quakeforge/libs/models/iqm/vulkan_model_iqm.c
Bill Currie 0352af4542 [vulkan] Initialize resource image from tex_t
This moves the qfv_resobj_t image initialization code from the IQM
loader into the resource management code. This will allow me to reuse
the code for setting up glyph data. As a bonus, it cleans up the IQM
code nicely.
2022-10-02 20:45:20 +09:00

460 lines
14 KiB
C

/*
vulkan_model_iqm.c
iqm model processing for Vulkan
Copyright (C) 2011 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2022/05/03
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/dstring.h"
#include "QF/image.h"
#include "QF/quakefs.h"
#include "QF/va.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/resource.h"
#include "QF/Vulkan/staging.h"
#include "QF/Vulkan/qf_iqm.h"
#include "QF/Vulkan/qf_texture.h"
#include "mod_internal.h"
#include "r_shared.h"
#include "vid_vulkan.h"
static byte null_texture[] = {
204, 204, 204, 255,
204, 204, 204, 255,
204, 204, 204, 255,
204, 204, 204, 255,
};
#if 0
static byte null_normmap[] = {
127, 127, 255, 255,
127, 127, 255, 255,
127, 127, 255, 255,
127, 127, 255, 255,
};
#endif
static void
vulkan_iqm_clear (model_t *mod, void *data)
{
vulkan_ctx_t *ctx = data;
qfv_device_t *device = ctx->device;
iqm_t *iqm = (iqm_t *) mod->aliashdr;
qfv_iqm_t *mesh = iqm->extra_data;
mod->needload = true;
for (int i = 0; i < iqm->num_meshes; i++) {
Vulkan_IQMRemoveSkin (ctx, &mesh->skins[i]);
}
Vulkan_IQMRemoveBones (ctx, iqm);//FIXME doesn't belong here (per-instance)
QFV_DestroyResource (device, mesh->bones);
QFV_DestroyResource (device, mesh->mesh);
free (mesh);
Mod_FreeIQM (iqm);
}
static void
vulkan_iqm_init_image (iqm_t *iqm, int meshnum, qfv_resobj_t *image)
{
const char *material = iqm->text + iqm->meshes[meshnum].material;
dstring_t *str = dstring_new ();
dstring_copystr (str, material);
QFS_StripExtension (str->str, str->str);
tex_t dummy_tex;
tex_t *tex;
if (!(tex = LoadImage (va (0, "textures/%s", str->str), 0))) {
dummy_tex = (tex_t) {
.width = 2,
.height = 2,
.format = tex_rgba,
};
tex = &dummy_tex;
}
QFV_ResourceInitTexImage (image, material, 1, tex);
dstring_delete (str);
}
static void
iqm_transfer_texture (tex_t *tex, VkImage image, qfv_stagebuf_t *stage,
qfv_device_t *device)
{
qfv_devfuncs_t *dfunc = device->funcs;
if (tex->format != tex_rgb && tex->format != tex_rgba) {
Sys_Error ("can't transfer iqm image");
}
// FIXME correct only for rgb and rgba
size_t layer_size = tex->width * tex->height * tex->format;
qfv_packet_t *packet = QFV_PacketAcquire (stage);
byte *dst = QFV_PacketExtend (packet, layer_size);
qfv_imagebarrier_t ib = imageBarriers[qfv_LT_Undefined_to_TransferDst];
ib.barrier.image = image;
ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
0, 0, 0, 0, 0,
1, &ib.barrier);
memcpy (dst, tex->data, layer_size);
VkBufferImageCopy copy = {
packet->offset, 0, 0,
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
{0, 0, 0}, {tex->width, tex->height, 1},
};
dfunc->vkCmdCopyBufferToImage (packet->cmd, packet->stage->buffer,
image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &copy);
int mipLevels = QFV_MipLevels (tex->width, tex->height);
if (mipLevels == 1) {
ib = imageBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
ib.barrier.image = image;
ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
0, 0, 0, 0, 0,
1, &ib.barrier);
} else {
QFV_GenerateMipMaps (device, packet->cmd, image, mipLevels,
tex->width, tex->height, 1);
}
QFV_PacketSubmit (packet);
}
static void
vulkan_iqm_load_textures (model_t *mod, iqm_t *iqm, qfv_iqm_t *mesh,
vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
dstring_t *str = dstring_new ();
tex_t *tex;
size_t buff_size = 0;
qfv_resobj_t *objects = mesh->mesh->objects;
for (int i = 0; i < iqm->num_meshes; i++) {
int image_ind = 3 + 2 * i;
VkExtent3D extent = objects[image_ind].image.extent;
// probably 3 or 4 bytes per pixel FIXME
buff_size = max (buff_size, extent.width * extent.height * 4);
}
qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device,
va (ctx->va_ctx, "iqm:%s",
mod->name),
4 * buff_size,
ctx->cmdpool);
for (int i = 0; i < iqm->num_meshes; i++) {
int image_ind = 3 + 2 * i;
