-02 05:05:00 +00:00
sizebuf.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
skin.h
Grievre's skin DoS fix
2004-04-04 02:34:05 +00:00
sound.h
extend the sound api slightly to ease things like cd_file and make cd_file
2004-01-21 02:52:12 +00:00
spritegn.h
Working towards merging q2 model, sprite, and map support. Check back in a few
2004-02-08 02:49:38 +00:00
sys.h
net_socket must be "int" for sane systems
2005-01-26 01:19:36 +00:00
teamplay.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
tga.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
uint32.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
va.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
ver_check.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
vid.h
don't look up the gl functions until after the context has been setup, just
2004-02-06 00:58:35 +00:00
view.h
add view_insert to provide greater control over view order
2003-05-06 02:41:37 +00:00
wad.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
wadfile.h
start documenting things (progs building still borked)
2004-11-08 23:27:00 +00:00
zone.h
resurrect Z_Print.
2004-11-14 00:49:00 +00:00