quakeforge/libs/video/targets/context_win.c
Bill Currie 4eef0889ee [win] Communicate application focus to the client
This fixes the weird slug when running nq on windows. It turns out it
was the "friendly neighbor" sleep code activating due to bitrot. In
addition, there are cvars for enabling unfocused sleep (defaults off)
and disabling minimized sleep (defaults on).
2023-11-26 13:40:00 +09:00

1215 lines
28 KiB
C

/*
vid_win.c
Win32 vid component
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "winquake.h"
#include <ddraw.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "context_win.h"
#include "r_shared.h"
#include "in_win.h"
#include "vid_internal.h"
#include "vid_sw.h"
HWND win_mainwindow;
HDC win_maindc;
HCURSOR win_arrow;
bool win_cursor_visible;
int win_palettized;
bool win_minimized;
bool win_focused;
bool win_canalttab;
sw_ctx_t *win_sw_context;
#define MODE_WINDOWED 0
#define MODE_SETTABLE_WINDOW 2
#define NO_MODE (MODE_WINDOWED - 1)
#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 3)
#define WINDOW_CLASS PACKAGE_NAME "WindowClass"
int vid_ddraw;
static cvar_t vid_ddraw_cvar = {
.name = "vid_ddraw",
.description =
"",
.default_value = "1",
.flags = CVAR_NONE,
.value = { .type = &cexpr_int, .value = &vid_ddraw },
};
// Note that 0 is MODE_WINDOWED
static int vid_mode;
static cvar_t vid_mode_cvar = {
.name = "vid_mode",
.description =
"",
.default_value = "0",
.flags = CVAR_NONE,
.value = { .type = &cexpr_int, .value = &vid_mode },
};
// Note that 0 is MODE_WINDOWED
int _vid_default_mode;
static cvar_t _vid_default_mode_cvar = {
.name = "_vid_default_mode",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &_vid_default_mode },
};
// Note that 3 is MODE_FULLSCREEN_DEFAULT
static int _vid_default_mode_win;
static cvar_t _vid_default_mode_win_cvar = {
.name = "_vid_default_mode_win",
.description =
"",
.default_value = "3",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &_vid_default_mode_win },
};
int vid_wait;
static cvar_t vid_wait_cvar = {
.name = "vid_wait",
.description =
"",
.default_value = "0",
.flags = CVAR_NONE,
.value = { .type = &cexpr_int, .value = &vid_wait },
};
int vid_nopageflip;
static cvar_t vid_nopageflip_cvar = {
.name = "vid_nopageflip",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_nopageflip },
};
int _vid_wait_override;
static cvar_t _vid_wait_override_cvar = {
.name = "_vid_wait_override",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &_vid_wait_override },
};
int vid_config_x;
static cvar_t vid_config_x_cvar = {
.name = "vid_config_x",
.description =
"",
.default_value = "800",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_config_x },
};
int vid_config_y;
static cvar_t vid_config_y_cvar = {
.name = "vid_config_y",
.description =
"",
.default_value = "600",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_config_y },
};
int vid_stretch_by_2;
static cvar_t vid_stretch_by_2_cvar = {
.name = "vid_stretch_by_2",
.description =
"",
.default_value = "1",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_stretch_by_2 },
};
static int _windowed_mouse;
static cvar_t _windowed_mouse_cvar = {
.name = "_windowed_mouse",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &_windowed_mouse },
};
static int vid_fullscreen_mode;
static cvar_t vid_fullscreen_mode_cvar = {
.name = "vid_fullscreen_mode",
.description =
"",
.default_value = "3",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_fullscreen_mode },
};
static int vid_windowed_mode;
