mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
0352af4542
This moves the qfv_resobj_t image initialization code from the IQM loader into the resource management code. This will allow me to reuse the code for setting up glyph data. As a bonus, it cleans up the IQM code nicely.
460 lines
14 KiB
C
460 lines
14 KiB
C
/*
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vulkan_model_iqm.c
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iqm model processing for Vulkan
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Copyright (C) 2011 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2022/05/03
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/dstring.h"
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#include "QF/image.h"
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#include "QF/quakefs.h"
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#include "QF/va.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/resource.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/Vulkan/qf_iqm.h"
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#include "QF/Vulkan/qf_texture.h"
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#include "mod_internal.h"
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#include "r_shared.h"
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#include "vid_vulkan.h"
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static byte null_texture[] = {
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204, 204, 204, 255,
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204, 204, 204, 255,
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204, 204, 204, 255,
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204, 204, 204, 255,
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};
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#if 0
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static byte null_normmap[] = {
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127, 127, 255, 255,
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127, 127, 255, 255,
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127, 127, 255, 255,
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127, 127, 255, 255,
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};
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#endif
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static void
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vulkan_iqm_clear (model_t *mod, void *data)
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{
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vulkan_ctx_t *ctx = data;
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qfv_device_t *device = ctx->device;
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iqm_t *iqm = (iqm_t *) mod->aliashdr;
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qfv_iqm_t *mesh = iqm->extra_data;
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mod->needload = true;
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for (int i = 0; i < iqm->num_meshes; i++) {
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Vulkan_IQMRemoveSkin (ctx, &mesh->skins[i]);
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}
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Vulkan_IQMRemoveBones (ctx, iqm);//FIXME doesn't belong here (per-instance)
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QFV_DestroyResource (device, mesh->bones);
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QFV_DestroyResource (device, mesh->mesh);
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free (mesh);
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Mod_FreeIQM (iqm);
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}
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static void
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vulkan_iqm_init_image (iqm_t *iqm, int meshnum, qfv_resobj_t *image)
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{
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const char *material = iqm->text + iqm->meshes[meshnum].material;
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dstring_t *str = dstring_new ();
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dstring_copystr (str, material);
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QFS_StripExtension (str->str, str->str);
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tex_t dummy_tex;
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tex_t *tex;
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if (!(tex = LoadImage (va (0, "textures/%s", str->str), 0))) {
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dummy_tex = (tex_t) {
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.width = 2,
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.height = 2,
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.format = tex_rgba,
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};
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tex = &dummy_tex;
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}
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QFV_ResourceInitTexImage (image, material, 1, tex);
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dstring_delete (str);
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}
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static void
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iqm_transfer_texture (tex_t *tex, VkImage image, qfv_stagebuf_t *stage,
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qfv_device_t *device)
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{
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qfv_devfuncs_t *dfunc = device->funcs;
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if (tex->format != tex_rgb && tex->format != tex_rgba) {
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Sys_Error ("can't transfer iqm image");
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}
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// FIXME correct only for rgb and rgba
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size_t layer_size = tex->width * tex->height * tex->format;
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qfv_packet_t *packet = QFV_PacketAcquire (stage);
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byte *dst = QFV_PacketExtend (packet, layer_size);
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qfv_imagebarrier_t ib = imageBarriers[qfv_LT_Undefined_to_TransferDst];
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ib.barrier.image = image;
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ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
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ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
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dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
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0, 0, 0, 0, 0,
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1, &ib.barrier);
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memcpy (dst, tex->data, layer_size);
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VkBufferImageCopy copy = {
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packet->offset, 0, 0,
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{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
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{0, 0, 0}, {tex->width, tex->height, 1},
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};
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dfunc->vkCmdCopyBufferToImage (packet->cmd, packet->stage->buffer,
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image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, ©);
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int mipLevels = QFV_MipLevels (tex->width, tex->height);
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if (mipLevels == 1) {
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ib = imageBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
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ib.barrier.image = image;
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ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
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ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
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dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
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0, 0, 0, 0, 0,
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1, &ib.barrier);
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} else {
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QFV_GenerateMipMaps (device, packet->cmd, image, mipLevels,
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tex->width, tex->height, 1);
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}
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QFV_PacketSubmit (packet);
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}
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static void
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vulkan_iqm_load_textures (model_t *mod, iqm_t *iqm, qfv_iqm_t *mesh,
