mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 14:42:07 +00:00
168 lines
7.7 KiB
Makefile
168 lines
7.7 KiB
Makefile
## Process this file with automake to produce Makefile.in
|
|
#
|
|
# Makefile.am
|
|
#
|
|
# Automake-using build system for QuakeForge
|
|
#
|
|
# Copyright (C) 2000 Jeff Teunissen <deek@quakeforge.net>
|
|
#
|
|
# This Makefile is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
#
|
|
# See the GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to:
|
|
#
|
|
# Free Software Foundation, Inc.
|
|
# 59 Temple Place - Suite 330
|
|
# Boston, MA 02111-1307, USA
|
|
#
|
|
# $Id$
|
|
#
|
|
|
|
AUTOMAKE_OPTIONS= foreign
|
|
|
|
# Stuff that is common to both client and server
|
|
#
|
|
INCLUDES= -I$(top_srcdir)/include -I$(top_srcdir)/nq/include
|
|
|
|
bin_PROGRAMS = @NQ_TARGETS@
|
|
|
|
EXTRA_PROGRAMS= nq-3dfx nq-fbdev nq-glx nq-mgl nq-sdl nq-sdl32 \
|
|
nq-sgl nq-svga nq-wgl nq-x11 nq-server
|
|
|
|
if ASM_ARCH
|
|
ASM = libasm.la
|
|
else
|
|
ASM =
|
|
endif
|
|
|
|
noinst_LTLIBRARIES= libqfnet.la $(ASM)
|
|
|
|
libasm_la_SOURCES = sys_ia32.S worlda.S
|
|
|
|
common_SOURCES= game.c host_skin.c skin.c world.c com.c
|
|
|
|
common_ldflags= -export-dynamic
|
|
|
|
# ... Networking
|
|
libqfnet_la_SOURCES= net_bsd.c net_dgrm.c net_loop.c \
|
|
net_main.c net_udp.c net_vcr.c
|
|
|
|
EXTRA_libqfnet_la_SOURCES= net_dos.c net_bw.c net_ipx.c net_mp.c net_ser.c \
|
|
net_win.c net_wins.c net_wipx.c
|
|
|
|
qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
|
|
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
|
|
$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
|
|
$(top_builddir)/libs/gib/libQFgib.la \
|
|
$(top_builddir)/libs/audio/libQFcd.la \
|
|
$(top_builddir)/libs/audio/libQFsound.la \
|
|
$(top_builddir)/libs/util/libQFutil.la
|
|
|
|
client_LIBS= libqfnet.la $(ASM) $(qf_client_LIBS) $(NET_LIBS)
|
|
client_LIB_DEPS= libqfnet.la $(ASM) $(qf_client_LIBS)
|
|
|
|
client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_screen.c \
|
|
cl_parse.c cl_tent.c cl_view.c \
|
|
console.c locs.c sbar.c
|
|
|
|
server_SOURCES= host.c host_cmd.c pr_cmds.c sv_cvar.c sv_main.c \
|
|
sv_move.c sv_phys.c sv_progs.c sv_user.c
|
|
|
|
combined_SOURCES= $(common_SOURCES) $(client_SOURCES) $(server_SOURCES)
|
|
|
|
# Software-rendering targets
|
|
|
|
# ... Linux FBDev
|
|
nq_fbdev_SOURCES= $(combined_SOURCES) sys_unix.c
|
|
nq_fbdev_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIBS)
|
|
nq_fbdev_LDFLAGS= $(common_ldflags)
|
|
nq_fbdev_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIB_DEPS)
|
|
|
|
# ... SciTech MGL
|
|
nq_mgl_SOURCES= $(combined_SOURCES) sys_win.c
|
|
nq_mgl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIBS) $(MGL_LIBS)
|
|
nq_mgl_LDFLAGS= $(common_ldflags)
|
|
nq_mgl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIB_DEPS)
|
|
|
|
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.2 and higher
|
|
nq_sdl_SOURCES= $(combined_SOURCES) sys_sdl.c
|
|
nq_sdl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIBS) $(SDL_LIBS)