static cvar_t vid_windowed_mode_cvar = {
.name = "vid_windowed_mode",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_windowed_mode },
};
int block_switch;
static cvar_t block_switch_cvar = {
.name = "block_switch",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &block_switch },
};
static int vid_window_x;
static cvar_t vid_window_x_cvar = {
.name = "vid_window_x",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_window_x },
};
static int vid_window_y;
static cvar_t vid_window_y_cvar = {
.name = "vid_window_y",
.description =
"",
.default_value = "0",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_int, .value = &vid_window_y },
};
//FIXME?int yeahimconsoled;
#define MAX_MODE_LIST 36
#define VID_ROW_SIZE 3
static DWORD WindowStyle, ExWindowStyle;
int win_center_x, win_center_y;
int win_pos_x, win_pos_y;
int win_len_x, win_len_y;
RECT win_rect;
DEVMODE win_gdevmode;
static bool startwindowed = 0;
//static bool windowed_mode_set;
//static int vid_fulldib_on_focus_mode;
static bool force_minimized;
static bool force_mode_set;
static bool vid_mode_set;
//static HICON hIcon;
int vid_modenum = NO_MODE;
int vid_testingmode, vid_realmode;
double vid_testendtime;
int vid_default = MODE_WINDOWED;
static int windowed_default;
modestate_t modestate = MS_UNINIT;
byte vid_curpal[256 * 3];
int mode;
typedef struct {
modestate_t type;
int width;
int height;
int modenum;
int fullscreen;
char modedesc[13];
} vmode_t;
static vmode_t modelist[MAX_MODE_LIST] = {
{
.type = MS_WINDOWED,
.width = 320,
.height = 240,
.modedesc = "320x240",
.modenum = MODE_WINDOWED,
.fullscreen = 0,
},
{
.type = MS_WINDOWED,
.width = 640,
.height = 480,
.modedesc = "640x480",
.modenum = MODE_WINDOWED + 1,
.fullscreen = 0,
},
{
.type = MS_WINDOWED,
.width = 800,
.height = 600,
.modedesc = "800x600",
.modenum = MODE_WINDOWED + 2,
.fullscreen = 0,
}
};
static int nummodes;
int aPage; // Current active display page
int vPage; // Current visible display page
int waitVRT = true; // True to wait for retrace on flip
static vmode_t badmode = {
.modedesc = "Bad mode",
};
static LONG (*event_handlers[WM_USER])(HWND, UINT, WPARAM, LPARAM);
bool
Win_AddEvent (UINT event, LONG (*event_handler)(HWND, UINT, WPARAM, LPARAM))
{
if (event >= WM_USER) {
Sys_MaskPrintf (SYS_vid, "event: %d, WM_USER: %d\n", event, WM_USER);
return false;
}
if (event_handlers[event]) {
return false;
}
event_handlers[event] = event_handler;
return true;
}
bool
Win_RemoveEvent (UINT event)
{
if (event >= WM_USER) {
Sys_MaskPrintf (SYS_vid, "event: %d, WM_USER: %d\n", event, WM_USER);
return false;
}
event_handlers[event] = 0;
return true;
}
static LONG WINAPI
Win_EventHandler (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg < WM_USER && event_handlers[uMsg]) {
return event_handlers[uMsg] (hWnd, uMsg, wParam, lParam);
}
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
static int VID_SetMode (int modenum, const byte *palette);
static void __attribute__ ((used))
VID_RememberWindowPos (void)
{
RECT rect;
if (GetWindowRect (win_mainwindow, &rect)) {
if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
(rect.top < GetSystemMetrics (SM_CYSCREEN)) &&
(rect.right > 0) && (rect.bottom > 0)) {
vid_window_x = rect.left;
vid_window_y = rect.top;
}
}
}
#if 0
static void
VID_CheckWindowXY (void)
{
if ((vid_window_x > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
(vid_window_y > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
(vid_window_x < 0) || (vid_window_y < 0)) {
vid_window_x = 0.0;
vid_window_y = 0.0;
