mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-21 01:50:53 +00:00
4e4d1b99b4
I added Sys_RegisterShutdown years ago and never really did anything with it: now any system that needs to be shutdown can ensure it gets shutdown on program exit, and in the correct order (ie, reverse to init order).
498 lines
11 KiB
C
498 lines
11 KiB
C
/*
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vid_svgalib.c
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Linux SVGALib video routines
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999-2000 Marcus Sundberg [mackan@stacken.kth.se]
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Copyright (C) 1999-2000 David Symonds [xoxus@usa.net]
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_SYS_IO_H
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# include <sys/io.h>
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#elif defined(HAVE_ASM_IO_H)
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# include <asm/io.h>
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#endif
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#include <stdio.h>
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#include <vga.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/qargs.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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#include "compat.h"
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#include "d_iface.h"
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static int num_modes, current_mode;
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static vga_modeinfo *modes;
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static byte vid_current_palette[768];
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static byte backingbuf[48 * 24];
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static byte *framebuffer_ptr;
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static int svgalib_inited = 0;
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static int svgalib_backgrounded = 0;
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static cvar_t *vid_redrawfull;
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static cvar_t *vid_waitforrefresh;
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int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
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byte *VGA_pagebase;
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int VID_options_items = 0;
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void
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D_BeginDirectRect (int x, int y, byte * pbitmap, int width, int height)
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{
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int plane, reps, repshift, offset, vidpage, off, i, j, k;
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if (!svgalib_inited || !vid.direct || svgalib_backgrounded
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|| !vga_oktowrite ())
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return;
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if (vid.aspect > 1.5) {
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reps = 2;
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repshift = 1;
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} else {
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reps = 1;
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repshift = 0;
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}
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vidpage = 0;
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vga_setpage (0);
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if (VGA_planar) {
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for (plane = 0; plane < 4; plane++) {
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/* Select the correct plane for reading and writing */
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outb (0x02, 0x3C4);
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outb (1 << plane, 0x3C5);
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outb (4, 0x3CE);
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outb (plane, 0x3CF);
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for (i = 0; i < (height << repshift); i += reps) {
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for (k = 0; k < reps; k++) {
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for (j = 0; j < (width >> 2); j++) {
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backingbuf[(i + k) * 24 + (j << 2) + plane] =
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vid.direct[(y + i + k) * VGA_rowbytes +
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(x >> 2) + j];
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vid.direct[(y + i + k) * VGA_rowbytes + (x >> 2) + j] =
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pbitmap[(i >> repshift) * 24 + (j << 2) + plane];
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}
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}
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}
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}
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} else {
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for (i = 0; i < (height << repshift); i += reps) {
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for (j = 0; j < reps; j++) {
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offset = x + ((y << repshift) + i + j) * vid.rowbytes;
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off = offset % 0x10000;
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if ((offset / 0x10000) != vidpage) {
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vidpage = offset / 0x10000;
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vga_setpage (vidpage);
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}
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memcpy (&backingbuf[(i + j) * 24], vid.direct + off, width);
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memcpy (vid.direct + off, &pbitmap[(i >> repshift) * width],
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width);
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}
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}
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}
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}
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void
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D_EndDirectRect (int x, int y, int width, int height)
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{
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int plane, reps, repshift, offset, vidpage, off, i, j, k;
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if (!svgalib_inited || !vid.direct || svgalib_backgrounded
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|| !vga_oktowrite ())
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return;
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if (vid.aspect > 1.5) {
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reps = 2;
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repshift = 1;
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} else {
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reps = 1;
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repshift = 0;
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}
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vidpage = 0;
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vga_setpage (0);
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if (VGA_planar) {
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for (plane = 0; plane < 4; plane++) {
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/* Select the correct plane for writing */
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outb (2, 0x3C4);
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outb (1 << plane, 0x3C5);
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outb (4, 0x3CE);
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outb (plane, 0x3CF);
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for (i = 0; i < (height << repshift); i += reps) {
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for (k = 0; k < reps; k++) {
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for (j = 0; j < (width >> 2); j++) {
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vid.direct[(y + i + k) * VGA_rowbytes + (x >> 2) + j] =
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backingbuf[(i + k) * 24 + (j << 2) + plane];
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}
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}
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}
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}
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} else {
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for (i = 0; i < (height << repshift); i += reps) {
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for (j = 0; j < reps; j++) {
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offset = x + ((y << repshift) + i + j) * vid.rowbytes;
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off = offset % 0x10000;
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if ((offset / 0x10000) != vidpage) {
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vidpage = offset / 0x10000;
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vga_setpage (vidpage);
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}
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memcpy (vid.direct + off, &backingbuf[(i + j) * 24], width);
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}
