mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 14:42:07 +00:00
1423 lines
33 KiB
C
1423 lines
33 KiB
C
/*
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pr->pr_cmds.c
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@description@
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/clip_hull.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/sys.h"
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#include "QF/cmd.h"
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#include "QF/va.h"
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#include "QF/msg.h"
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#include "compat.h"
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#include "host.h"
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#include "server.h"
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#include "sv_progs.h"
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#include "world.h"
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/*
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BUILT-IN FUNCTIONS
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*/
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/*
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PF_error
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This is a TERMINAL error, which will kill off the entire server.
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Dumps self.
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error(value)
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*/
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void
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PF_error (progs_t *pr)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0);
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Con_Printf ("======SERVER ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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Host_Error ("Program error");
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}
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/*
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PF_objerror
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Dumps out self, then an error message. The program is aborted and self is
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removed, but the level can continue.
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objerror(value)
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*/
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void
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PF_objerror (progs_t *pr)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0);
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Con_Printf ("======OBJECT ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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ED_Free (pr, ed);
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Host_Error ("Program error");
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}
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/*
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PF_makevectors
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Writes new values for v_forward, v_up, and v_right based on angles
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makevectors(vector)
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*/
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void
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PF_makevectors (progs_t *pr)
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{
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AngleVectors (P_VECTOR (pr, 0), *sv_globals.v_forward,
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*sv_globals.v_right, *sv_globals.v_up);
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}
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/*
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PF_setorigin
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This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
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setorigin (entity, origin)
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*/
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void
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PF_setorigin (progs_t *pr)
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{
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edict_t *e;
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float *org;
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e = P_EDICT (pr, 0);
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org = P_VECTOR (pr, 1);
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VectorCopy (org, SVvector (e, origin));
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SV_LinkEdict (e, false);
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}
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void
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SetMinMaxSize (progs_t *pr, edict_t *e, const vec3_t min, const vec3_t max,
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qboolean rotate)
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{
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float *angles;
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vec3_t rmin, rmax;
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float bounds[2][3];
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float xvector[2], yvector[2];
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float a;
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vec3_t base, transformed;
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int i, j, k, l;
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for (i = 0; i < 3; i++)
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if (min[i] > max[i])
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PR_RunError (pr, "backwards mins/maxs");
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rotate = false; // FIXME: implement rotation properly again
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if (!rotate) {
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VectorCopy (min, rmin);
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VectorCopy (max, rmax);
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} else {
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// find min / max for rotations
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angles = SVvector (e, angles);
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a = angles[1] / 180 * M_PI;
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xvector[0] = cos (a);
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xvector[1] = sin (a);
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yvector[0] = -sin (a);
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yvector[1] = cos (a);
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VectorCopy (min, bounds[0]);
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VectorCopy (max, bounds[1]);
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rmin[0] = rmin[1] = rmin[2] = 9999;
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rmax[0] = rmax[1] = rmax[2] = -9999;
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for (i = 0; i <= 1; i++) {
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base[0] = bounds[i][0];
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for (j = 0; j <= 1; j++) {
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base[1] = bounds[j][1];
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for (k = 0; k <= 1; k++) {
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base[2] = bounds[k][2];
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// transform the point
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transformed[0] =
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xvector[0] * base[0] + yvector[0] * base[1];
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transformed[1] =
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xvector[1] * base[0] + yvector[1] * base[1];
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transformed[2] = base[2];
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for (l = 0; l < 3; l++) {
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if (transformed[l] < rmin[l])
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rmin[l] = transformed[l];
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if (transformed[l] > rmax[l])
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rmax[l] = transformed[l];
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}
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}
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}
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}
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}
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// set derived values
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VectorCopy (rmin, SVvector (e, mins));
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VectorCopy (rmax, SVvector (e, maxs));
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VectorSubtract (max, min, SVvector (e, size));
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SV_LinkEdict (e, false);
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}
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/*
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PF_setsize
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the size box is rotated by the current angle
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setsize (entity, minvector, maxvector)
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*/
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void
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PF_setsize (progs_t *pr)
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{
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edict_t *e;
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float *min, *max;
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e = P_EDICT (pr, 0);
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min = P_VECTOR (pr, 1);
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max = P_VECTOR (pr, 2);
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SetMinMaxSize (pr, e, min, max, false);
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}
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/*
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PF_setmodel
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setmodel(entity, model)
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*/
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void
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PF_setmodel (progs_t *pr)
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{
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edict_t *e;
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const char *m, **check;
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model_t *mod;
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int i;
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e = P_EDICT (pr, 0);
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m = P_STRING (pr, 1);
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// check to see if model was properly precached