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vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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dstring_t *str = dstring_new ();
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tex_t *tex;
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size_t buff_size = 0;
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qfv_resobj_t *objects = mesh->mesh->objects;
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for (int i = 0; i < iqm->num_meshes; i++) {
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int image_ind = 3 + 2 * i;
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VkExtent3D extent = objects[image_ind].image.extent;
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// probably 3 or 4 bytes per pixel FIXME
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buff_size = max (buff_size, extent.width * extent.height * 4);
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}
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qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device,
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va (ctx->va_ctx, "iqm:%s",
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mod->name),
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4 * buff_size,
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ctx->cmdpool);
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for (int i = 0; i < iqm->num_meshes; i++) {
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int image_ind = 3 + 2 * i;
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__auto_type image = &objects[image_ind].image;
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__auto_type view = &objects[image_ind + 1].image_view;
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qfv_iqm_skin_t *skin = &mesh->skins[i];
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*skin = (qfv_iqm_skin_t) {
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.view = view->view,
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.colora = { 255, 255, 255, 255 },
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.colorb = { 255, 255, 255, 255 },
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};
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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QFS_StripExtension (str->str, str->str);
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if (!(tex = LoadImage (va (0, "textures/%s", str->str), 1))) {
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tex_t null_tex = {
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.width = 2,
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.height = 2,
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.format = tex_rgba,
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.data = null_texture,
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};
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tex = &null_tex;
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}
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iqm_transfer_texture (tex, image->image, stage, device);
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Vulkan_IQMAddSkin (ctx, skin);
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}
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dstring_delete (str);
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QFV_DestroyStagingBuffer (stage);
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}
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static void
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vulkan_iqm_load_arrays (model_t *mod, iqm_t *iqm, qfv_iqm_t *mesh,
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vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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iqmctx_t *ictx = ctx->iqm_context;
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size_t geom_size = iqm->num_verts * sizeof (iqmgvert_t);
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size_t rend_size = iqm->num_verts * sizeof (iqmrvert_t);
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size_t elem_size = iqm->num_elements * sizeof (uint16_t);
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size_t buff_size = geom_size + rend_size + elem_size + 1024;
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qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device,
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va (ctx->va_ctx, "iqm:%s",
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mod->name),
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buff_size, ctx->cmdpool);
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qfv_packet_t *gpacket = QFV_PacketAcquire (stage);
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iqmgvert_t *gverts = QFV_PacketExtend (gpacket, geom_size);
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qfv_packet_t *rpacket = QFV_PacketAcquire (stage);
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iqmrvert_t *rverts = QFV_PacketExtend (rpacket, rend_size);
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qfv_packet_t *epacket = QFV_PacketAcquire (stage);
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uint16_t *elements = QFV_PacketExtend (epacket, elem_size);
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//FIXME this whole thing is silly, but some person went and interleaved
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//all the vertex data prematurely
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for (int i = 0; i < iqm->num_verts; i++) {
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byte *data = iqm->vertices + i * iqm->stride;
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iqmgvert_t *gv = gverts + i;
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iqmrvert_t *rv = rverts + i;
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for (int j = 0; j < iqm->num_arrays; j++) {
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__auto_type va = &iqm->vertexarrays[j];
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// FIXME assumes standard iqm sizes
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size_t size = 0;
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switch (va->type) {
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case IQM_POSITION:
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size = sizeof (gv->vertex);
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memcpy (gv->vertex, data, size);
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break;
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case IQM_TEXCOORD:
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size = sizeof (rv->uv);
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memcpy (rv->uv, data, size);
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break;
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case IQM_NORMAL:
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size = sizeof (rv->normal);
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memcpy (rv->normal, data, size);
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break;
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case IQM_TANGENT:
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size = sizeof (rv->tangent);
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memcpy (rv->tangent, data, size);
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break;
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case IQM_BLENDINDEXES:
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size = sizeof (gv->bones);
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memcpy (gv->bones, data, size);
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break;
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case IQM_BLENDWEIGHTS:
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size = sizeof (gv->weights);
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memcpy (gv->weights, data, size);
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break;
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case IQM_COLOR:
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size = sizeof (rv->color);
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memcpy (rv->color, data, size);
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break;
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case IQM_CUSTOM:
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// FIXME model loader doesn't handle these, so nothing to do
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break;
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}
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data += size;
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}
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}
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memcpy (elements, iqm->elements, elem_size);
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qfv_bufferbarrier_t bb[] = {
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bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
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bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