}
}
#endif
static void
Win_UpdateWindowStatus ()
{
win_rect.left = win_pos_x;
win_rect.top = win_pos_y;
win_rect.right = win_pos_x + win_len_x;
win_rect.bottom = win_pos_y + win_len_y;
win_center_x = (win_rect.left + win_rect.right) / 2;
win_center_y = (win_rect.top + win_rect.bottom) / 2;
VID_SetWindow (win_pos_x, win_pos_y, win_len_x, win_len_y);
IN_UpdateClipCursor ();
}
static bool
VID_CheckAdequateMem (int width, int height)
{
// there will always be enough ;)
return true;
}
static void
VID_InitModes (HINSTANCE hInstance)
{
WNDCLASS wc = {
.style = CS_OWNDC,
.lpfnWndProc = (WNDPROC) Win_EventHandler,
.hInstance = hInstance,
.lpszClassName = WINDOW_CLASS,
};
HDC hdc;
win_arrow = LoadCursor (NULL, IDC_ARROW);
//FIXME hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
/* Register the frame class */
if (!RegisterClass (&wc))
Sys_Error ("Couldn't register window class");
// automatically stretch the default mode up if > 640x480 desktop
// resolution
hdc = GetDC (NULL);
if ((GetDeviceCaps (hdc, HORZRES) > 800)
&& !COM_CheckParm ("-noautostretch")) {
vid_default = MODE_WINDOWED + 2;
} else if ((GetDeviceCaps (hdc, HORZRES) > 640)
&& !COM_CheckParm ("-noautostretch")) {
vid_default = MODE_WINDOWED + 1;
} else {
vid_default = MODE_WINDOWED;
}
// always start at the lowest mode then switch to the higher one if
// selected
vid_default = MODE_WINDOWED;
windowed_default = vid_default;
ReleaseDC (NULL, hdc);
nummodes = 3; // reserve space for windowed mode
}
static void
VID_GetDisplayModes (void)
{
DEVMODE devmode;
int i, modenum, existingmode, originalnummodes, lowestres;
BOOL stat;
// enumerate > 8 bpp modes
originalnummodes = nummodes;
modenum = 0;
lowestres = 99999;
do {
stat = EnumDisplaySettings (NULL, modenum, &devmode);
if ((devmode.dmPelsWidth <= MAXWIDTH)
&& (devmode.dmPelsHeight <= MAXHEIGHT)
&& (devmode.dmPelsWidth >= 320)
&& (devmode.dmPelsHeight >= 240)
&& (nummodes < MAX_MODE_LIST)) {
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
DISP_CHANGE_SUCCESSFUL) {
modelist[nummodes].type = MS_FULLDIB;
modelist[nummodes].width = devmode.dmPelsWidth;
modelist[nummodes].height = devmode.dmPelsHeight;
modelist[nummodes].modenum = 0;
modelist[nummodes].fullscreen = 1;
sprintf (modelist[nummodes].modedesc, "%dx%d",
(int) devmode.dmPelsWidth,
(int) devmode.dmPelsHeight);
// see is the mode already there
// (same dimensions but different refresh rate)
for (i = originalnummodes, existingmode = 0;
i < nummodes; i++) {
if ((modelist[nummodes].width == modelist[i].width)
&& (modelist[nummodes].height == modelist[i].height)) {
existingmode = 1;
break;
}
}
// if it's not add it to the list
if (!existingmode) {
if (modelist[nummodes].width < lowestres)
lowestres = modelist[nummodes].width;
nummodes++;
}
}
}
modenum++;
} while (stat);
if (nummodes != originalnummodes)
vid_default = MODE_FULLSCREEN_DEFAULT;
else
Sys_Printf ("No fullscreen DIB modes found\n");
}
void
Win_OpenDisplay (void)
{
global_hInstance = GetModuleHandle (0);
VID_InitModes (global_hInstance);
VID_GetDisplayModes ();
vid_testingmode = 0;
// if (COM_CheckParm("-startwindowed"))
{
startwindowed = 1;
vid_default = windowed_default;
}
}
void
Win_CloseDisplay (void)
{
if (viddef.initialized) {
if (modestate == MS_FULLDIB) {
ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
}
PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM) win_mainwindow,
(LPARAM) 0);
PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM) 0, (LPARAM) 0);
vid_testingmode = 0;