__auto_type image = &objects[image_ind].image;
__auto_type view = &objects[image_ind + 1].image_view;
qfv_iqm_skin_t *skin = &mesh->skins[i];
*skin = (qfv_iqm_skin_t) {
.view = view->view,
.colora = { 255, 255, 255, 255 },
.colorb = { 255, 255, 255, 255 },
};
dstring_copystr (str, iqm->text + iqm->meshes[i].material);
QFS_StripExtension (str->str, str->str);
if (!(tex = LoadImage (va (0, "textures/%s", str->str), 1))) {
tex_t null_tex = {
.width = 2,
.height = 2,
.format = tex_rgba,
.data = null_texture,
};
tex = &null_tex;
}
iqm_transfer_texture (tex, image->image, stage, device);
Vulkan_IQMAddSkin (ctx, skin);
}
dstring_delete (str);
QFV_DestroyStagingBuffer (stage);
}
static void
vulkan_iqm_load_arrays (model_t *mod, iqm_t *iqm, qfv_iqm_t *mesh,
vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
iqmctx_t *ictx = ctx->iqm_context;
size_t geom_size = iqm->num_verts * sizeof (iqmgvert_t);
size_t rend_size = iqm->num_verts * sizeof (iqmrvert_t);
size_t elem_size = iqm->num_elements * sizeof (uint16_t);
size_t buff_size = geom_size + rend_size + elem_size + 1024;
qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device,
va (ctx->va_ctx, "iqm:%s",
mod->name),
buff_size, ctx->cmdpool);
qfv_packet_t *gpacket = QFV_PacketAcquire (stage);
iqmgvert_t *gverts = QFV_PacketExtend (gpacket, geom_size);
qfv_packet_t *rpacket = QFV_PacketAcquire (stage);
iqmrvert_t *rverts = QFV_PacketExtend (rpacket, rend_size);
qfv_packet_t *epacket = QFV_PacketAcquire (stage);
uint16_t *elements = QFV_PacketExtend (epacket, elem_size);
//FIXME this whole thing is silly, but some person went and interleaved
//all the vertex data prematurely
for (int i = 0; i < iqm->num_verts; i++) {
byte *data = iqm->vertices + i * iqm->stride;
iqmgvert_t *gv = gverts + i;
iqmrvert_t *rv = rverts + i;
for (int j = 0; j < iqm->num_arrays; j++) {
__auto_type va = &iqm->vertexarrays[j];
// FIXME assumes standard iqm sizes
size_t size = 0;
switch (va->type) {
case IQM_POSITION:
size = sizeof (gv->vertex);
memcpy (gv->vertex, data, size);
break;
case IQM_TEXCOORD:
size = sizeof (rv->uv);
memcpy (rv->uv, data, size);
break;
case IQM_NORMAL:
size = sizeof (rv->normal);
memcpy (rv->normal, data, size);
break;
case IQM_TANGENT:
size = sizeof (rv->tangent);
memcpy (rv->tangent, data, size);
break;
case IQM_BLENDINDEXES:
size = sizeof (gv->bones);
memcpy (gv->bones, data, size);
break;
case IQM_BLENDWEIGHTS:
size = sizeof (gv->weights);
memcpy (gv->weights, data, size);
break;
case IQM_COLOR:
size = sizeof (rv->color);
memcpy (rv->color, data, size);
break;
case IQM_CUSTOM:
// FIXME model loader doesn't handle these, so nothing to do
break;
}
data += size;
}
}
memcpy (elements, iqm->elements, elem_size);
qfv_bufferbarrier_t bb[] = {
bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
};
bb[0].barrier.buffer = mesh->geom_buffer;
bb[0].barrier.size = geom_size;
bb[1].barrier.buffer = mesh->rend_buffer;
bb[1].barrier.size = rend_size;
bb[2].barrier.buffer = mesh->index_buffer;
bb[2].barrier.size = elem_size;
VkBufferCopy copy_region[] = {
{ gpacket->offset, 0, geom_size },
{ rpacket->offset, 0, rend_size },
{ epacket->offset, 0, elem_size },
};
dfunc->vkCmdPipelineBarrier (gpacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[0].barrier, 0, 0);
dfunc->vkCmdPipelineBarrier (rpacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[1].barrier, 0, 0);
dfunc->vkCmdPipelineBarrier (epacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[2].barrier, 0, 0);
dfunc->vkCmdCopyBuffer (gpacket->cmd, stage->buffer,
mesh->geom_buffer, 1, &copy_region[0]);
dfunc->vkCmdCopyBuffer (rpacket->cmd, stage->buffer,
mesh->rend_buffer, 1, &copy_region[1]);
dfunc->vkCmdCopyBuffer (epacket->cmd, stage->buffer,
mesh->index_buffer, 1, &copy_region[2]);
bb[0] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
bb[1] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
bb[2] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
bb[0].barrier.buffer = mesh->geom_buffer;
bb[0].barrier.size = geom_size;
bb[1].barrier.buffer = mesh->rend_buffer;
bb[1].barrier.size = rend_size;
bb[2].barrier.buffer = mesh->index_buffer;