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for (i = 0, check = sv.model_precache; *check; i++, check++)
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if (!strcmp (*check, m))
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break;
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if (!*check)
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PR_RunError (pr, "no precache: %s\n", m);
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SVstring (e, model) = PR_SetString (pr, m);
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SVfloat (e, modelindex) = i; // SV_ModelIndex (m);
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mod = sv.models[(int) SVfloat (e, modelindex)]; // Mod_ForName (m, true);
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if (mod)
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SetMinMaxSize (pr, e, mod->mins, mod->maxs, true);
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else
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SetMinMaxSize (pr, e, vec3_origin, vec3_origin, true);
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}
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/*
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PF_bprint
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broadcast print to everyone on server
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bprint(value)
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*/
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void
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PF_bprint (progs_t *pr)
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{
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const char *s;
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s = PF_VarString (pr, 0);
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SV_BroadcastPrintf ("%s", s);
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}
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/*
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PF_sprint
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single print to a specific client
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sprint(clientent, value)
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*/
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void
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PF_sprint (progs_t *pr)
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{
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const char *s;
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client_t *client;
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int entnum;
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entnum = P_EDICTNUM (pr, 0);
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s = PF_VarString (pr, 1);
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if (entnum < 1 || entnum > svs.maxclients) {
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Con_Printf ("tried to sprint to a non-client\n");
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return;
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}
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client = &svs.clients[entnum - 1];
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MSG_WriteByte (&client->message, svc_print);
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MSG_WriteString (&client->message, s);
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}
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/*
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PF_centerprint
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single print to a specific client
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centerprint(clientent, value)
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*/
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void
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PF_centerprint (progs_t *pr)
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{
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const char *s;
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client_t *client;
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int entnum;
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entnum = P_EDICTNUM (pr, 0);
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s = PF_VarString (pr, 1);
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if (entnum < 1 || entnum > svs.maxclients) {
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Con_Printf ("tried to sprint to a non-client\n");
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return;
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}
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client = &svs.clients[entnum - 1];
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MSG_WriteByte (&client->message, svc_centerprint);
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MSG_WriteString (&client->message, s);
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}
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/*
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PF_particle
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particle(origin, color, count)
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*/
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void
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PF_particle (progs_t *pr)
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{
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float *org, *dir;
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float color;
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float count;
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org = P_VECTOR (pr, 0);
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dir = P_VECTOR (pr, 1);
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color = P_FLOAT (pr, 2);
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count = P_FLOAT (pr, 3);
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SV_StartParticle (org, dir, color, count);
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}
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/*
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PF_ambientsound
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*/
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void
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PF_ambientsound (progs_t *pr)
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{
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const char **check;
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const char *samp;
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float *pos;
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float vol, attenuation;
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int soundnum;
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pos = P_VECTOR (pr, 0);
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samp = P_STRING (pr, 1);
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vol = P_FLOAT (pr, 2);
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attenuation = P_FLOAT (pr, 3);
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// check to see if samp was properly precached
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for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++)
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if (!strcmp (*check, samp))
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break;
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if (!*check) {
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Con_Printf ("no precache: %s\n", samp);
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return;
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}
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// add an svc_spawnambient command to the level signon packet
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MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
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MSG_WriteCoordV (&sv.signon, pos);
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MSG_WriteByte (&sv.signon, soundnum);
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MSG_WriteByte (&sv.signon, vol * 255);
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MSG_WriteByte (&sv.signon, attenuation * 64);
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}
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/*
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PF_sound
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Each entity can have eight independant sound sources, like voice,
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weapon, feet, etc.
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Channel 0 is an auto-allocate channel, the others override anything
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already running on that entity/channel pair.
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An attenuation of 0 will play full volume everywhere in the level.
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Larger attenuations will drop off.
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*/
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void
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PF_sound (progs_t *pr)
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{
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const char *sample;
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int channel;
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edict_t *entity;
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int volume;
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float attenuation;
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entity = P_EDICT (pr, 0);
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channel = P_FLOAT (pr, 1);
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sample = P_STRING (pr, 2);
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volume = P_FLOAT (pr, 3) * 255;
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attenuation = P_FLOAT (pr, 4);
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if (volume < 0 || volume > 255)
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Sys_Error ("SV_StartSound: volume = %i", volume);
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if (attenuation < 0 || attenuation > 4)
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Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
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if (channel < 0 || channel > 7)
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Sys_Error ("SV_StartSound: channel = %i", channel);
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SV_StartSound (entity, channel, sample, volume, attenuation);
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}
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/*
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PF_traceline
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Used for use tracing and shot targeting
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Traces are blocked by bbox and exact bsp entityes, and also slide box entities
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if the tryents flag is set.
