mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 13:11:20 +00:00
afdbd90bc1
:)
35 lines
814 B
R
35 lines
814 B
R
#define IT_AXE 0x001000
|
|
#define IT_SHOTGUN 0x000001
|
|
#define IT_SUPER_SHOTGUN 0x000002
|
|
#define IT_NAILGUN 0x000004
|
|
#define IT_SUPER_NAILGUN 0x000008
|
|
#define IT_GRENADE_LAUNCHER 0x000010
|
|
#define IT_ROCKET_LAUNCHER 0x000020
|
|
#define IT_LIGHTNING 0x000040
|
|
#define IT_EXTRA_WEAPON 0x000080
|
|
string foo = "oo";
|
|
vector (integer wep)
|
|
weapon_range =
|
|
{
|
|
switch (wep) {
|
|
case IT_AXE:
|
|
return '48 0 64';
|
|
case IT_SHOTGUN:
|
|
return '128 0 99999';
|
|
case IT_SUPER_SHOTGUN:
|
|
return '128 0 99999';
|
|
case IT_NAILGUN:
|
|
return '180 0 3000';
|
|
case IT_SUPER_NAILGUN:
|
|
return '180 0 3000';
|
|
case IT_GRENADE_LAUNCHER:
|
|
return '180 48 3000';
|
|
case IT_ROCKET_LAUNCHER:
|
|
return '180 48 3000';
|
|
case IT_LIGHTNING:
|
|
return '350 0 512';
|
|
default:
|
|
return '0 0 0';
|
|
}
|
|
};
|
|
|