bb[2].barrier.size = elem_size;
dfunc->vkCmdPipelineBarrier (gpacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[0].barrier, 0, 0);
dfunc->vkCmdPipelineBarrier (rpacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[1].barrier, 0, 0);
dfunc->vkCmdPipelineBarrier (epacket->cmd, bb[0].srcStages, bb[0].dstStages,
0, 0, 0, 1, &bb[2].barrier, 0, 0);
QFV_PacketSubmit (gpacket);
QFV_PacketSubmit (rpacket);
QFV_PacketSubmit (epacket);
QFV_DestroyStagingBuffer (stage);
vec4f_t *bone_data;
dfunc->vkMapMemory (device->dev, mesh->bones->memory, 0, VK_WHOLE_SIZE,
0, (void **)&bone_data);
for (size_t i = 0; i < ictx->frames.size * iqm->num_joints; i++) {
vec4f_t *bone = bone_data + i * 3;
bone[0] = (vec4f_t) {1, 0, 0, 0};
bone[1] = (vec4f_t) {0, 1, 0, 0};
bone[2] = (vec4f_t) {0, 0, 1, 0};
}
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
mesh->bones->memory, 0, VK_WHOLE_SIZE,
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
dfunc->vkUnmapMemory (device->dev, mesh->bones->memory);
Vulkan_IQMAddBones (ctx, iqm); //FIXME doesn't belong here (per-instance)
}
void
Vulkan_Mod_IQMFinish (model_t *mod, vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
iqmctx_t *ictx = ctx->iqm_context;
iqm_t *iqm = (iqm_t *) mod->aliashdr;
mod->clear = vulkan_iqm_clear;
mod->data = ctx;
// FIXME assumes only one texture per mesh (currently the case, but
// when materials are added...)
// 2 is for image + image view
int num_objects = 4 + 2 * iqm->num_meshes;
qfv_iqm_t *mesh = calloc (1, sizeof (qfv_iqm_t)
+ ictx->frames.size * sizeof (VkDescriptorSet)
+ 2 * sizeof (qfv_resource_t)
+ num_objects * sizeof (qfv_resobj_t)
+ iqm->num_meshes * sizeof (qfv_iqm_skin_t));
mesh->bones_descriptors = (VkDescriptorSet *) &mesh[1];
mesh->bones = (qfv_resource_t *)&mesh->bones_descriptors[ictx->frames.size];
mesh->mesh = &mesh->bones[1];
mesh->bones[0] = (qfv_resource_t) {
.name = mod->name,
.va_ctx = ctx->va_ctx,
.memory_properties = VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
.num_objects = 1,
.objects = (qfv_resobj_t *) &mesh->bones[2],
};
mesh->bones->objects[0] = (qfv_resobj_t) {
.name = "bones",
.type = qfv_res_buffer,
.buffer = {
.size = ictx->frames.size * iqm->num_joints * 3 * sizeof (vec4f_t),
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
| VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
},
};
mesh->mesh[0] = (qfv_resource_t) {
.name = "mesh",
.va_ctx = ctx->va_ctx,
.memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.num_objects = num_objects - 1,
.objects = mesh->bones->objects + 1,
};
mesh->mesh->objects[0] = (qfv_resobj_t) {
.name = "geom",
.type = qfv_res_buffer,
.buffer = {
.size = iqm->num_verts * sizeof (iqmgvert_t),
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
},
};
mesh->mesh->objects[1] = (qfv_resobj_t) {
.name = "rend",
.type = qfv_res_buffer,
.buffer = {
.size = iqm->num_verts * sizeof (iqmrvert_t),
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
},
};
mesh->mesh->objects[2] = (qfv_resobj_t) {
.name = "index",
.type = qfv_res_buffer,
.buffer = {
.size = iqm->num_elements * sizeof (uint16_t),
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
| VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
},
};
for (int i = 0; i < iqm->num_meshes; i++) {
int image_ind = 3 + 2 * i;
__auto_type image = &mesh->mesh->objects[image_ind];
vulkan_iqm_init_image (iqm, i, image);
mesh->mesh->objects[image_ind + 1] = (qfv_resobj_t) {
.name = "view",
.type = qfv_res_image_view,
.image_view = {
.image = image_ind,
.type = VK_IMAGE_VIEW_TYPE_2D,
.format = mesh->mesh->objects[image_ind].image.format,
.aspect = VK_IMAGE_ASPECT_COLOR_BIT,
},
};
}
mesh->skins = (qfv_iqm_skin_t *) &mesh->bones->objects[num_objects];
QFV_CreateResource (device, mesh->mesh);
QFV_CreateResource (device, mesh->bones);
mesh->geom_buffer = mesh->mesh->objects[0].buffer.buffer;
mesh->rend_buffer = mesh->mesh->objects[1].buffer.buffer;
mesh->index_buffer = mesh->mesh->objects[2].buffer.buffer;
mesh->bones_buffer = mesh->bones->objects[0].buffer.buffer;
iqm->extra_data = mesh;
vulkan_iqm_load_textures (mod, iqm, mesh, ctx);
vulkan_iqm_load_arrays (mod, iqm, mesh, ctx);
}