mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-21 01:50:53 +00:00
28 lines
735 B
Makefile
28 lines
735 B
Makefile
AUTOMAKE_OPTIONS= foreign
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AM_CFLAGS= @PREFER_PIC@
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AM_CPPFLAGS= -I$(top_srcdir)/include $(GLX_CFLAGS)
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shader_src= quakeforge.glsl
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shader_gen= quakeforge.slc
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glsl_src = \
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glsl_alias.c glsl_bsp.c glsl_draw.c glsl_fog.c glsl_iqm.c glsl_lightmap.c \
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glsl_main.c glsl_particles.c glsl_screen.c glsl_shader.c glsl_sprite.c \
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glsl_textures.c qfglsl.c vid_common_glsl.c
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noinst_LTLIBRARIES= libglsl.la
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BUILT_SOURCES= $(shader_gen)
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SUFFICES=.frag .vert .fc .vc .slc .glsl
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.glsl.slc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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.frag.fc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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.vert.vc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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libglsl_la_SOURCES= $(glsl_src)
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EXTRA_DIST = $(glsl_src) $(shader_src) namehack.h
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CLEANFILES= *.vc *.fc *.slc
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