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traceline (vector1, vector2, tryents)
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*/
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void
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PF_traceline (progs_t *pr)
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{
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float *v1, *v2;
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trace_t trace;
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int nomonsters;
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edict_t *ent;
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v1 = P_VECTOR (pr, 0);
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v2 = P_VECTOR (pr, 1);
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nomonsters = P_FLOAT (pr, 2);
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ent = P_EDICT (pr, 3);
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trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
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*sv_globals.trace_allsolid = trace.allsolid;
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*sv_globals.trace_startsolid = trace.startsolid;
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*sv_globals.trace_fraction = trace.fraction;
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*sv_globals.trace_inwater = trace.inwater;
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*sv_globals.trace_inopen = trace.inopen;
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VectorCopy (trace.endpos, *sv_globals.trace_endpos);
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VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
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*sv_globals.trace_plane_dist = trace.plane.dist;
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if (trace.ent)
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
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else
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
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}
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/*
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PF_checkpos
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Returns true if the given entity can move to the given position from it's
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current position by walking or rolling.
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FIXME: make work...
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scalar checkpos (entity, vector)
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*/
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void
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PF_checkpos (progs_t *pr)
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{
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}
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//============================================================================
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byte checkpvs[MAX_MAP_LEAFS / 8];
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int
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PF_newcheckclient (progs_t *pr, int check)
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{
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int i;
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byte *pvs;
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edict_t *ent;
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mleaf_t *leaf;
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vec3_t org;
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// cycle to the next one
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if (check < 1)
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check = 1;
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if (check > svs.maxclients)
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check = svs.maxclients;
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if (check == svs.maxclients)
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i = 1;
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else
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i = check + 1;
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for (;; i++) {
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if (i == svs.maxclients + 1)
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i = 1;
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ent = EDICT_NUM (pr, i);
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if (i == check)
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break; // didn't find anything else
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if (ent->free)
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continue;
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if (SVfloat (ent, health) <= 0)
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continue;
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if ((int) SVfloat (ent, flags) & FL_NOTARGET)
