mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 08:00:51 +00:00
8831a109a4
I didn't realize this was a critical part of fitzquake's large map support. This should fix the non-solid brush entities in Conflagrant Rodent.
459 lines
11 KiB
C
459 lines
11 KiB
C
/*
|
|
model.h
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#ifndef _MODEL_H
|
|
#define _MODEL_H
|
|
|
|
#include "QF/qtypes.h"
|
|
#include "QF/bspfile.h"
|
|
#include "QF/spritegn.h"
|
|
#include "QF/modelgen.h"
|
|
#include "QF/zone.h"
|
|
|
|
/*
|
|
d*_t structures are on-disk representations
|
|
m*_t structures are in-memory
|
|
*/
|
|
|
|
// entity effects =============================================================
|
|
|
|
#define EF_BRIGHTFIELD 1
|
|
#define EF_MUZZLEFLASH 2
|
|
#define EF_BRIGHTLIGHT 4
|
|
#define EF_DIMLIGHT 8
|
|
#define EF_FLAG1 16
|
|
#define EF_FLAG2 32
|
|
#define EF_BLUE 64
|
|
#define EF_RED 128
|
|
|
|
// BRUSH MODELS ===============================================================
|
|
|
|
typedef struct efrag_s {
|
|
struct mleaf_s *leaf;
|
|
struct efrag_s *leafnext;
|
|
struct entity_s *entity;
|
|
struct efrag_s *entnext;
|
|
} efrag_t;
|
|
|
|
|
|
// in memory representation ===================================================
|
|
|
|
// !!! if this is changed, it must be changed in asm_draw.h too !!!
|
|
typedef struct {
|
|
vec3_t position;
|
|
} mvertex_t;
|
|
|
|
typedef struct texture_s {
|
|
char name[16];
|
|
unsigned int width, height;
|
|
int gl_texturenum;
|
|
int gl_fb_texturenum;
|
|
struct msurface_s *texturechain; // for gl_texsort drawing
|
|
struct msurface_s **texturechain_tail;
|
|
int anim_total; // total tenths in sequence ( 0 = no)
|
|
int anim_min, anim_max; // time for this frame min <=time< max
|
|
struct texture_s *anim_next; // in the animation sequence
|
|
struct texture_s *alternate_anims; // bmodels in frmae 1 use these
|
|
unsigned int offsets[MIPLEVELS]; // four mip maps stored
|
|
} texture_t;
|
|
|
|
|
|
#define SURF_PLANEBACK 2
|
|
#define SURF_DRAWSKY 4
|
|
#define SURF_DRAWSPRITE 8
|
|
#define SURF_DRAWTURB 0x10
|
|
#define SURF_DRAWTILED 0x20
|
|
#define SURF_DRAWBACKGROUND 0x40
|
|
#define SURF_UNDERWATER 0x80
|
|
#define SURF_DONTWARP 0x100
|
|
#define SURF_DRAWNOALPHA 0x200
|
|
#define SURF_DRAWFULLBRIGHT 0x400
|
|
#define SURF_LIGHTBOTHSIDES 0x800
|
|
|
|
// !!! if this is changed, it must be changed in asm_draw.h too !!!
|
|
typedef struct {
|
|
unsigned short v[2];
|
|
unsigned int cachededgeoffset;
|
|
} medge_t;
|
|
|
|
typedef struct {
|
|
float vecs[2][4];
|
|
float mipadjust;
|
|
texture_t *texture;
|
|
int flags;
|
|
} mtexinfo_t;
|
|
|
|
#define VERTEXSIZE 7
|
|
|
|
typedef struct glpoly_s {
|
|
struct glpoly_s *next;
|
|
struct glpoly_s *chain;
|
|
struct glpoly_s *fb_chain;
|
|
int numverts;
|
|
int flags; // for SURF_UNDERWATER
|
|
float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
|
} glpoly_t;
|
|
|
|
typedef struct msurface_s {
|
|
int visframe; // should be drawn when node is crossed
|
|
|
|
mplane_t *plane;
|
|
int flags;
|
|
|
|
int firstedge; // look up in model->surfedges[], negative numbers
|
|
int numedges; // are backwards edges
|
|
|
|
struct surfcache_s *cachespots[MIPLEVELS];
|
|
|
|
short texturemins[2];
|
|
unsigned short extents[2];
|
|
|
|
int light_s, light_t; // gl lightmap coordinates
|
|
|
|
glpoly_t *polys; // multiple if warped
|
|
struct msurface_s *texturechain;
|
|
// struct msurface_s *lightmapchain; // Quake 2 ???