viddef.initialized = false;
}
}
void
Win_SetVidMode (int width, int height)
{
//FIXME SCR_StretchInit();
force_mode_set = true;
//VID_SetMode (vid_default, palette);
force_mode_set = false;
vid_realmode = vid_modenum;
}
static void
VID_CheckModedescFixup (int mode)
{
}
static bool
VID_SetWindowedMode (int modenum)
{
#if 0
if (!windowed_mode_set) {
if (COM_CheckParm ("-resetwinpos")) {
vid_window_x = 0.0;
vid_window_y = 0.0;
}
windowed_mode_set = true;
}
VID_CheckModedescFixup (modenum);
VID_DestroyWindow ();
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
WindowStyle = WS_OVERLAPPEDWINDOW | WS_CAPTION | WS_SYSMENU | WS_SIZEBOX |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
WS_CLIPCHILDREN | WS_THICKFRAME;
// WindowStyle = WS_OVERLAPPEDWINDOW|WS_VISIBLE;
ExWindowStyle = 0;
// the first time we're called to set the mode, create the window we'll use
// for the rest of the session
if (!vid_mode_set) {
} else {
SetWindowLong (win_mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
SetWindowLong (win_mainwindow, GWL_EXSTYLE, ExWindowStyle);
}
if (!SetWindowPos (win_mainwindow,
NULL,
0, 0,
WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top,
SWP_NOCOPYBITS | SWP_NOZORDER | SWP_HIDEWINDOW)) {
Sys_Error ("Couldn't resize DIB window");
}
// position and show the DIB window
VID_CheckWindowXY ();
SetWindowPos (win_mainwindow, NULL, vid_window_x,
vid_window_y, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
if (force_minimized)
ShowWindow (win_mainwindow, SW_MINIMIZE);
else
ShowWindow (win_mainwindow, SW_SHOWDEFAULT);
UpdateWindow (win_mainwindow);
modestate = MS_WINDOWED;
vid_fulldib_on_focus_mode = 0;
viddef.numpages = 1;
// viddef.height = viddef.conheight = DIBHeight;
// viddef.width = viddef.conwidth = DIBWidth;
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
//FIXME? if (!yeahimconsoled){
//FIXME? viddef.vconheight = DIBHeight;
//FIXME? viddef.vconwidth = DIBWidth;
//FIXME? }
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
#endif
return true;
}
static bool
VID_SetFullDIBMode (int modenum)
{
#if 0
VID_DestroyWindow ();
win_gdevmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
win_gdevmode.dmPelsWidth = modelist[modenum].width;
win_gdevmode.dmPelsHeight = modelist[modenum].height;
win_gdevmode.dmSize = sizeof (win_gdevmode);
if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) !=
DISP_CHANGE_SUCCESSFUL)
Sys_Error ("Couldn't set fullscreen DIB mode");
modestate = MS_FULLDIB;
vid_fulldib_on_focus_mode = modenum;
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
ExWindowStyle = 0;
AdjustWindowRectEx (&WindowRect, WindowStyle, FALSE, 0);
SetWindowLong (win_mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
SetWindowLong (win_mainwindow, GWL_EXSTYLE, ExWindowStyle);
if (!SetWindowPos (win_mainwindow,
NULL,
0, 0,
WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top,
SWP_NOCOPYBITS | SWP_NOZORDER)) {
Sys_Error ("Couldn't resize DIB window");
}
// position and show the DIB window
SetWindowPos (win_mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
ShowWindow (win_mainwindow, SW_SHOWDEFAULT);
UpdateWindow (win_mainwindow);
viddef.numpages = 1;
#ifdef SCALED2D
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
// viddef.vconwidth = 320;
// viddef.vconheight = 200;
//FIXME? if (!yeahimconsoled){
//FIXME? viddef.vconheight = DIBHeight;
//FIXME? viddef.vconwidth = DIBWidth;
//FIXME? }
#else
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
#endif
#endif
return true;
}
static void
