quakeforge/libs/video/renderer/sw
Bill Currie c8472755d1 [model] Move visframe out of msurface_t
One more step towards BSP thread-safety. This one brought with it a very
noticeable speed boost (ie, not lost in the noise) thanks to the face
visframes being in tightly packed groups instead of 128 bytes apart,
though the sw render's boost is lost in the noise (but it's very
fill-rate limited).
2022-05-22 16:38:50 +09:00
..
d_copy.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
d_draw.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_edge.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
d_fill.c Make vid.width/height unsigned and clean up the mess. 2013-01-24 12:36:14 +09:00
d_init.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
d_modech.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_part.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_parta.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_polysa.S [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_polyse.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_scan.c [renderer] Clean up post processing 2022-03-26 00:42:43 +09:00
d_scana.S [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_sky.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_spr8.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_sprite.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_surf.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
d_vars.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_varsa.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_zpoint.c [sw] Rename d_pzbuffer to d_zbuffer 2022-03-21 23:12:22 +09:00
draw.c [renderer] Fix the other renderers for qwaq not loading gfx.wad 2022-05-09 16:30:05 +09:00
fpu.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fpua.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
nonintel.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
surf8.S [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
sw_fisheye.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sw_graph.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
sw_raclip.c [sw] Clean up r_refdef and R_ViewChanged 2022-03-27 15:32:00 +09:00
sw_raclipa.S [sw] Clean up r_refdef and R_ViewChanged 2022-03-27 15:32:00 +09:00
sw_ralias.c [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
sw_raliasa.S [sw] Fix some missed symbol renames 2022-03-21 19:24:43 +09:00
sw_rbsp.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
sw_rdraw.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
sw_rdrawa.S [sw] Clean up r_refdef and R_ViewChanged 2022-03-27 15:32:00 +09:00
sw_redge.c [renderer] Remove currententity 2022-03-11 16:39:08 +09:00
sw_redgea.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
sw_riqm.c [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
sw_rmain.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
sw_rmisc.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
sw_rpart.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sw_rsky.c [sw] Clean up R_SetSkyFrame a little 2022-03-17 13:37:21 +09:00
sw_rsprite.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
sw_rsurf.c [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
sw_rvarsa.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
transform.S [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
vid_common_sw.c [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00