|
|
|
|
mtexinfo_t *texinfo;
|
|
|
|
// lighting info
|
|
int dlightframe;
|
|
int dlightbits;
|
|
|
|
int lightmaptexturenum;
|
|
byte styles[MAXLIGHTMAPS];
|
|
int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
|
|
qboolean cached_dlight; // true if dynamic light in cache
|
|
byte *samples; // [numstyles*surfsize]
|
|
} msurface_t;
|
|
|
|
typedef struct mnode_s {
|
|
// common with leaf
|
|
int contents; // 0, to differentiate from leafs
|
|
int visframe; // node needs to be traversed if current
|
|
|
|
float minmaxs[6]; // for bounding box culling
|
|
|
|
struct mnode_s *parent;
|
|
|
|
// node specific
|
|
mplane_t *plane;
|
|
struct mnode_s *children[2];
|
|
|
|
unsigned short firstsurface;
|
|
unsigned short numsurfaces;
|
|
} mnode_t;
|
|
|
|
typedef struct mleaf_s {
|
|
// common with node
|
|
int contents; // wil be a negative contents number
|
|
int visframe; // node needs to be traversed if current
|
|
|
|
// for bounding box culling
|
|
float mins[3];
|
|
float maxs[3];
|
|
|
|
struct mnode_s *parent;
|
|
|
|
// leaf specific
|
|
byte *compressed_vis;
|
|
efrag_t *efrags;
|
|
|
|
msurface_t **firstmarksurface;
|
|
int nummarksurfaces;
|
|
int key; // BSP sequence number for leaf's contents
|
|
byte ambient_sound_level[NUM_AMBIENTS];
|
|
} mleaf_t;
|
|
|
|
typedef struct mclipnode_s {
|
|
int planenum;
|
|
int children[2];
|
|
} mclipnode_t;
|
|
|
|
typedef struct hull_s {
|
|
mclipnode_t *clipnodes;
|
|
mplane_t *planes;
|
|
int firstclipnode;
|
|
int lastclipnode;
|
|
vec3_t clip_mins;
|
|
vec3_t clip_maxs;
|
|
} hull_t;
|
|
|
|
// SPRITE MODELS ==============================================================
|
|
|
|
// FIXME: shorten these?
|
|
typedef struct mspriteframe_s {
|
|
int width;
|
|
int height;
|
|
float up, down, left, right;
|
|
byte pixels[4];
|
|
int gl_texturenum;
|
|
} mspriteframe_t;
|
|
|
|
typedef struct {
|
|
int numframes;
|
|
float *intervals;
|
|
mspriteframe_t *frames[1];
|
|
} mspritegroup_t;
|
|
|
|
typedef struct {
|
|
spriteframetype_t type;
|
|
mspriteframe_t *frameptr;
|
|
} mspriteframedesc_t;
|
|
|
|
typedef struct {
|
|
int type;
|
|
int maxwidth;
|
|
int maxheight;
|
|
int numframes;
|
|
float beamlength; // remove?
|
|
void *cachespot; // remove?
|
|
mspriteframedesc_t frames[1];
|
|
} msprite_t;
|
|
|
|
|
|
// ALIAS MODELS ===============================================================
|
|
// Alias models are position independent, so the cache manager can move them.
