mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
a30fbfc917
"adding 0 texture frames".
526 lines
11 KiB
C
526 lines
11 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <ctype.h>
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#include <errno.h>
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#include "QF/dstring.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "bsp5.h"
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#include "options.h"
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int headclipnode;
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int firstface;
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/*
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FindFinalPlane
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Used to find plane index numbers for clip nodes read from child processes
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*/
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int
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FindFinalPlane (dplane_t *p)
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{
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dplane_t *dplane;
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int i;
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for (i = 0, dplane = bsp->planes; i < bsp->numplanes; i++, dplane++) {
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if (p->type != dplane->type)
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continue;
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if (p->dist != dplane->dist)
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continue;
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if (p->normal[0] != dplane->normal[0])
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continue;
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if (p->normal[1] != dplane->normal[1])
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continue;
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if (p->normal[2] != dplane->normal[2])
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continue;
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return i;
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}
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// new plane
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if (bsp->numplanes == MAX_MAP_PLANES)
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Sys_Error ("numplanes == MAX_MAP_PLANES");
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BSP_AddPlane (bsp, p);
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return bsp->numplanes - 1;
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}
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int planemapping[MAX_MAP_PLANES];
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static void
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WriteNodePlanes_r (node_t *node)
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{
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dplane_t dplane;
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plane_t *plane;
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if (node->planenum == -1)
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return;
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if (planemapping[node->planenum] == -1) { // a new plane
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planemapping[node->planenum] = bsp->numplanes;
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plane = &planes[node->planenum];
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dplane.normal[0] = plane->normal[0];
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dplane.normal[1] = plane->normal[1];
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dplane.normal[2] = plane->normal[2];
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dplane.dist = plane->dist;
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dplane.type = plane->type;
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BSP_AddPlane (bsp, &dplane);
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}
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node->outputplanenum = planemapping[node->planenum];
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WriteNodePlanes_r (node->children[0]);
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WriteNodePlanes_r (node->children[1]);
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}
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void
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WriteNodePlanes (node_t *nodes)
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{
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memset (planemapping, -1, sizeof (planemapping));
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WriteNodePlanes_r (nodes);
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}
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static int
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WriteClipNodes_r (node_t *node)
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{
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dclipnode_t cn;
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int num, c, i;
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// FIXME: free more stuff?
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if (node->planenum == -1) {
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num = node->contents;
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free (node);
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return num;
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}
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// emit a clipnode
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c = bsp->numclipnodes;
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BSP_AddClipnode (bsp, &cn);
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cn.planenum = node->outputplanenum;
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for (i = 0; i < 2; i++)
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cn.children[i] = WriteClipNodes_r (node->children[i]);
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bsp->clipnodes[c] = cn;
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free (node);
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return c;
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}
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/*
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WriteClipNodes
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Called after the clipping hull is completed. Generates a disk format
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representation and frees the original memory.
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*/
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void
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WriteClipNodes (node_t *nodes)
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{
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headclipnode = bsp->numclipnodes;
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WriteClipNodes_r (nodes);
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}
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static void
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WriteLeaf (node_t *node)
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{
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dleaf_t leaf_p;
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face_t **fp, *f;
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// emit a leaf
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leaf_p.contents = node->contents;
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// write bounding box info
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VectorCopy (node->mins, leaf_p.mins);
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VectorCopy (node->maxs, leaf_p.maxs);
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leaf_p.visofs = -1; // no vis info yet
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// write the marksurfaces
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leaf_p.firstmarksurface = bsp->nummarksurfaces;
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for (fp = node->markfaces; *fp; fp++) {
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// emit a marksurface
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if (bsp->nummarksurfaces == MAX_MAP_MARKSURFACES)
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Sys_Error ("nummarksurfaces == MAX_MAP_MARKSURFACES");
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f = *fp;
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if (f->texturenum < 0)
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continue;
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do {
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BSP_AddMarkSurface (bsp, f->outputnumber);
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f = f->original; // grab tjunction split faces
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} while (f);
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}
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leaf_p.nummarksurfaces = bsp->nummarksurfaces - leaf_p.firstmarksurface;
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BSP_AddLeaf (bsp, &leaf_p);
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}
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static void
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WriteDrawNodes_r (node_t *node)
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{
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static dnode_t dummy;
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dnode_t *n;
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int i;
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int nodenum = bsp->numnodes;
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// emit a node
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if (bsp->numnodes == MAX_MAP_NODES)
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Sys_Error ("numnodes == MAX_MAP_NODES");
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BSP_AddNode (bsp, &dummy);
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n = &bsp->nodes[nodenum];
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VectorCopy (node->mins, n->mins);
