mirror of
https://git.code.sf.net/p/quake/quakeforge
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a9e139e14c
We don't want to always add a new autorelease pool, and we certainly want one if there are none.
63 lines
972 B
R
63 lines
972 B
R
#include "AutoreleasePool.h"
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#include "Array+Private.h"
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#include "Array.h"
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#include "Array+Private.h"
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@static Array *poolStack;
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@implementation AutoreleasePool
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- (id) init
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{
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if (!(self = [super init]))
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return nil;
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if (!poolStack)
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poolStack = [[Array alloc] initWithCapacity: 1];
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[poolStack addObjectNoRetain: self];
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array = [Array new];
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return self;
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}
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+ (void) addObject: (id)anObject
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{
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if (!poolStack || ![poolStack count])
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[[AutoreleasePool alloc] init];
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[[poolStack lastObject] addObject: anObject];
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}
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- (void) addObject: (id)anObject
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{
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[array addObjectNoRetain: anObject];
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}
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- (id) retain
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{
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[self error: "Don't send -retain to an autorelease pool."];
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return self;
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}
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- (id) autorelease
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{
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[self error: "Don't send -autorelease to an autorelease pool."];
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return self;
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}
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- (void) dealloc
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{
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[array release];
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[poolStack removeObjectNoRelease: self];
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[super dealloc];
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}
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@end
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void
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ARP_FreeAllPools (void)
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{
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[poolStack removeAllObjects];
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}
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