mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-20 17:41:06 +00:00
bc1b483525
It's pretty useless in git.
105 lines
2.7 KiB
C
105 lines
2.7 KiB
C
/*
|
|
sprintgn.h
|
|
|
|
header file for sprite generation program
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
// **********************************************************
|
|
// * This file must be identical in the spritegen directory *
|
|
// * and in the Quake directory, because it's used to *
|
|
// * pass data from one to the other via .spr files. *
|
|
// **********************************************************
|
|
|
|
//-------------------------------------------------------
|
|
// This program generates .spr sprite package files.
|
|
// The format of the files is as follows:
|
|
//
|
|
// dsprite_t file header structure
|
|
// <repeat dsprite_t.numframes times>
|
|
// <if spritegroup, repeat dspritegroup_t.numframes times>
|
|
// dspriteframe_t frame header structure
|
|
// sprite bitmap
|
|
// <else (single sprite frame)>
|
|
// dspriteframe_t frame header structure
|
|
// sprite bitmap
|
|
// <endrepeat>
|
|
//-------------------------------------------------------
|
|
|
|
#ifndef _SPRITEGN_H
|
|
#define _SPRITEGN_H
|
|
|
|
#define SPR_VERSION 1
|
|
#define SP2_VERSION 2
|
|
|
|
// must match definition in modelgen.h
|
|
#ifndef SYNCTYPE_T
|
|
#define SYNCTYPE_T
|
|
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
|
|
#endif
|
|
|
|
// TODO: shorten these?
|
|
typedef struct {
|
|
int ident;
|
|
int version;
|
|
int type;
|
|
float boundingradius;
|
|
int width;
|
|
int height;
|
|
int numframes;
|
|
float beamlength;
|
|
synctype_t synctype;
|
|
} dsprite_t;
|
|
|
|
#define SPR_VP_PARALLEL_UPRIGHT 0
|
|
#define SPR_FACING_UPRIGHT 1
|
|
#define SPR_VP_PARALLEL 2
|
|
#define SPR_ORIENTED 3
|
|
#define SPR_VP_PARALLEL_ORIENTED 4
|
|
|
|
typedef struct {
|
|
int origin[2];
|
|
int width;
|
|
int height;
|
|
} dspriteframe_t;
|
|
|
|
typedef struct {
|
|
int numframes;
|
|
} dspritegroup_t;
|
|
|
|
typedef struct {
|
|
float interval;
|
|
} dspriteinterval_t;
|
|
|
|
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
|
|
|
|
typedef struct {
|
|
spriteframetype_t type;
|
|
} dspriteframetype_t;
|
|
|
|
// little-endian "IDSP"
|
|
#define IDHEADER_SPR (('P'<<24)+('S'<<16)+('D'<<8)+'I')
|
|
|
|
// little-endian "IDS2"
|
|
#define IDHEADER_SP2 (('2'<<24)+('S'<<16)+('D'<<8)+'I')
|
|
|
|
#endif // _SPRITEGN_H
|