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https://git.code.sf.net/p/quake/quakeforge
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a561558748
While the console background is broken in that alpha doesn't work, it's now rendered correctly in all renderers.
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
/*
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QF/plugin/console.h
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General plugin data and structures
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Copyright (C) 2001 Jeff Teunissen <deek@quakeforge.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_plugin_console_h
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#define __QF_plugin_console_h
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#include <stdarg.h>
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#include <QF/console.h>
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#include <QF/plugin.h>
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typedef struct console_funcs_s {
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void (*init) (void);
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void (*print) (const char *fmt, va_list args) __attribute__((format(PRINTF, 1, 0)));
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void (*process_input) (void);
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void (*draw_console) (void);
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void (*new_map) (void);
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void (*set_state) (con_state_t state);
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} console_funcs_t;
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typedef struct console_data_s {
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struct dstring_s *dl_name;
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int *dl_percent;
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double *realtime;
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double *frametime;
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int force_commandline;
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int ormask;
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void (*quit) (void);
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struct cbuf_s *cbuf;
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struct view_s *status_view;
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const struct component_s *components;
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uint32_t num_components;
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uint32_t component_base;
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struct canvas_system_s *canvas_sys;
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float lines;
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int (*exec_line)(void *data, const char *line);
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void *exec_data;
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} console_data_t;
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#endif // __QF_plugin_console_h
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