quakeforge/libs/audio/renderer
2007-04-07 07:44:07 +00:00
..
.gitignore Put the sound renderer in it's proper place: as a full-fledged plugin. 2001-08-23 04:01:46 +00:00
flac.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Makefile.am connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
midi.c fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
snd_channels.c survive across gamedir changes 2007-04-07 07:44:07 +00:00
snd_dma.c survive across gamedir changes 2007-04-07 07:44:07 +00:00
snd_jack.c survive across gamedir changes 2007-04-07 07:44:07 +00:00
snd_mem.c d'oh 2007-03-27 03:43:52 +00:00
snd_mix.c cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
snd_resample.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
snd_sfx.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
vorbis.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
wav.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00