|
|
nq_sdl_LDFLAGS= $(common_ldflags)
|
|
nq_sdl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIB_DEPS)
|
|
|
|
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.2 and higher
|
|
nq_sdl32_SOURCES= $(combined_SOURCES) sys_sdl.c
|
|
nq_sdl32_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIBS) $(SDL_LIBS)
|
|
nq_sdl32_LDFLAGS= $(common_ldflags)
|
|
nq_sdl32_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIB_DEPS)
|
|
|
|
# ... Linux SVGAlib
|
|
nq_svga_SOURCES= $(combined_SOURCES) sys_unix.c
|
|
nq_svga_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIBS) $(SVGA_LIBS)
|
|
nq_svga_LDFLAGS= $(common_ldflags)
|
|
nq_svga_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIB_DEPS)
|
|
|
|
# ... X11
|
|
nq_x11_SOURCES= $(combined_SOURCES) sys_unix.c
|
|
nq_x11_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
|
|
nq_x11_LDFLAGS= $(common_ldflags)
|
|
nq_x11_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIB_DEPS)
|
|
|
|
|
|
# OpenGL-using targets
|
|
|
|
# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
|
|
nq_3dfx_SOURCES= $(combined_SOURCES) sys_unix.c
|
|
nq_3dfx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIBS) $(GLIDE_LIBS) $(SVGA_LIBS) $(DL_LIBS)
|
|
nq_3dfx_LDFLAGS= $(common_ldflags)
|
|
nq_3dfx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIB_DEPS)
|
|
|
|
# ... OpenGL in X Window
|
|
nq_glx_SOURCES= $(combined_SOURCES) sys_unix.c
|
|
nq_glx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) $(DL_LIBS)
|
|
nq_glx_LDFLAGS= $(common_ldflags)
|
|
nq_glx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIB_DEPS)
|
|
|
|
# ... Simple Directmedia Layer, version 1.2 and higher, in GL mode
|
|
nq_sgl_SOURCES= $(combined_SOURCES) sys_sdl.c
|
|
nq_sgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIBS) $(X_LIBS) $(SDL_LIBS) $(DL_LIBS)
|
|
nq_sgl_LDFLAGS= $(common_ldflags)
|
|
nq_sgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIB_DEPS)
|
|
|
|
# ... SGI/Microsoft WGL (Windows OpenGL)
|
|
nq_wgl_SOURCES= $(combined_SOURCES) conproc.c sys_win.c
|
|
nq_wgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIBS) -lgdi32 -lcomctl32 -lwinmm
|
|
nq_wgl_LDFLAGS= $(common_ldflags)
|
|
nq_wgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIB_DEPS)
|
|
|
|
# Dedicated Server
|
|
ded_SOURCES= sys_unixd.c sv_ded.c
|
|
|
|
nq_server_SOURCES= $(common_SOURCES) $(server_SOURCES) $(ded_SOURCES)
|
|
nq_server_LDADD= libqfnet.la $(ASM)
|
|
nq_server_DEPENDENCIES= libqfnet.la $(ASM)
|
|
|
|
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
|
|
# or it won't be distributed with 'make dist'
|
|
EXTRA_DIST= sys_win.c sys_unix.c #nq.dsp
|
|
|
|
# Kill the temp files, hopefully.
|
|
CLEANFILES = *.i *.s $(YACCLEX_CLEANFILES)
|
|
|
|
sys_sdl.o: sys_sdl.c
|
|
@echo '$(COMPILE) $(SDL_CFLAGS) -c $<'; \
|
|
$(COMPILE) $(SDL_CFLAGS) -Wp,-MD,.deps/$(*F).pp -c $<
|
|
@-cp .deps/$(*F).pp .deps/$(*F).P; \
|
|
tr ' ' '\012' < .deps/$(*F).pp \
|
|
| sed -e 's/^\\$$//' -e '/^$$/ d' -e '/:$$/ d' -e 's/$$/ :/' \
|
|
>> .deps/$(*F).P; \
|
|
rm .deps/$(*F).pp
|