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VectorCopy (node->maxs, n->maxs);
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n->planenum = node->outputplanenum;
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n->firstface = node->firstface;
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n->numfaces = node->numfaces;
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// recursively output the other nodes
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for (i = 0; i < 2; i++) {
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n = &bsp->nodes[nodenum];
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if (node->children[i]->planenum == -1) {
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if (node->children[i]->contents == CONTENTS_SOLID)
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n->children[i] = -1;
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else {
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n->children[i] = -(bsp->numleafs + 1);
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WriteLeaf (node->children[i]);
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}
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} else {
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n->children[i] = bsp->numnodes;
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WriteDrawNodes_r (node->children[i]);
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}
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}
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}
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void
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WriteDrawNodes (node_t *headnode)
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{
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dmodel_t bm;
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int start, i;
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#if 0
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if (headnode->contents < 0)
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Sys_Error ("FinishBSPModel: empty model");
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#endif
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// emit a model
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if (bsp->nummodels == MAX_MAP_MODELS)
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Sys_Error ("nummodels == MAX_MAP_MODELS");
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bm.headnode[0] = bsp->numnodes;
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bm.firstface = firstface;
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bm.numfaces = bsp->numfaces - firstface;
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firstface = bsp->numfaces;
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start = bsp->numleafs;
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if (headnode->contents < 0)
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WriteLeaf (headnode);
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else
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WriteDrawNodes_r (headnode);
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bm.visleafs = bsp->numleafs - start;
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for (i = 0; i < 3; i++) {
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bm.mins[i] = headnode->mins[i] + SIDESPACE + 1; // remove the padding
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bm.maxs[i] = headnode->maxs[i] - SIDESPACE - 1;
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}
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BSP_AddModel (bsp, &bm);
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// FIXME: are all the children decendant of padded nodes?
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}
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/*
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BumpModel
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Used by the clipping hull processes that only need to store headclipnode
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*/
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void
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BumpModel (int hullnum)
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{
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static dmodel_t bm;
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// emit a model
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bm.headnode[hullnum] = headclipnode;
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BSP_AddModel (bsp, &bm);
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}
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typedef struct {
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char identification[4]; // should be WAD2
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int numlumps;
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int infotableofs;
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} wadinfo_t;
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typedef struct {
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int filepos;
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int disksize;
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int size; // uncompressed
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char type;
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char compression;
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char pad1, pad2;
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char name[16]; // must be null terminated
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} lumpinfo_t;
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typedef struct wadlist_s {
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struct wadlist_s *next;
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wadinfo_t wadinfo;
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lumpinfo_t *lumpinfo;
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} wadlist_t;
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QFile *texfile;
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wadlist_t *wadlist;
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static void
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CleanupName (char *in, char *out)
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{
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int i;
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for (i = 0; i < 16; i++) {
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if (!in[i])
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break;
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out[i] = toupper (in[i]);
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}
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for (; i < 16; i++)
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out[i] = 0;
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}
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static int
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TEX_InitFromWad (char *path)
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{
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int i;
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wadlist_t *wl;
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texfile = Qopen (path, "rbz");
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#ifdef HAVE_ZLIB
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if (!texfile)
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texfile = Qopen (va ("%s.gz", path), "rbz");
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#endif
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if (!texfile)
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return -1;
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printf ("wadfile: %s\n", path);
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wl = calloc (1, sizeof (wadlist_t));
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Qread (texfile, &wl->wadinfo, sizeof (wadinfo_t));
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if (strncmp (wl->wadinfo.identification, "WAD2", 4))
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Sys_Error ("TEX_InitFromWad: %s isn't a wadfile", path);
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wl->wadinfo.numlumps = LittleLong (wl->wadinfo.numlumps);
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wl->wadinfo.infotableofs = LittleLong (wl->wadinfo.infotableofs);
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Qseek (texfile, wl->wadinfo.infotableofs, SEEK_SET);
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wl->lumpinfo = malloc (wl->wadinfo.numlumps * sizeof (lumpinfo_t));
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Qread (texfile, wl->lumpinfo, wl->wadinfo.numlumps * sizeof (lumpinfo_t));
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for (i = 0; i < wl->wadinfo.numlumps; i++) {
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CleanupName (wl->lumpinfo[i].name, wl->lumpinfo[i].name);
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wl->lumpinfo[i].filepos = LittleLong (wl->lumpinfo[i].filepos);
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wl->lumpinfo[i].disksize = LittleLong (wl->lumpinfo[i].disksize);
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}
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wl->next = wadlist;
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wadlist = wl;
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return 0;
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}
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static int
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LoadLump (char *name, dstring_t *dest)
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{
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char cname[16]; //FIXME: overflow
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int i;
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int ofs = dest->size;
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wadlist_t *wl;
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CleanupName (name, cname);
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for (wl = wadlist; wl; wl = wl->next) {
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for (i = 0; i < wl->wadinfo.numlumps; i++) {