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continue;
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// anything that is a client, or has a client as an enemy
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break;
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}
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// get the PVS for the entity
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VectorAdd (SVvector (ent, origin), SVvector (ent, view_ofs), org);
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leaf = Mod_PointInLeaf (org, sv.worldmodel);
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pvs = Mod_LeafPVS (leaf, sv.worldmodel);
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memcpy (checkpvs, pvs, (sv.worldmodel->numleafs + 7) >> 3);
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return i;
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}
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/*
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PF_checkclient
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Returns a client (or object that has a client enemy) that would be a
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valid target.
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If there are more than one valid options, they are cycled each frame
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If (self.origin + self.viewofs) is not in the PVS of the current target,
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it is not returned at all.
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name checkclient ()
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*/
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#define MAX_CHECK 16
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int c_invis, c_notvis;
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void
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PF_checkclient (progs_t *pr)
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{
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edict_t *ent, *self;
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mleaf_t *leaf;
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int l;
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vec3_t view;
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// find a new check if on a new frame
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if (sv.time - sv.lastchecktime >= 0.1) {
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sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck);
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sv.lastchecktime = sv.time;
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}
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// return check if it might be visible
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ent = EDICT_NUM (pr, sv.lastcheck);
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if (ent->free || SVfloat (ent, health) <= 0) {
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RETURN_EDICT (pr, sv.edicts);
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return;
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}
|
|
// if current entity can't possibly see the check entity, return 0
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
VectorAdd (SVvector (self, origin), SVvector (self, view_ofs), view);
|
|
leaf = Mod_PointInLeaf (view, sv.worldmodel);
|
|
l = (leaf - sv.worldmodel->leafs) - 1;
|
|
if ((l < 0) || !(checkpvs[l >> 3] & (1 << (l & 7)))) {
|
|
c_notvis++;
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// might be able to see it
|
|
c_invis++;
|
|
RETURN_EDICT (pr, ent);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
PF_stuffcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
stuffcmd (clientent, value)
|
|
*/
|
|
void
|
|
PF_stuffcmd (progs_t *pr)
|
|
{
|
|
int entnum;
|
|
const char *str;
|
|
client_t *old;
|
|
|
|
entnum = P_EDICTNUM (pr, 0);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "Parm 0 not a client");
|
|
str = P_STRING (pr, 1);
|
|
|
|
old = host_client;
|
|
host_client = &svs.clients[entnum - 1];
|
|
Host_ClientCommands ("%s", str);
|
|
host_client = old;
|
|
}
|
|
|
|
/*
|
|
PF_localcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
localcmd (string)
|
|
*/
|
|
void
|
|
PF_localcmd (progs_t *pr)
|
|
{
|
|
const char *str;
|
|
|
|
str = P_STRING (pr, 0);
|
|
Cbuf_AddText (str);
|
|
}
|
|
|
|
/*
|
|
PF_findradius
|
|
|
|
Returns a chain of entities that have origins within a spherical area
|
|
|
|
findradius (origin, radius)
|
|
*/
|
|
void
|
|
PF_findradius (progs_t *pr)
|
|
{
|
|
edict_t *ent, *chain;
|
|
float rad;
|
|
float *org;
|
|
vec3_t eorg;
|
|
int i, j;
|
|
|
|
chain = (edict_t *) sv.edicts;
|
|
|
|
org = P_VECTOR (pr, 0);
|
|
rad = P_FLOAT (pr, 1);
|
|
|
|
ent = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) {
|
|
if (ent->free)
|
|
continue;
|
|
if (SVfloat (ent, solid) == SOLID_NOT)
|
|
continue;
|
|
for (j = 0; j < 3; j++)
|
|
eorg[j] =
|
|
org[j] - (SVvector (ent, origin)[j] +
