mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
1f8cc7186c
I'm not sure it's all that useful and thus it clutters the namespace.
159 lines
3.2 KiB
R
159 lines
3.2 KiB
R
#include <Entity.h>
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#include <debug.h>
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#include <entities.h>
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#include <plist.h>
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#include <script.h>
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#include <string.h>
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typedef void () void_function;
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int PR_SetField (entity ent, string field, string value) = #0;
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@function PR_FindFunction (string func) = #0;
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@static void ParseEntities (string ent_data);
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@implementation Entity
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- (void) own
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{
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own = 1;
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}
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- (id) init
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{
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self = [self initWithEntity: spawn ()];
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[self own];
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return self;
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}
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- (id) initWithEntity: (entity)e
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{
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self = [super init];
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ent = e;
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ent.@this = self;
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return self;
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}
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- (id) initWithEntity: (entity)e fromPlist: (plitem_t) dict
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{
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self = [self initWithEntity: e];
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return self;
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}
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- (void) dealloc
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{
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if (own && ent)
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remove (ent);
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[super dealloc];
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}
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- (entity) ent
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{
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return ent;
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}
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+ (void) load
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{
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//XXX EntityParseFunction (ParseEntities);
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}
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+ createFromPlist:(plitem_t) dict
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{
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local string classname;
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local id class;
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local entity ent;
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local int count;
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local string field, value;
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local plitem_t keys;
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local @function func;
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local Entity *e;
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classname = PL_String (PL_ObjectForKey (dict, "classname"));
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if (classname == "worldspawn")
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ent = nil;
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else
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ent = spawn ();
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if ((class = obj_lookup_class (classname))) {
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e = [[class alloc] initWithEntity:ent fromPlist:dict];
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} else {
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e = [[Entity alloc] initWithEntity:ent];
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keys = PL_D_AllKeys (dict);
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count = PL_A_NumObjects (keys);
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while (count--) {
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field = PL_String (PL_ObjectAtIndex (keys, count));
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value = PL_String (PL_ObjectForKey (dict, field));
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PR_SetField (ent, field, value);
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}
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PL_Free (keys);
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if ((func = PR_FindFunction (classname))) {
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//dprint ("calling " + classname + "\n");
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@self = ent;
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func ();
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} else {
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//dprint ("no spawn function for " + classname + "\n");
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}
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}
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if (ent)
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[e own];
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return e;
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}
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@end
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@static void ParseEntities (string ent_data)
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{
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local script_t script;
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local plitem_t plist, ent, key, value;
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local string token;
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local int anglehack, i, count;
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script = Script_New ();
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token = Script_Start (script, "ent data", ent_data);
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if (Script_GetToken (script, 1)) {
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if (token == "(") {
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plist = PL_GetPropertyList (ent_data);
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} else {
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Script_UngetToken (script);
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plist = PL_NewArray ();
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while (Script_GetToken (script, 1)) {
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if (token != "{")
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return; // abort, bad ent data
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ent = PL_NewDictionary ();
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while (1) {
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if (!Script_GetToken (script, 1))
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return; // abort, bad ent data
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if (token == "}")
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break;
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anglehack = 0;
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if (token == "angle") {
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key = PL_NewString ("angles");
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anglehack = 1;
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} else if (token == "light") {
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key = PL_NewString ("light_lev");
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} else {
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key = PL_NewString (token);
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}
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if (!Script_GetToken (script, 0))
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return; // abort, bad ent data
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if (token == "}")
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return; // abort, bad ent data
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if (anglehack)
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value = PL_NewString ("0 " + token + " 0");
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else
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value = PL_NewString (token);
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PL_D_AddObject (ent, PL_String (key), value);
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PL_Free (key);
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}
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PL_A_AddObject (plist, ent);
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}
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}
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//dprint (PL_WritePropertyList (plist));
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count = PL_A_NumObjects (plist);
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for (i = 0; i < count; i++) {
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ent = PL_ObjectAtIndex (plist, i);
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[Entity createFromPlist:ent];
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}
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}
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Script_Delete (script);
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}
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