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}
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}
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}
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static void
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VID_InitModes (void)
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{
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int i;
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/* Get complete information on all modes */
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num_modes = vga_lastmodenumber () + 1;
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modes = malloc (num_modes * sizeof (vga_modeinfo));
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SYS_CHECKMEM (modes);
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for (i = 0; i < num_modes; i++) {
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if (vga_hasmode (i)) {
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memcpy (&modes[i], vga_getmodeinfo (i), sizeof (vga_modeinfo));
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} else {
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modes[i].width = 0; // means not available
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}
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}
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/* Filter for modes we don't support */
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for (i = 0; i < num_modes; i++) {
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if (modes[i].bytesperpixel != 1 && modes[i].colors != 256) {
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modes[i].width = 0;
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}
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}
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}
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static int
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get_mode (int width, int height, int depth)
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{
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int i, ok, match;
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match = ((!!depth) << 2) + ((!!height) << 1) + (!!width);
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for (i = 0; i < num_modes; i++) {
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if (modes[i].width) {
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ok = ((modes[i].bytesperpixel == (depth / 8)) << 2)
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+ ((modes[i].height == height) << 1)
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+ (modes[i].width == width);
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if ((ok & match) == match)
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break;
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}
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}
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if (i == num_modes) {
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Sys_Printf ("Mode %dx%d (%d bits) not supported\n",
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width, height, depth);
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i = G320x200x256;
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}
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return i;
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}
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static void
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VID_shutdown (void)
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{
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Sys_MaskPrintf (SYS_VID, "VID_Shutdown\n");
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if (!svgalib_inited)
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return;
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vga_setmode (TEXT);
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svgalib_inited = 0;
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}
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void
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VID_SetPalette (byte * palette)
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{
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static int tmppal[256 * 3];
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int *tp;
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int i;
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if (!svgalib_inited || svgalib_backgrounded)
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return;
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memcpy (vid_current_palette, palette, sizeof (vid_current_palette));
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if (vga_getcolors () == 256) {
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tp = tmppal;
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for (i = 256 * 3; i; i--) {
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*(tp++) = *(palette++) >> 2;
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}
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if (vga_oktowrite ()) {
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vga_setpalvec (0, 256, tmppal);
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}
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}
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}
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static int
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VID_SetMode (int modenum, unsigned char *palette)
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{
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int err;
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if ((modenum >= num_modes) || (modenum < 0) || !modes[modenum].width) {
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Sys_Printf ("No such video mode: %d\n", modenum);
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return 0;
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}
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current_mode = modenum;
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vid.width = modes[current_mode].width;
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vid.height = modes[current_mode].height;
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VGA_width = modes[current_mode].width;
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VGA_height = modes[current_mode].height;
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VGA_planar = modes[current_mode].bytesperpixel == 0;
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VGA_rowbytes = modes[current_mode].linewidth;
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vid.rowbytes = modes[current_mode].linewidth;
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if (VGA_planar) {
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VGA_bufferrowbytes = modes[current_mode].linewidth * 4;
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vid.rowbytes = modes[current_mode].linewidth * 4;
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}
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vid.colormap8 = (byte *) vid_colormap;
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vid.fullbright = 256 - vid.colormap8[256 * VID_GRADES];
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vid.conrowbytes = vid.rowbytes;
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vid.numpages = 1;
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// alloc screen buffer, z-buffer, and surface cache
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VID_InitBuffers ();
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/* get goin' */
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err = vga_setmode (current_mode);
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if (err) {
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Sys_Error ("Video mode failed: %d", modenum);
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}
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VID_SetPalette (palette);
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VGA_pagebase = vid.direct = framebuffer_ptr = vga_getgraphmem ();
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#if 0
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if (vga_setlinearaddressing () > 0) {
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framebuffer_ptr = (char *) vga_getgraphmem ();
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}
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#endif
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if (!framebuffer_ptr) {
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Sys_Error ("This mode isn't hapnin'");
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}
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vga_setpage (0);
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svgalib_inited = 1;
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/* Force a surface cache flush */
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vid.recalc_refdef = 1;
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return 1;
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}
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static void
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goto_background (void)
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{
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svgalib_backgrounded = 1;
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}
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static void
