quakeforge/libs/video/targets/vid_common_sw.c
Bill Currie 42ab0a7dbb Ensure consize is correct in the software renderers.
The software renderers force the console size to be the same as the window
size (no scaling), but they weren't telling the console of the resize.
oops. Fixes the crash when running the software renderers with default
sizes.
2011-06-14 17:54:53 +09:00

110 lines
2.7 KiB
C

/*
vid_common_sw.c
Common software video driver functions
Copyright (C) 2001 Jeff Teunissen <deek@quakeforge.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] =
"$Id$";
#include <stdlib.h>
#include <math.h>
#include "QF/console.h"
#include "QF/sys.h"
#include "QF/vid.h"
unsigned short d_8to16table[256];
void
VID_InitBuffers (void)
{
int buffersize, zbuffersize, cachesize = 1;
// No console scaling in the sw renderer
vid.conwidth = vid.width;
vid.conheight = vid.height;
Con_CheckResize ();
// Calculate the sizes we want first
buffersize = vid.rowbytes * vid.height;
zbuffersize = vid.width * vid.height * sizeof (*vid.zbuffer);
if (vid.surf_cache_size)
cachesize = vid.surf_cache_size (vid.width, vid.height);
// Free the old z-buffer
if (vid.zbuffer) {
free (vid.zbuffer);
vid.zbuffer = NULL;
}
// Free the old surface cache
if (vid.surfcache) {
if (vid.flush_caches)
vid.flush_caches ();
free (vid.surfcache);
vid.surfcache = NULL;
}
if (vid.do_screen_buffer) {
vid.do_screen_buffer ();
} else {
// Free the old screen buffer
if (vid.buffer) {
free (vid.buffer);
vid.conbuffer = vid.buffer = NULL;
}
// Allocate the new screen buffer
vid.conbuffer = vid.buffer = calloc (buffersize, 1);
if (!vid.conbuffer) {
Sys_Error ("Not enough memory for video mode");
}
}
// Allocate the new z-buffer
vid.zbuffer = calloc (zbuffersize, 1);
if (!vid.zbuffer) {
free (vid.buffer);
vid.conbuffer = vid.buffer = NULL;
Sys_Error ("Not enough memory for video mode");
}
// Allocate the new surface cache; free the z-buffer if we fail
vid.surfcache = calloc (cachesize, 1);
if (!vid.surfcache) {
free (vid.buffer);
free (vid.zbuffer);
vid.conbuffer = vid.buffer = NULL;
vid.zbuffer = NULL;
Sys_Error ("Not enough memory for video mode");
}
if (vid.init_caches)
vid.init_caches (vid.surfcache, cachesize);
}
void
VID_ShiftPalette (unsigned char *p)
{
VID_SetPalette (p);
}