|
|
(SVvector (ent, mins)[j] + SVvector (ent, maxs)[j]) * 0.5);
|
|
if (Length (eorg) > rad)
|
|
continue;
|
|
|
|
SVentity (ent, chain) = EDICT_TO_PROG (pr, chain);
|
|
chain = ent;
|
|
}
|
|
|
|
RETURN_EDICT (pr, chain);
|
|
}
|
|
|
|
|
|
void
|
|
PF_Spawn (progs_t *pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = ED_Alloc (pr);
|
|
RETURN_EDICT (pr, ed);
|
|
}
|
|
|
|
void
|
|
PF_Remove (progs_t *pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = P_EDICT (pr, 0);
|
|
ED_Free (pr, ed);
|
|
}
|
|
|
|
|
|
void
|
|
PR_CheckEmptyString (progs_t *pr, const char *s)
|
|
{
|
|
if (s[0] <= ' ')
|
|
PR_RunError (pr, "Bad string");
|
|
}
|
|
|
|
void
|
|
PF_precache_file (progs_t *pr)
|
|
{ // precache_file is only used to copy
|
|
//
|
|
//
|
|
// files with qcc, it does nothing
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
}
|
|
|
|
void
|
|
PF_precache_sound (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = P_STRING (pr, 0);
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_SOUNDS; i++) {
|
|
if (!sv.sound_precache[i]) {
|
|
sv.sound_precache[i] = s;
|
|
return;
|
|
}
|
|
if (!strcmp (sv.sound_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_sound: overflow");
|
|
}
|
|
|
|
void
|
|
PF_precache_model (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = P_STRING (pr, 0);
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_MODELS; i++) {
|
|
if (!sv.model_precache[i]) {
|
|
sv.model_precache[i] = s;
|
|
sv.models[i] = Mod_ForName (s, true);
|
|
return;
|
|
}
|
|
if (!strcmp (sv.model_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_model: overflow");
|
|
}
|
|
|
|
|
|
/*
|
|
PF_walkmove
|
|
|
|
float(float yaw, float dist) walkmove
|
|
*/
|
|
void
|
|
PF_walkmove (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
float yaw, dist;
|
|
vec3_t move;
|
|
dfunction_t *oldf;
|
|
int oldself;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
yaw = P_FLOAT (pr, 0);
|
|
dist = P_FLOAT (pr, 1);
|
|
|
|
if (!((int) SVfloat (ent, flags) & (FL_ONGROUND | FL_FLY | FL_SWIM))) {
|
|
R_FLOAT (pr) = 0;
|
|
return;
|
|
}
|
|
|
|
yaw = yaw * M_PI * 2 / 360;
|
|
|
|
move[0] = cos (yaw) * dist;
|
|
move[1] = sin (yaw) * dist;
|
|
move[2] = 0;
|
|
|
|
// save program state, because SV_movestep may call other progs
|
|
oldf = pr->pr_xfunction;
|
|
oldself = *sv_globals.self;
|
|
|
|
R_FLOAT (pr) = SV_movestep (ent, move, true);
|
|
|
|
|
|
// restore program state
|
|
pr->pr_xfunction = oldf;
|
|
*sv_globals.self = oldself;
|
|
}
|
|
|
|
/*
|
|
PF_droptofloor
|
|
|
|
void() droptofloor
|
|
*/
|
|
void
|
|
PF_droptofloor (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
vec3_t end;
|
|
trace_t trace;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
VectorCopy (SVvector (ent, origin), end);
|
|
end[2] -= 256;
|
|
|
|
trace = SV_Move (SVvector (ent, origin),
|
|
SVvector (ent, mins),
|
|
SVvector (ent, maxs), end, false, ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid) {
|
|
R_FLOAT (pr) = 0;
|
|
} else {
|
|
VectorCopy (trace.endpos, SVvector (ent, origin));
|
|
SV_LinkEdict (ent, false);
|
|
SVfloat (ent, flags) = (int) SVfloat (ent, flags) | FL_ONGROUND;
|
|
SVentity (ent, groundentity) = EDICT_TO_PROG (pr, trace.ent);
|
|
R_FLOAT (pr) = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_lightstyle
|
|
|
|
void(float style, string value) lightstyle
|
|
*/
|
|
void
|
|
PF_lightstyle (progs_t *pr)
|
|
{
|
|
int style;
|
|
char *val;
|
|
client_t *client;
|
|
int j;
|
|
|
|
style = P_FLOAT (pr, 0);
|
|
val = P_STRING (pr, 1);
|
|
|
|
// change the string in sv
|
|
sv.lightstyles[style] = val;
|
|
|
|
// send message to all clients on this server
|
|
if (sv.state != ss_active)
|
|
return;
|
|
|
|
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
if (client->active || client->spawned) {
|
|
MSG_WriteByte (&client->message, svc_lightstyle);
|
|
MSG_WriteByte (&client->message, style);
|
|
MSG_WriteString (&client->message, val);
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_checkbottom
|
|
*/
|
|
void
|
|
PF_checkbottom (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
|
|
R_FLOAT (pr) = SV_CheckBottom (ent);
|
|
}
|
|
|
|
/*
|
|
PF_pointcontents
|
|
*/
|
|
void
|
|
PF_pointcontents (progs_t *pr)
|
|
{
|
|
float *v;
|
|
|
|
v = P_VECTOR (pr, 0);
|
|
|
|
R_FLOAT (pr) = SV_PointContents (v);
|
|
}
|
|
|
|
/*
|
|
PF_aim
|
|
|
|
Pick a vector for the player to shoot along
|
|
vector aim(entity, missilespeed)
|
|
*/
|
|
cvar_t *sv_aim;
|
|
void
|
|
PF_aim (progs_t *pr)
|
|
{
|
|
edict_t *ent, *check, *bestent;
|
|
vec3_t start, dir, end, bestdir;
|
|
int i, j;
|
|
trace_t tr;
|
|
float dist, bestdist;
|
|
float speed;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
speed = P_FLOAT (pr, 1);
|
|
|
|
VectorCopy (SVvector (ent, origin), start);
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy (*sv_globals.v_forward, dir);
|
|
VectorMA (start, 2048, dir, end);
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent && SVfloat (tr.ent, takedamage) == DAMAGE_AIM
|
|
&& (!teamplay->int_val || SVfloat (ent, team) <= 0
|
|
|| SVfloat (ent, team) != SVfloat (tr.ent, team))) {