|
|
|
|
// NOTE: the first three lines must match maliasgroupframedesc_t
|
|
typedef struct {
|
|
trivertx_t bboxmin;
|
|
trivertx_t bboxmax;
|
|
int frame;
|
|
aliasframetype_t type;
|
|
int firstpose;
|
|
int numposes;
|
|
float interval;
|
|
char name[16];
|
|
} maliasframedesc_t;
|
|
|
|
typedef struct {
|
|
aliasskintype_t type;
|
|
int skin;
|
|
int texnum;
|
|
int fb_texnum;
|
|
} maliasskindesc_t;
|
|
|
|
typedef struct {
|
|
trivertx_t bboxmin;
|
|
trivertx_t bboxmax;
|
|
int frame;
|
|
} maliasgroupframedesc_t;
|
|
|
|
typedef struct {
|
|
int numframes;
|
|
int intervals;
|
|
maliasgroupframedesc_t frames[1];
|
|
} maliasgroup_t;
|
|
|
|
typedef struct {
|
|
int numskins;
|
|
int intervals;
|
|
maliasskindesc_t skindescs[1];
|
|
} maliasskingroup_t;
|
|
|
|
// !!! if this is changed, it must be changed in asm_draw.h too !!!
|
|
typedef struct mtriangle_s {
|
|
int facesfront;
|
|
int vertindex[3];
|
|
} mtriangle_t;
|
|
|
|
|
|
#define MAX_SKINS 32
|
|
typedef struct {
|
|
int model;
|
|
int stverts;
|
|
int skindesc;
|
|
int triangles;
|
|
|
|
mdl_t mdl;
|
|
int tex_coord;
|
|
int numposes;
|
|
int poseverts;
|
|
int posedata; // numposes * poseverts trivert_t
|
|
int commands; // gl command list with embedded s/t
|
|
|
|
unsigned short crc;
|
|
|
|
maliasframedesc_t frames[1];
|
|
} aliashdr_t;
|
|
|
|
#define MAXALIASFRAMES 256
|
|
extern aliashdr_t *pheader;
|
|
extern stvert_t *stverts;
|
|
extern mtriangle_t *triangles;
|
|
extern trivertx_t *poseverts[MAXALIASFRAMES];
|
|
extern int aliasbboxmins[3];
|
|
extern int aliasbboxmaxs[3];
|
|
|
|
// Whole model ================================================================
|
|
|
|
typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
|
|
|
|
#define EF_ROCKET 1 // leave a trail
|
|
#define EF_GRENADE 2 // leave a trail
|
|
#define EF_GIB 4 // leave a trail
|
|
#define EF_ROTATE 8 // rotate (bonus items)
|
|
#define EF_TRACER 16 // green split trail
|
|
#define EF_ZOMGIB 32 // small blood trail
|
|
#define EF_TRACER2 64 // orange split trail + rotate
|
|
#define EF_TRACER3 128 // purple trail
|
|
#define EF_GLOWTRAIL 4096 // glowcolor particle trail
|
|
|
|
typedef struct model_s {
|
|
char name[MAX_QPATH];
|
|
qboolean needload; // bmodels and sprites don't cache normally
|
|
qboolean hasfullbrights;
|
|
|
|
modtype_t type;
|
|
int numframes;
|
|
synctype_t synctype;
|
|
|
|
int flags;
|
|
|
|
// lighting info
|
|
float min_light;
|
|
byte shadow_alpha; // 255 = 1.0
|
|
byte fullbright;
|
|
|
|
// coarse cull, for fine culling, axis-aligned bbox isn't good enough
|
|
float radius;
|
|
// FIXME: bbox cruft has to stay until sw rendering gets updated
|
|
vec3_t mins, maxs;
|
|
|
|
// solid volume for clipping
|
|
qboolean clipbox;
|
|
vec3_t clipmins, clipmaxs;
|
|
|
|
// brush model
|
|
int firstmodelsurface, nummodelsurfaces;
|
|
|
|
int numsubmodels;
|
|
dmodel_t *submodels;
|
|
|
|
int numplanes;
|
|
mplane_t *planes;
|
|
|
|
int numleafs; // number of visible leafs, not counting 0
|
|
mleaf_t *leafs;
|
|
|
|
