mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 14:42:07 +00:00
130 lines
3 KiB
Objective-C
130 lines
3 KiB
Objective-C
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#import "qedefs.h"
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// Add .h-files here for new inspectors
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#import "Things.h"
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#import "TexturePalette.h"
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#import "Preferences.h"
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id inspcontrol_i;
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@implementation InspectorControl
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- (id) awakeFromNib
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{
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inspcontrol_i = self;
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currentInspectorType = -1;
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contentList = [[NSMutableArray alloc] init];
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windowList = [[NSMutableArray alloc] init];
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itemList = [[NSMutableArray alloc] init];
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// ADD NEW INSPECTORS HERE...
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[windowList addObject: win_project_i];
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[contentList addObject: [win_project_i contentView]];
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[itemProject_i setKeyEquivalent: @"1"];
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[itemList addObject: itemProject_i];
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[windowList addObject: win_textures_i];
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[contentList addObject: [win_textures_i contentView]];
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[itemTextures_i setKeyEquivalent: @"2"];
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[itemList addObject: itemTextures_i];
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[windowList addObject: win_things_i];
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[contentList addObject: [win_things_i contentView]];
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[itemThings_i setKeyEquivalent: @"3"];
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[itemList addObject: itemThings_i];
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[windowList addObject: win_prefs_i];
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[contentList addObject: [win_prefs_i contentView]];
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[itemPrefs_i setKeyEquivalent: @"4"];
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[itemList addObject: itemPrefs_i];
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[windowList addObject: win_settings_i];
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[contentList addObject: [win_settings_i contentView]];
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[itemSettings_i setKeyEquivalent: @"5"];
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[itemList addObject: itemSettings_i];
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[windowList addObject: win_output_i];
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[contentList addObject: [win_output_i contentView]];
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[itemOutput_i setKeyEquivalent: @"6"];
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[itemList addObject: itemOutput_i];
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[windowList addObject: win_help_i];
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[contentList addObject: [win_help_i contentView]];
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[itemHelp_i setKeyEquivalent: @"7"];
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[itemList addObject: itemHelp_i];
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// Setup inspector window with project subview first
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[inspectorView_i setAutoresizesSubviews: YES];
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inspectorSubview_i = [contentList objectAtIndex: i_project];
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[inspectorView_i addSubview: inspectorSubview_i];
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currentInspectorType = -1;
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[self changeInspectorTo: i_project];
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return self;
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}
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//
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// Sent by the PopUpList in the Inspector
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// Each cell in the PopUpList must have the correct tag
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//
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- (void) changeInspector: (id) sender
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{
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id cell;
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cell = [sender selectedCell];
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[self changeInspectorTo: [cell tag]];
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return;
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}
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//
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// Change to specific Inspector
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//
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- (void) changeInspectorTo: (insp_e) which
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{
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id newView;
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NSRect r;
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id cell;
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NSRect f;
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if (which == currentInspectorType)
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return;
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currentInspectorType = which;
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newView = [contentList objectAtIndex: which];
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cell = [itemList objectAtIndex: which]; // set PopUpButton title
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[popUpButton_i setTitle:[cell title]];
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[inspectorView_i replaceSubview:inspectorSubview_i with:newView];
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r = [inspectorView_i frame];
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inspectorSubview_i = newView;
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[inspectorSubview_i setAutoresizingMask: NSViewHeightSizable | NSViewWidthSizable];
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[inspectorSubview_i resizeWithOldSuperviewSize: r.size];
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[inspectorSubview_i lockFocus];
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r = [inspectorSubview_i bounds];
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PSsetgray (NSLightGray);
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NSRectFill (f);
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[inspectorSubview_i unlockFocus];
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[inspectorView_i display];
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return;
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}
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- (insp_e) currentInspector
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{
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return currentInspectorType;
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}
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@end
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