|
|
VectorCopy (*sv_globals.v_forward, R_VECTOR (pr));
|
|
return;
|
|
}
|
|
// try all possible entities
|
|
VectorCopy (dir, bestdir);
|
|
bestdist = sv_aim->value;
|
|
bestent = NULL;
|
|
|
|
check = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, check = NEXT_EDICT (pr, check)) {
|
|
if (SVfloat (check, takedamage) != DAMAGE_AIM)
|
|
continue;
|
|
if (check == ent)
|
|
continue;
|
|
if (teamplay->int_val && SVfloat (ent, team) > 0
|
|
&& SVfloat (ent, team) == SVfloat (check, team)) continue; // don't aim at
|
|
// teammate
|
|
for (j = 0; j < 3; j++)
|
|
end[j] = SVvector (check, origin)[j]
|
|
+ 0.5 * (SVvector (check, mins)[j] + SVvector (check, maxs)[j]);
|
|
VectorSubtract (end, start, dir);
|
|
VectorNormalize (dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
if (dist < bestdist)
|
|
continue; // to far to turn
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent == check) { // can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if (bestent) {
|
|
VectorSubtract (SVvector (bestent, origin), SVvector (ent, origin), dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
VectorScale (*sv_globals.v_forward, dist, end);
|
|
end[2] = dir[2];
|
|
VectorNormalize (end);
|
|
VectorCopy (end, R_VECTOR (pr));
|
|
} else {
|
|
VectorCopy (bestdir, R_VECTOR (pr));
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_changeyaw
|
|
|
|
This was a major timewaster in progs, so it was converted to C
|
|
*/
|
|
void
|
|
PF_changeyaw (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
current = anglemod (SVvector (ent, angles)[1]);
|
|
ideal = SVfloat (ent, ideal_yaw);
|
|
speed = SVfloat (ent, yaw_speed);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVvector (ent, angles)[1] = anglemod (current + move);
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MESSAGE WRITING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define MSG_BROADCAST 0 // unreliable to all
|
|
#define MSG_ONE 1 // reliable to one (msg_entity)
|
|
#define MSG_ALL 2 // reliable to all
|
|
#define MSG_INIT 3 // write to the init string
|
|
|
|
sizebuf_t *
|
|
WriteDest (progs_t *pr)
|
|
{
|
|
int entnum;
|
|
int dest;
|
|
edict_t *ent;
|
|
|
|
dest = P_FLOAT (pr, 0);
|
|
switch (dest) {
|
|
case MSG_BROADCAST:
|
|
return &sv.datagram;
|
|
|
|
case MSG_ONE:
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity);
|
|
entnum = NUM_FOR_EDICT (pr, ent);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "WriteDest: not a client");
|
|
return &svs.clients[entnum - 1].message;
|
|
|
|
case MSG_ALL:
|
|
return &sv.reliable_datagram;
|
|
|
|
case MSG_INIT:
|
|
return &sv.signon;
|
|
|
|
default:
|
|
PR_RunError (pr, "WriteDest: bad destination");
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
PF_WriteByte (progs_t *pr)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteChar (progs_t *pr)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteShort (progs_t *pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteLong (progs_t *pr)
|
|
{
|
|
MSG_WriteLong (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteAngle (progs_t *pr)
|
|
{
|
|
MSG_WriteAngle (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteCoord (progs_t *pr)
|
|
{
|
|
MSG_WriteCoord (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
void
|
|
PF_WriteString (progs_t *pr)
|
|
{
|
|
MSG_WriteString (WriteDest (pr), P_STRING (pr, 1));
|
|
}
|
|
|
|
|
|
void
|
|
PF_WriteEntity (progs_t *pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), P_EDICTNUM (pr, 1));
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void
|
|
PF_makestatic (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
|
|
MSG_WriteByte (&sv.signon, svc_spawnstatic);
|
|
|
|
MSG_WriteByte (&sv.signon,
|
|
SV_ModelIndex (PR_GetString (pr, SVstring (ent, model))));
|
|
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, frame));
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, colormap));
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, skin));
|
|
|
|
MSG_WriteCoordAngleV (&sv.signon, SVvector (ent, origin),
|
|
SVvector (ent, angles));
|
|
/* for (i = 0; i < 3; i++) { // FIXME: DESPAIR
|
|
MSG_WriteCoord (&sv.signon, SVvector (ent, origin)[i]);
|
|
MSG_WriteAngle (&sv.signon, SVvector (ent, angles)[i]);
|
|
} */
|
|
|
|
// throw the entity away now
|
|
ED_Free (pr, ent);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
PF_setspawnparms
|
|
*/
|
|
void
|
|
PF_setspawnparms (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
client_t *client;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
i = NUM_FOR_EDICT (pr, ent);
|
|
if (i < 1 || i > svs.maxclients)
|
|
PR_RunError (pr, "Entity is not a client");
|
|
|
|
// copy spawn parms out of the client_t
|
|
client = svs.clients + (i - 1);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = client->spawn_parms[i];
|
|
}
|
|
|
|
/*
|
|
PF_changelevel
|
|
*/
|
|
void
|
|
PF_changelevel (progs_t *pr)
|
|
{
|
|
char *s;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s = P_STRING (pr, 0);
|
|
Cbuf_AddText (va ("changelevel %s\n", s));
|
|
}
|
|
|
|
|
|
#define MAX_PF_HULLS 64 // FIXME make dynamic?