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if (!strcmp (cname, wl->lumpinfo[i].name)) {
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dest->size += wl->lumpinfo[i].disksize;
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dstring_adjust (dest);
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Qseek (texfile, wl->lumpinfo[i].filepos, SEEK_SET);
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Qread (texfile, dest->str + ofs, wl->lumpinfo[i].disksize);
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return wl->lumpinfo[i].disksize;
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}
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}
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}
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printf ("WARNING: texture %s not found\n", name);
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return 0;
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}
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static void
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AddAnimatingTextures (void)
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{
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int base, i, j, k;
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char name[32]; //FIXME: overflow
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wadlist_t *wl;
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base = nummiptex;
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for (i = 0; i < base; i++) {
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if (miptex[i][0] != '+')
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continue;
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strcpy (name, miptex[i]);
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for (j = 0; j < 20; j++) {
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if (j < 10)
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name[1] = '0' + j;
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else
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name[1] = 'A' + j - 10; // alternate animation
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// see if this name exists in the wadfile
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for (wl = wadlist; wl; wl = wl->next) {
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for (k = 0; k < wl->wadinfo.numlumps; k++) {
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if (!strcmp (name, wl->lumpinfo[k].name)) {
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FindMiptex (name); // add to the miptex list
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break;
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}
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}
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}
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}
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}
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if (nummiptex - base)
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printf ("added %i texture frames\n", nummiptex - base);
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}
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static void
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WriteMiptex (void)
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{
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dstring_t *data;
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char *wad_list, *wad, *w;
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char *path_list, *path, *p;
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dstring_t *fullpath;
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dmiptexlump_t *l;
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int i, len, res = -1;
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(const char *)wad_list = ValueForKey (&entities[0], "_wad");
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if (!wad_list || !wad_list[0]) {
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(const char *)wad_list = ValueForKey (&entities[0], "wad");
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if (!wad_list || !wad_list[0]) {
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printf ("WARNING: no wadfile specified\n");
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bsp->texdatasize = 0;
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return;
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}
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}
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fullpath = dstring_new ();
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wad = wad_list = strdup (wad_list);
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w = strchr (wad, ';');
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if (w)
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*w++ = 0;
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while (1) {
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path = path_list = strdup (options.wadpath);
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p = strchr (path, ';');
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if (p)
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*p++ = 0;
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while (1) {
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dsprintf (fullpath, "%s%s%s", path, path[0] ? "/" : "", wad);
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res = TEX_InitFromWad (fullpath->str);
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if (!res)
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break;
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path = p;
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if (!path || !*path)
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break;
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p = strchr (path, ';');
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if (p)
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*p++ = 0;
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}
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free (path_list);
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if (res == -1)
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Sys_Error ("couldn't open %s[.gz]", wad);
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AddAnimatingTextures ();
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wad = w;
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if (!wad || !*wad)
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break;
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w = strchr (wad, ';');
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if (w)
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*w++ = 0;
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}
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free (wad_list);
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dstring_delete (fullpath);
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data = dstring_new ();
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data->size = sizeof (dmiptexlump_t);
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dstring_adjust (data);
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l = (dmiptexlump_t *) data->str;
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l->nummiptex = nummiptex;
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data->size = (char *) &l->dataofs[nummiptex] - data->str;
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dstring_adjust (data);
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for (i = 0; i < nummiptex; i++) {
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l = (dmiptexlump_t *) data->str;
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l->dataofs[i] = data->size;
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len = LoadLump (miptex[i], data);
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l = (dmiptexlump_t *) data->str;
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if (!len)
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l->dataofs[i] = -1; // didn't find the texture
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}
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BSP_AddTextures (bsp, data->str, data->size);
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}
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void
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BeginBSPFile (void)
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{
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static dedge_t edge;
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static dleaf_t leaf;
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// edge 0 is not used, because 0 can't be negated
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BSP_AddEdge (bsp, &edge);
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// leaf 0 is common solid with no faces
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leaf.contents = CONTENTS_SOLID;
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BSP_AddLeaf (bsp, &leaf);
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firstface = 0;
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}
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void
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FinishBSPFile (void)
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{
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QFile *f;
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printf ("--- FinishBSPFile ---\n");
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WriteMiptex ();
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// XXX PrintBSPFileSizes ();
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printf ("WriteBSPFile: %s\n", options.bspfile);
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f = Qopen (options.bspfile, "wb");
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if (!f)
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Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
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WriteBSPFile (bsp, f);
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Qclose (f);
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}
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