VID_RestoreOldMode (int original_mode)
{
static bool inerror = false;
if (inerror)
return;
inerror = true;
// make sure mode set happens (video mode changes)
vid_modenum = original_mode - 1;
if (!VID_SetMode (original_mode, vid_curpal)) {
vid_modenum = MODE_WINDOWED - 1;
if (!VID_SetMode (windowed_default, vid_curpal))
Sys_Error ("Can't set any video mode");
}
inerror = false;
}
static void __attribute__ ((used))
VID_SetDefaultMode (void)
{
if (viddef.initialized)
VID_SetMode (0, vid_curpal);
IN_DeactivateMouse ();
}
static vmode_t *
VID_GetModePtr (int modenum)
{
if ((modenum >= 0) && (modenum < nummodes))
return &modelist[modenum];
else
return &badmode;
}
static char *
VID_GetModeDescription (int mode)
{
char *pinfo;
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
pinfo = pv->modedesc;
return pinfo;
}
static int
VID_SetMode (int modenum, const byte *palette)
{
int original_mode; // FIXME, temp;
bool stat;
MSG msg;
HDC hdc;
while ((modenum >= nummodes) || (modenum < 0)) {
if (vid_modenum == NO_MODE) {
if (modenum == vid_default) {
modenum = windowed_default;
} else {
modenum = vid_default;
}
vid_mode = modenum;
} else {
vid_mode = vid_modenum;
return 0;
}
}
if (!force_mode_set && (modenum == vid_modenum))
return true;
//FIXME CDAudio_Pause ();
//FIXME S_ClearBuffer ();
if (vid_modenum == NO_MODE)
original_mode = windowed_default;
else
original_mode = vid_modenum;
// Set either the fullscreen or windowed mode
if (modelist[modenum].type == MS_WINDOWED) {
if (_windowed_mouse) {
stat = VID_SetWindowedMode (modenum);
IN_ActivateMouse ();
} else {
IN_DeactivateMouse ();
stat = VID_SetWindowedMode (modenum);
}
} else {
stat = VID_SetFullDIBMode (modenum);
IN_ActivateMouse ();
}
Win_UpdateWindowStatus ();
//FIXME CDAudio_Resume ();
if (!stat) {
VID_RestoreOldMode (original_mode);
return false;
}
// now we try to make sure we get the focus on the mode switch, because
// sometimes in some systems we don't. We grab the foreground, then
// finish setting up, pump all our messages, and sleep for a little while
// to let messages finish bouncing around the system, then we put
// ourselves at the top of the z order, then grab the foreground again,
// Who knows if it helps, but it probably doesn't hurt
if (!force_minimized)
SetForegroundWindow (win_mainwindow);
hdc = GetDC (NULL);
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
win_palettized = true;
} else {
win_palettized = false;
}
ReleaseDC (NULL, hdc);
vid_modenum = modenum;
vid_mode = vid_modenum;
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
if (!force_minimized) {
SetWindowPos (win_mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (win_mainwindow);
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
IN_ClearStates ();
Sys_Printf ("%s\n", VID_GetModeDescription (vid_modenum));
viddef.recalc_refdef = 1;
//FIXME SCR_StretchInit();
//FIXME SCR_StretchRefresh();
//FIXME SCR_CvarCheck();
return true;
}
static long
notify_create (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
return 1;
}
static long
notify_destroy (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (win_mainwindow) {
DestroyWindow (win_mainwindow);
win_mainwindow = 0;
}
PostQuitMessage (0);
return 1;
}
static long
notify_move (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
win_pos_x = (short) LOWORD (lParam);
win_pos_y = (short) HIWORD (lParam);
Sys_MaskPrintf (SYS_vid, "notify_move: %d %d\n", win_pos_x, win_pos_y);
Win_UpdateWindowStatus ();
return 1;
}
static long
