mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-17 10:20:55 +00:00
65a748fc3c
the resampler is being badly abused for streams, and it's not yet properly autoconfiscated, but things are working. Better yet, at the correct pitch and speed.
308 lines
6.2 KiB
C
308 lines
6.2 KiB
C
/*
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snd_jack.c
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JACK version of the renderer
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Copyright (C) 2007 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id: snd_dma.c 11380 2007-03-10 14:17:52Z taniwha $";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <jack/jack.h>
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/hash.h"
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#include "QF/plugin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "snd_render.h"
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static int snd_blocked = 0;
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static int snd_shutdown = 0;
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static jack_client_t *jack_handle;
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static jack_port_t *jack_out[2];
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static dma_t _snd_shm;
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static float *output[2];
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static cvar_t *snd_jack_server;
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static void
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s_stop_all_sounds (void)
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{
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SND_StopAllSounds ();
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SND_ScanChannels (1);
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}
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static void
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s_start_sound (int entnum, int entchannel, sfx_t *sfx, const vec3_t origin,
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float fvol, float attenuation)
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{
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if (!snd_shutdown)
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SND_StartSound (entnum, entchannel, sfx, origin, fvol, attenuation);
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}
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static void
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s_update (const vec3_t origin, const vec3_t forward, const vec3_t right,
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const vec3_t up)
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{
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if (snd_shutdown) {
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if (snd_shutdown == 1) {
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snd_shutdown++;
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Sys_Printf ("Lost connection to jackd\n");
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}
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return;
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}
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SND_SetListener (origin, forward, right, up);
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}
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static void
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s_extra_update (void)
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{
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}
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static void
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s_local_sound (const char *sound)
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{
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if (!snd_shutdown)
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SND_LocalSound (sound);
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}
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static void
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s_jack_activate (void)
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{
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const char **ports;
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int i;
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if (jack_activate (jack_handle)) {
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Sys_Printf ("Could not activate JACK\n");
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return;
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}
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ports = jack_get_ports (jack_handle, 0, 0,
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JackPortIsPhysical | JackPortIsInput);
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//for (i = 0; ports[i]; i++)
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// Sys_Printf ("%s\n", ports[i]);
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for (i = 0; i < 2; i++)
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jack_connect (jack_handle, jack_port_name (jack_out[i]), ports[i]);
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free (ports);
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}
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static void
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s_block_sound (void)
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{
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if (++snd_blocked == 1) {
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//Sys_Printf ("jack_deactivate: %d\n", jack_deactivate (jack_handle));
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}
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}
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static void
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s_unblock_sound (void)
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{
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if (!snd_blocked)
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return;
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if (!--snd_blocked) {
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//s_jack_activate ();
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//Sys_Printf ("jack_activate\n");
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}
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}
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static channel_t *
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s_alloc_channel (void)
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{
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if (!snd_shutdown)
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return SND_AllocChannel ();
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return 0;
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}
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static void
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s_snd_force_unblock (void)
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{
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snd_blocked = 1;
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s_unblock_sound ();
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}
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static void
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snd_jack_xfer (int endtime)
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{
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int i;
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int count;
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float snd_vol = snd_volume->value;
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count = endtime - snd_paintedtime;
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if (snd_blocked) {
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for (i = 0; i < count; i++) {
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*output[0]++ = 0;
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*output[1]++ = 0;
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}
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return;
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}
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for (i = 0; i < count; i++) {
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/* max is +/- 1.0. need to implement clamping. */
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*output[0]++ = snd_vol * snd_paintbuffer[i].left;
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*output[1]++ = snd_vol * snd_paintbuffer[i].right;
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}
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}
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static int
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snd_jack_process (jack_nframes_t nframes, void *arg)
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{
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int i;
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for (i = 0; i < 2; i++)
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output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes);
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SND_PaintChannels (snd_paintedtime + nframes);
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return 0;
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}
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static void
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snd_jack_shutdown (void *arg)
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{
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int i;
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channel_t *ch;
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snd_shutdown = 1;
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for (i = 0; i < MAX_CHANNELS; i++) {
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ch = &snd_channels[i];
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ch->done = ch->stop = 1;
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}
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}
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static void
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s_init (void)
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{
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int i;
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snd_shm = &_snd_shm;
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snd_shm->xfer = snd_jack_xfer;
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Cmd_AddCommand ("snd_force_unblock", s_snd_force_unblock,
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"fix permanently blocked sound");
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snd_volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, NULL,
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"Set the volume for sound playback");
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snd_jack_server = Cvar_Get ("snd_jack_server", "default", CVAR_ROM, NULL,
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"The name of the JACK server to connect to");
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SND_SFX_Init ();
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SND_Channels_Init ();
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if ((jack_handle = jack_client_open ("QuakeForge",
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JackServerName | JackNoStartServer, 0,
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snd_jack_server->string)) == 0) {
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Sys_Printf ("Could not connect to JACK\n");
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return;
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}
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jack_set_process_callback (jack_handle, snd_jack_process, 0);
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jack_on_shutdown (jack_handle, snd_jack_shutdown, 0);
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for (i = 0; i < 2; i++)
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jack_out[i] = jack_port_register (jack_handle, va ("out_%d", i + 1),
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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snd_shm->speed = jack_get_sample_rate (jack_handle);
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s_jack_activate ();
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Sys_Printf ("Connected to JACK: %d Sps\n", snd_shm->speed);
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}
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static void
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s_shutdown (void)
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{
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int i;
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if (jack_handle) {
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jack_deactivate (jack_handle);
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for (i = 0; i < 2; i++)
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jack_port_unregister (jack_handle, jack_out[i]);
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jack_client_close (jack_handle);
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}
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}
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static general_funcs_t plugin_info_general_funcs = {
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s_init,
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s_shutdown,
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};
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static snd_render_funcs_t plugin_info_render_funcs = {
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SND_AmbientOff,
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SND_AmbientOn,
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SND_StaticSound,
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s_start_sound,
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SND_StopSound,
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SND_PrecacheSound,
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s_update,
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s_stop_all_sounds,
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s_extra_update,
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s_local_sound,
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s_block_sound,
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s_unblock_sound,
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SND_LoadSound,
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s_alloc_channel,
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SND_ChannelStop,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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&plugin_info_general_funcs,
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0,
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0,
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0,
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0,
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&plugin_info_render_funcs,
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};
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static plugin_data_t plugin_info_data = {
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&plugin_info_general_data,
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0,
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0,
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0,
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0,
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&snd_render_data,
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};
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static plugin_t plugin_info = {
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qfp_snd_render,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"Sound Renderer",
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"Copyright (C) 2007 contributors of the QuakeForge "
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"project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(snd_render, jack)
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{
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return &plugin_info;
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}
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