quakeforge/include/QF/script.h
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00

104 lines
3.5 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifndef __QF_script_h
#define __QF_script_h
/** \defgroup script Scripts
\ingroup utils
Line oriented script parsing. Multiple scripts being parsed at the same
time is supported.
*/
///@{
#include "QF/qtypes.h"
typedef struct script_s {
/// The current (or next when unget is true) token
struct dstring_s *token;
/// True if the last token has been pushed back.
bool unget;
/// current position within the script
const char *p;
/// name of the file being processed. used only for error reporting
const char *file;
/// line number of the file being processed. used only for error reporting
/// but updated internally.
int line;
/// contains last error message or null if no error
/// if set, no tokens will be parsed.
const char *error;
/// if set, multi line quoted tokens will be treated as errors
int no_quote_lines;
/// if set, characters in this string will always be lexed as single
/// character tokens. If not set, defaults to "{}()':". Set to ""
/// (empty string) to disable. Not set by default.
const char *single;
} script_t;
/** Return a new script_t object.
\return A new, blank, script object. Use Script_Start() to initialize.
*/
script_t *Script_New (void);
/** Delete a script_t object.
\param script The script_t object to be deleted
Does not free the memory passed to Script_Start().
*/
void Script_Delete (script_t *script);
/** Prepare a script_t object for parsing.
The caller is responsible for freeing the memory associated with file and
data when parsing is complete.
Resets \a script->error
\param script The script_t object being parsed
\param file Name of the file being parsed. used only for error reporting
\param data The script to be parsed
*/
void Script_Start (script_t *script, const char *file, const char *data);
/** Check if a new token is available.
\param script The script_t object being parsed
\param crossline True to allow passing \n
\return True if a token is available, false if end of file
or end of line (if crossline is false) has been hit
*/
bool Script_TokenAvailable (script_t *script, bool crossline);
/** Get the next token. Generates an error and exits the program if no token
is available and crossline is false.
\param script The script_t object being parsed
\param crossline True to allow passing \n
\return True on success, false on failure (no token available)
*/
bool Script_GetToken (script_t *script, bool crossline);
/** Unget the current token. Only one level of unget is supported.
\param script The script_t object being parsed
*/
void Script_UngetToken (script_t *script);
/** Return a pointer to the current token.
\param script The script_t object being parsed
*/
const char *Script_Token (script_t *script) __attribute__((pure));
///@}
#endif//__QF_script_h