notify_size (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
win_len_x = (short) LOWORD (lParam);
win_len_y = (short) HIWORD (lParam);
Sys_MaskPrintf (SYS_vid, "notify_size: %d %d\n", win_pos_x, win_pos_y);
Win_UpdateWindowStatus ();
return 1;
}
void
Win_CreateWindow (int width, int height)
{
IN_Win_Preinit ();
Win_AddEvent (WM_CREATE, notify_create);
Win_AddEvent (WM_DESTROY, notify_destroy);
Win_AddEvent (WM_MOVE, notify_move);
Win_AddEvent (WM_SIZE, notify_size);
RECT rect = {
.top = win_pos_x = 0,
.left = win_pos_y = 0,
.right = win_len_x = width,
.bottom = win_len_y = height,
};
WindowStyle = WS_OVERLAPPEDWINDOW | WS_CAPTION | WS_SYSMENU | WS_SIZEBOX |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
// sound initialization has to go here, preceded by a windowed mode set,
// so there's a window for DirectSound to work with but we're not yet
// fullscreen so the "hardware already in use" dialog is visible if it
// gets displayed
// keep the window minimized until we're ready for the first real mode set
win_mainwindow = CreateWindowExA (ExWindowStyle,
WINDOW_CLASS,
PACKAGE_STRING,
WindowStyle,
0, 0,
rect.right - rect.left,
rect.bottom - rect.top,
NULL, NULL, global_hInstance, NULL);
if (!win_mainwindow)
Sys_Error ("Couldn't create DIB window");
// done
vid_mode_set = true;
//FIXME if (firsttime) S_Init ();
Win_UpdateWindowStatus ();
HDC hdc = GetDC (NULL);
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
win_palettized = true;
} else {
win_palettized = false;
}
ReleaseDC (NULL, hdc);
//vid_modenum = modenum;
//Cvar_SetValue (vid_mode, (float) vid_modenum);
MSG msg;
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
if (!force_minimized) {
SetWindowPos (win_mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (win_mainwindow);
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
Sys_Printf ("%s\n", VID_GetModeDescription (vid_modenum));
viddef.recalc_refdef = 1;
}
/*
===================================================================
MAIN WINDOW
===================================================================
*/
typedef struct {
int modenum;
char *desc;
int iscur;
int width;
} modedesc_t;
#define MAX_COLUMN_SIZE 5
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 6)
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
//static modedesc_t modedescs[MAX_MODEDESCS];
static int
VID_NumModes (void)
{
return nummodes;
}
static char * __attribute__((used))
VID_GetModeDescriptionMemCheck (int mode)
{
char *pinfo;
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
pinfo = pv->modedesc;
if (VID_CheckAdequateMem (pv->width, pv->height)) {
return pinfo;
} else {
return NULL;
}
}
// Tacks on "windowed" or "fullscreen"
static const char * __attribute__((used))
VID_GetModeDescription2 (int mode)
{
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
if (modelist[mode].type == MS_FULLSCREEN) {
return va (0, "%s fullscreen", pv->modedesc);
} else if (modelist[mode].type == MS_FULLDIB) {
return va (0, "%s fullscreen", pv->modedesc);
} else {
return va (0, "%s windowed", pv->modedesc);
}
}
// KJB: Added this to return the mode driver name in description for console
static char *
VID_GetExtModeDescription (int mode)
{
static char pinfo[40];
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
if (modelist[mode].type == MS_FULLDIB) {
sprintf (pinfo, "%s fullscreen", pv->modedesc);
} else {
sprintf (pinfo, "%s windowed", pv->modedesc);
}
return pinfo;
}
static void
VID_DescribeCurrentMode_f (void)
{
Sys_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
