quakeforge/libs/client
Bill Currie ee51d06aa3 [renderer] Clean up a lot of recalc_refdef use
I think the widespread use of recalc_refdef (and force_fullscreen) was
the result of a rushed merge of the renderer and video code (I do seem
to remember sprinkling them around). This cleans the two out of the
client code.
2022-03-19 00:56:30 +09:00
..
cl_chase.c [client] Set camera rotation for chase mode 1 2022-03-02 19:13:58 +09:00
cl_effects.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
cl_entities.c [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
cl_input.c [client] Get the chase camera working with input 2022-03-01 16:07:04 +09:00
cl_particles.c [client] Clean up a stray reference to the renderer 2021-12-24 06:45:13 +09:00
cl_temp_entities.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
cl_view.c [renderer] Clean up a lot of recalc_refdef use 2022-03-19 00:56:30 +09:00
cl_world.c [renderer] Merge the fog support code 2022-03-08 02:28:19 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [client] Merge nq and qw cl_view 2022-02-28 12:12:51 +09:00
locs.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
Makemodule.am [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00