int numvertexes;
|
|
mvertex_t *vertexes;
|
|
|
|
int numedges;
|
|
medge_t *edges;
|
|
|
|
int numnodes;
|
|
mnode_t *nodes;
|
|
|
|
int numtexinfo;
|
|
mtexinfo_t *texinfo;
|
|
|
|
int numsurfaces;
|
|
msurface_t *surfaces;
|
|
|
|
int numsurfedges;
|
|
int *surfedges;
|
|
|
|
int numclipnodes;
|
|
mclipnode_t *clipnodes;
|
|
|
|
int nummarksurfaces;
|
|
msurface_t **marksurfaces;
|
|
|
|
hull_t hulls[MAX_MAP_HULLS];
|
|
hull_t *hull_list[MAX_MAP_HULLS];
|
|
|
|
int numtextures;
|
|
texture_t **textures;
|
|
texture_t *skytexture;
|
|
|
|
byte *visdata;
|
|
byte *lightdata;
|
|
char *entities;
|
|
|
|
unsigned int checksum;
|
|
unsigned int checksum2;
|
|
|
|
// additional model data
|
|
cache_user_t cache; // access only through Mod_Extradata
|
|
} model_t;
|
|
|
|
// ============================================================================
|
|
|
|
extern float RadiusFromBounds (const vec3_t mins, const vec3_t maxs);
|
|
void Mod_Init (void);
|
|
void Mod_Init_Cvars (void);
|
|
void Mod_ClearAll (void);
|
|
model_t *Mod_ForName (const char *name, qboolean crash);
|
|
void *Mod_Extradata (model_t *mod); // handles caching
|
|
void Mod_TouchModel (const char *name);
|
|
|
|
mleaf_t *Mod_PointInLeaf (const vec3_t p, model_t *model);
|
|
byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model);
|
|
model_t *Mod_FindName (const char *name);
|
|
void Mod_ProcessTexture(miptex_t *mt, texture_t *tx);
|
|
void Mod_LoadExternalSkins (model_t * mod);
|
|
void Mod_LoadExternalTextures (model_t * mod);
|
|
void Mod_LoadLighting (bsp_t *bsp);
|
|
int Mod_CalcFullbright (byte *in, byte *out, int pixels);
|
|
int Mod_Fullbright (byte * skin, int width, int height, char *name);
|
|
|
|
void *Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame,
|
|
int extra);
|
|
void *Mod_LoadAliasGroup (void *pin, int *posenum, maliasframedesc_t *frame,
|
|
int extra);
|
|
void *Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum,
|
|
qboolean group, maliasskindesc_t *skindesc);
|
|
void Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m,
|
|
int _s, int extra);
|
|
void Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr);
|
|
void Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum);
|
|
|
|
void Mod_LoadBrushModel (model_t *mod, void *buffer);
|
|
void Mod_LoadAliasModel (model_t *mod, void *buffer,
|
|
cache_allocator_t allocator);
|
|
void Mod_LoadAlias2Model (model_t *mod, void *buffer,
|
|
cache_allocator_t allocator);
|
|
void Mod_LoadSpriteModel (model_t *mod, void *buffer);
|
|
void Mod_LoadSprite2Model (model_t *mod, void *buffer);
|
|
void Mod_SubdivideSurface (msurface_t *fa);
|
|
|
|
void Mod_Print (void);
|
|
|
|
extern struct cvar_s *gl_mesh_cache;
|
|
extern struct cvar_s *gl_subdivide_size;
|
|
extern struct cvar_s *gl_alias_render_tri;
|
|
extern struct cvar_s *gl_textures_external;
|
|
extern model_t *loadmodel;
|
|
extern char *loadname;
|
|
extern byte *mod_base;
|
|
extern byte mod_novis[MAX_MAP_LEAFS / 8];
|
|
extern int mod_lightmap_bytes;
|
|
|
|
#endif // _MODEL_H
|