}
static void
VID_NumModes_f (void)
{
if (nummodes == 1)
Sys_Printf ("%d video mode is available\n", nummodes);
else
Sys_Printf ("%d video modes are available\n", nummodes);
}
static void
VID_DescribeMode_f (void)
{
int modenum;
modenum = atoi (Cmd_Argv (1));
Sys_Printf ("%s\n", VID_GetExtModeDescription (modenum));
}
static void
VID_DescribeModes_f (void)
{
int i, lnummodes;
char *pinfo;
bool na;
vmode_t *pv;
na = false;
lnummodes = VID_NumModes ();
for (i = 0; i < lnummodes; i++) {
pv = VID_GetModePtr (i);
pinfo = VID_GetExtModeDescription (i);
if (VID_CheckAdequateMem (pv->width, pv->height)) {
Sys_Printf ("%2d: %s\n", i, pinfo);
} else {
Sys_Printf ("**: %s\n", pinfo);
na = true;
}
}
if (na) {
Sys_Printf ("\n[**: not enough system RAM for mode]\n");
}
}
static void
VID_TestMode_f (void)
{
int modenum;
double testduration;
if (!vid_testingmode) {
modenum = atoi (Cmd_Argv (1));
if (VID_SetMode (modenum, vid_curpal)) {
vid_testingmode = 1;
testduration = atof (Cmd_Argv (2));
if (testduration == 0)
testduration = 5.0;
vid_testendtime = Sys_DoubleTime () + testduration;
}
}
}
static void
VID_Windowed_f (void)
{
VID_SetMode (vid_windowed_mode, vid_curpal);
}
static void
VID_Fullscreen_f (void)
{
VID_SetMode (vid_fullscreen_mode, vid_curpal);
}
static void
VID_Minimize_f (void)
{
// we only support minimizing windows; if you're fullscreen,
// switch to windowed first
if (modestate == MS_WINDOWED)
ShowWindow (win_mainwindow, SW_MINIMIZE);
}
static void
VID_ForceMode_f (void)
{
int modenum;
if (!vid_testingmode) {
modenum = atoi (Cmd_Argv (1));
force_mode_set = 1;
VID_SetMode (modenum, vid_curpal);
force_mode_set = 0;
}
}
void
Win_SetCaption (const char *text)
{
if (win_mainwindow) {
SetWindowTextA (win_mainwindow, text);
}
}
//static WORD systemgammaramps[3][256];
static WORD currentgammaramps[3][256];
bool
Win_SetGamma (double gamma)
{
int i;
HDC hdc = GetDC (NULL);
for (i = 0; i < 256; i++) {
currentgammaramps[2][i] = currentgammaramps[1][i] =
currentgammaramps[0][i] = viddef.gammatable[i] * 256;
}
i = SetDeviceGammaRamp (hdc, &currentgammaramps[0][0]);
ReleaseDC (NULL, hdc);
return i;
}
void
Win_Init_Cvars (void)
{
Cvar_Register (&vid_ddraw_cvar, 0, 0);
Cvar_Register (&vid_mode_cvar, 0, 0);
Cvar_Register (&vid_wait_cvar, 0, 0);
Cvar_Register (&vid_nopageflip_cvar, 0, 0);
Cvar_Register (&_vid_wait_override_cvar, 0, 0);
Cvar_Register (&_vid_default_mode_cvar, 0, 0);
Cvar_Register (&_vid_default_mode_win_cvar, 0, 0);
Cvar_Register (&vid_config_x_cvar, 0, 0);
Cvar_Register (&vid_config_y_cvar, 0, 0);
Cvar_Register (&vid_stretch_by_2_cvar, 0, 0);
Cvar_Register (&_windowed_mouse_cvar, 0, 0);
Cvar_Register (&vid_fullscreen_mode_cvar, 0, 0);
Cvar_Register (&vid_windowed_mode_cvar, 0, 0);
Cvar_Register (&block_switch_cvar, 0, 0);
Cvar_Register (&vid_window_x_cvar, 0, 0);
Cvar_Register (&vid_window_y_cvar, 0, 0);
Cmd_AddCommand ("vid_testmode", VID_TestMode_f, "");
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "");
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "");
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "");
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "");
Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f, "");
Cmd_AddCommand ("vid_windowed", VID_Windowed_f, "");
Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f, "");
Cmd_AddCommand ("vid_minimize", VID_Minimize_f, "");
}
extern int win_force_link;
static __attribute__((used)) int *context_win_force_link = &win_force_link;