|
|
clip_hull_t *pf_hull_list[MAX_PF_HULLS];
|
|
|
|
static void
|
|
PF_hullpointcontents (progs_t *pr)
|
|
{
|
|
edict_t *edict = P_EDICT (pr, 0);
|
|
float *mins = P_VECTOR (pr, 1);
|
|
float *maxs = P_VECTOR (pr, 2);
|
|
float *point = P_VECTOR (pr, 3);
|
|
hull_t *hull;
|
|
vec3_t offset;
|
|
|
|
hull = SV_HullForEntity (edict, mins, maxs, offset);
|
|
VectorSubtract (point, offset, offset);
|
|
R_INT (pr) = SV_HullPointContents (hull, 0, offset);
|
|
}
|
|
|
|
static void
|
|
PF_getboxbounds (progs_t *pr)
|
|
{
|
|
int h = P_INT (pr, 0) - 1;
|
|
clip_hull_t *ch;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
|
|
if (P_INT (pr, 1)) {
|
|
VectorCopy (ch->maxs, R_VECTOR (pr));
|
|
} else {
|
|
VectorCopy (ch->mins, R_VECTOR (pr));
|
|
}
|
|
}
|
|
|
|
static void
|
|
PF_getboxhull (progs_t *pr)
|
|
{
|
|
clip_hull_t *ch = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_PF_HULLS; i++) {
|
|
if (!pf_hull_list[i]) {
|
|
ch = MOD_Alloc_Hull (6, 6);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ch) {
|
|
pf_hull_list[i] = ch;
|
|
R_INT (pr) = i + 1;
|
|
for (i = 0; i < MAX_MAP_HULLS; i++)
|
|
SV_InitHull (ch->hulls[i], ch->hulls[i]->clipnodes,
|
|
ch->hulls[i]->planes);
|
|
} else {
|
|
R_INT (pr) = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
PF_freeboxhull (progs_t *pr)
|
|
{
|
|
int h = P_INT (pr, 0) - 1;
|
|
clip_hull_t *ch;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
pf_hull_list[h] = 0;
|
|
MOD_Free_Hull (ch);
|
|
}
|
|
|
|
static vec_t
|
|
calc_dist (vec3_t p, vec3_t n, vec3_t *offsets)
|
|
{
|
|
vec_t d = DotProduct (p, n);
|
|
vec3_t s, v;
|
|
int i;
|
|
|
|
VectorScale (n, d, s);
|
|
for (i = 0; i < 3; i++)
|
|
if (s[i] < 0)
|
|
v[i] = offsets[0][i];
|
|
else
|
|
v[i] = offsets[1][i];
|
|
VectorAdd (p, v, v);
|
|
return DotProduct (v, n);
|
|
}
|
|
|
|
static void
|
|
PF_rotate_bbox (progs_t *pr)
|
|
{
|
|
int h = P_INT (pr, 0) - 1;
|
|
float *dir[3] = {
|
|
P_VECTOR (pr, 1),
|
|
P_VECTOR (pr, 2),
|
|
P_VECTOR (pr, 3),
|
|
};
|
|
float *mi = P_VECTOR (pr, 4);
|
|
float *ma = P_VECTOR (pr, 5);
|
|
|
|
vec3_t mins, maxs;
|
|
float *verts[6] = {maxs, mins, maxs, mins, maxs, mins};
|
|
|
|
vec3_t offsets[3][2] = {
|
|
{ { 0, 0, 0 }, { 0, 0, 0} },
|
|
{ { -16, -16, -32 }, { 16, 16, 24} },
|
|
{ { -32, -32, -64 }, { 32, 32, 24} },
|
|
};
|
|
vec3_t v[8], d;
|
|
hull_t *hull;
|
|
clip_hull_t *ch;
|
|
int i, j;
|
|
float l;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
|
|
// set up the rotation matrix. the three orientation vectors form the
|
|
// columns of the rotation matrix
|
|
for (i = 0; i < 3; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
ch->axis[i][j] = dir[j][i];
|
|
}
|
|
}
|
|
// rotate the bounding box points
|
|
for (i = 0; i < 3; i++) {
|
|
mins[i] = DotProduct (ch->axis[i], mi);
|
|
maxs[i] = DotProduct (ch->axis[i], ma);
|
|
}
|
|
// find all 8 corners of the rotated box
|
|
VectorCopy (mins, v[0]);
|
|
VectorCopy (maxs, v[1]);
|
|
VectorSubtract (maxs, mins, d);
|
|
for (i = 0; i < 3; i++) {
|
|
vec3_t x;
|
|
|
|
l = DotProduct (d, dir[i]);
|
|
VectorScale (dir[i], l, x);
|
|
VectorAdd (mins, x, v[2 + i * 2]);
|
|
VectorSubtract (maxs, x, v[3 + i * 2]);
|
|
}
|
|
// now find the aligned bounding box
|
|
VectorCopy (v[0], ch->mins);
|
|
VectorCopy (v[0], ch->maxs);
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
ch->mins[j] = min (ch->mins[j], v[i][j]);
|
|
ch->maxs[j] = max (ch->maxs[j], v[i][j]);
|
|
}
|
|
}
|
|
|
|
// set up the 3 size based hulls
|
|
for (j = 0; j < 3; j++) {
|
|
hull = ch->hulls[j];
|
|
VectorScale (offsets[j][1], -1, hull->clip_mins);
|
|
VectorScale (offsets[j][0], -1, hull->clip_maxs);
|
|
// set up the clip planes
|
|
for (i = 0; i < 6; i++) {
|
|
hull->planes[i].dist = calc_dist (verts[i], dir[i / 2],
|
|
offsets[j]);
|
|
hull->planes[i].type = 4;
|
|
VectorCopy (dir[i / 2], hull->planes[i].normal);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
PF_Fixme (progs_t *pr)
|
|
{
|
|
PR_RunError (pr, "unimplemented bulitin");
|
|
}
|
|
|
|
|
|
void
|
|
PF_checkextension (progs_t *pr)
|
|
{
|
|
G_FLOAT(pr, OFS_RETURN) = 0; //FIXME make this function actually useful :P
|
|
}
|
|
|
|
void
|
|
SV_PR_Cmds_Init ()
|
|
{
|
|
PR_Cmds_Init (&sv_pr_state);
|
|
PR_Obj_Progs_Init (&sv_pr_state);
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void(entity e) makevectors = #1
|
|
PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void(entity e, vector o) setorigin = #2
|
|
PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void(entity e, string m) setmodel = #3
|
|
PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void(entity e, vector min, vector max) setsize = #4
