mirror of
https://git.code.sf.net/p/quake/quakeforge
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18 lines
245 B
R
18 lines
245 B
R
.float x;
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.vector v;
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.float z = nil;
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.float w;
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.void (float y) func;
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//.void (float y) bi = #0;
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.void (float y) ni = nil;
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.float u;
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//.void (float y) co =
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//{
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//}
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void (entity ent) foo =
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{
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ent.x = ent.v * ent.v;
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ent.func (ent.v * ent.v);
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};
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