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comefrom_background (void)
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{
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svgalib_backgrounded = 0;
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}
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void
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VID_Init (byte *palette, byte *colormap)
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{
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int err;
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// plugin_load("in_svgalib.so");
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if (svgalib_inited)
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return;
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Sys_RegisterShutdown (VID_shutdown);
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err = vga_init ();
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if (err)
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Sys_Error ("SVGALib failed to allocate a new VC");
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if (vga_runinbackground_version () == 1) {
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Sys_Printf ("SVGALIB background support detected\n");
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vga_runinbackground (VGA_GOTOBACK, goto_background);
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vga_runinbackground (VGA_COMEFROMBACK, comefrom_background);
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vga_runinbackground (1);
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} else {
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vga_runinbackground (0);
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}
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VID_InitModes ();
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/* Interpret command-line params */
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VID_GetWindowSize (320, 200);
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current_mode = get_mode (vid.width, vid.height, 8);
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/* Set vid parameters */
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vid_colormap = colormap;
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VID_SetMode (current_mode, palette);
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VID_InitGamma (palette);
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VID_SetPalette (vid.palette);
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vid.initialized = true;
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}
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void
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VID_Init_Cvars ()
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{
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vid_redrawfull = Cvar_Get ("vid_redrawfull", "0", CVAR_NONE, NULL,
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"Redraw entire screen each frame instead of "
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"just dirty areas");
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vid_waitforrefresh = Cvar_Get ("vid_waitforrefresh", "0", CVAR_ARCHIVE,
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NULL, "Wait for vertical retrace before "
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"drawing next frame");
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vid_system_gamma = Cvar_Get ("vid_system_gamma", "1", CVAR_ARCHIVE, NULL,
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"Use system gamma control if available");
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}
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void
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VID_Update (vrect_t *rects)
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{
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if (!svgalib_inited || svgalib_backgrounded)
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return;
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if (!vga_oktowrite ()) {
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/* Can't update screen if it's not active */
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return;
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}
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if (vid_waitforrefresh->int_val) {
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vga_waitretrace ();
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}
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if (VGA_planar) {
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VGA_UpdatePlanarScreen (vid.buffer);
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} else if (vid_redrawfull->int_val) {
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int total = vid.rowbytes * vid.height;
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int offset;
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for (offset = 0; offset < total; offset += 0x10000) {
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vga_setpage (offset / 0x10000);
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memcpy (framebuffer_ptr, vid.buffer + offset,
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((total - offset > 0x10000) ? 0x10000 : (total - offset)));
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}
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} else {
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int offset, ycount;
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int vidpage = 0;
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vga_setpage (0);
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while (rects) {
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ycount = rects->height;
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offset = rects->y * vid.rowbytes + rects->x;
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while (ycount--) {
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register int i = offset % 0x10000;
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if ((offset / 0x10000) != vidpage) {
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vidpage = offset / 0x10000;
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vga_setpage (vidpage);
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}
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if (rects->width + i > 0x10000) {
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memcpy (framebuffer_ptr + i, vid.buffer + offset,
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0x10000 - i);
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vga_setpage (++vidpage);
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memcpy (framebuffer_ptr, vid.buffer + offset + 0x10000 - i,
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rects->width - 0x10000 + i);
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} else {
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memcpy (framebuffer_ptr + i, vid.buffer + offset,
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rects->width);
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}
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offset += vid.rowbytes;
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}
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rects = rects->next;
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}
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}
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}
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void
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VID_LockBuffer (void)
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{
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}
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void
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VID_UnlockBuffer (void)
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{
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}
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void
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VID_SetCaption (const char *text)
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{
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}
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qboolean
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VID_SetGamma (double gamma)
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{
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return false;
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}
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#if defined(i386) && defined(__GLIBC__) && (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 2))
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void
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outb (unsigned char val, unsigned short port)
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{
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asm ("outb %b0, %w1" : :"a"(val), "d"(port));
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}
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#elif defined(__FreeBSD__)
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static inline void
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outb (unsigned char value, unsigned short port)
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{
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__asm__ __volatile__ ("outb %b0,%w1"::"a" (value), "d" (port));
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}
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#endif
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