|
|
PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void(entity e, vector min, vector max) setabssize = #5
|
|
PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void(entity e, float chan, string samp) sound = #8
|
|
PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void(string e) error = #10
|
|
PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void(string e) objerror = #11
|
|
PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity() spawn = #14
|
|
PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void(entity e) remove = #15
|
|
PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float(vector v1, vector v2, float tryents) traceline = #16
|
|
PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity() clientlist = #17
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void(string s) precache_sound = #19
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void(string s) precache_model = #20
|
|
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void(entity client, string s) stuffcmd = #21
|
|
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity(vector org, float rad) findradius = #22
|
|
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void(string s) bprint = #23
|
|
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void(entity client, string s) sprint = #24
|
|
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float(float yaw, float dist) walkmove = #32
|
|
// 33
|
|
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float() droptofloor = #34
|
|
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void(float style, string value) lightstyle = #35
|
|
// 39
|
|
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float(entity e) checkbottom = #40
|
|
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float(vector v) pointcontents = #41
|
|
// 42
|
|
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector(entity e, float speed) aim = #44
|
|
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void(string s) localcmd = #46
|
|
PR_AddBuiltin (&sv_pr_state, "particle", PF_particle, 48);
|
|
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void() ChangeYaw = #49
|
|
// 50
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void(float to, float f) WriteByte = #52
|
|
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void(float to, float f) WriteChar = #53
|
|
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void(float to, float f) WriteShort = #54
|
|
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong = #55
|
|
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void(float to, float f) WriteCoord = #56
|
|
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void(float to, float f) WriteAngle = #57
|
|
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void(float to, string s) WriteString = #58
|
|
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void(float to, entity s) WriteEntity = #59
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void(float step) movetogoal = #67
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string(string s) precache_file = #68
|
|
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void(entity e) makestatic = #69
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void(string s) changelevel = #70
|
|
// 71
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void(...) centerprint = #73
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void(vector pos, string samp, float vol, float atten) ambientsound = #74
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 75); // string(string s) precache_model2 = #75
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 76); // string(string s) precache_sound2 = #76 precache_sound2 is different only for qcc
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 77); // string(string s) precache_file2 = #77
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void(entity e) setspawnparms = #78
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents, 93); // integer (entity ent, vector point) hullpointcontents = #93
|
|
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94); // vector (integer hull, integer max) getboxbounds = #94
|
|
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95); // integer () getboxhull = #95
|
|
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96); // void (integer hull) freeboxhull = #96
|
|
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97); // void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox = #97
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99); // = #99
|
|
}
|