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bufferBarriers[qfv_BB_Unknown_to_TransferWrite],
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};
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bb[0].barrier.buffer = mesh->geom_buffer;
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bb[0].barrier.size = geom_size;
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bb[1].barrier.buffer = mesh->rend_buffer;
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bb[1].barrier.size = rend_size;
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bb[2].barrier.buffer = mesh->index_buffer;
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bb[2].barrier.size = elem_size;
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VkBufferCopy copy_region[] = {
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{ gpacket->offset, 0, geom_size },
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{ rpacket->offset, 0, rend_size },
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{ epacket->offset, 0, elem_size },
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};
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dfunc->vkCmdPipelineBarrier (gpacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[0].barrier, 0, 0);
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dfunc->vkCmdPipelineBarrier (rpacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[1].barrier, 0, 0);
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dfunc->vkCmdPipelineBarrier (epacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[2].barrier, 0, 0);
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dfunc->vkCmdCopyBuffer (gpacket->cmd, stage->buffer,
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mesh->geom_buffer, 1, ©_region[0]);
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dfunc->vkCmdCopyBuffer (rpacket->cmd, stage->buffer,
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mesh->rend_buffer, 1, ©_region[1]);
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dfunc->vkCmdCopyBuffer (epacket->cmd, stage->buffer,
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mesh->index_buffer, 1, ©_region[2]);
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bb[0] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
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bb[1] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
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bb[2] = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
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bb[0].barrier.buffer = mesh->geom_buffer;
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bb[0].barrier.size = geom_size;
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bb[1].barrier.buffer = mesh->rend_buffer;
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bb[1].barrier.size = rend_size;
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bb[2].barrier.buffer = mesh->index_buffer;
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bb[2].barrier.size = elem_size;
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dfunc->vkCmdPipelineBarrier (gpacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[0].barrier, 0, 0);
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dfunc->vkCmdPipelineBarrier (rpacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[1].barrier, 0, 0);
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dfunc->vkCmdPipelineBarrier (epacket->cmd, bb[0].srcStages, bb[0].dstStages,
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0, 0, 0, 1, &bb[2].barrier, 0, 0);
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QFV_PacketSubmit (gpacket);
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QFV_PacketSubmit (rpacket);
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QFV_PacketSubmit (epacket);
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QFV_DestroyStagingBuffer (stage);
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vec4f_t *bone_data;
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dfunc->vkMapMemory (device->dev, mesh->bones->memory, 0, VK_WHOLE_SIZE,
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0, (void **)&bone_data);
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for (size_t i = 0; i < ictx->frames.size * iqm->num_joints; i++) {
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vec4f_t *bone = bone_data + i * 3;
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bone[0] = (vec4f_t) {1, 0, 0, 0};
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bone[1] = (vec4f_t) {0, 1, 0, 0};
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bone[2] = (vec4f_t) {0, 0, 1, 0};
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}
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VkMappedMemoryRange range = {
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VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
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mesh->bones->memory, 0, VK_WHOLE_SIZE,
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};
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dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
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dfunc->vkUnmapMemory (device->dev, mesh->bones->memory);
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Vulkan_IQMAddBones (ctx, iqm); //FIXME doesn't belong here (per-instance)
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}
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void
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Vulkan_Mod_IQMFinish (model_t *mod, vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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iqmctx_t *ictx = ctx->iqm_context;
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iqm_t *iqm = (iqm_t *) mod->aliashdr;
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mod->clear = vulkan_iqm_clear;
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mod->data = ctx;
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// FIXME assumes only one texture per mesh (currently the case, but
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// when materials are added...)
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// 2 is for image + image view
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int num_objects = 4 + 2 * iqm->num_meshes;
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qfv_iqm_t *mesh = calloc (1, sizeof (qfv_iqm_t)
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+ ictx->frames.size * sizeof (VkDescriptorSet)
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+ 2 * sizeof (qfv_resource_t)
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+ num_objects * sizeof (qfv_resobj_t)
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+ iqm->num_meshes * sizeof (qfv_iqm_skin_t));
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mesh->bones_descriptors = (VkDescriptorSet *) &mesh[1];
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mesh->bones = (qfv_resource_t *)&mesh->bones_descriptors[ictx->frames.size];
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mesh->mesh = &mesh->bones[1];
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mesh->bones[0] = (qfv_resource_t) {
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.name = mod->name,
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.va_ctx = ctx->va_ctx,
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.memory_properties = VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
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.num_objects = 1,
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.objects = (qfv_resobj_t *) &mesh->bones[2],
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};
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mesh->bones->objects[0] = (qfv_resobj_t) {
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.name = "bones",
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.type = qfv_res_buffer,
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.buffer = {
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.size = ictx->frames.size * iqm->num_joints * 3 * sizeof (vec4f_t),
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
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| VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
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},
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};
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mesh->mesh[0] = (qfv_resource_t) {
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.name = "mesh",
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.va_ctx = ctx->va_ctx,
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.memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.num_objects = num_objects - 1,
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.objects = mesh->bones->objects + 1,
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};
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mesh->mesh->objects[0] = (qfv_resobj_t) {
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.name = "geom",
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.type = qfv_res_buffer,
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.buffer = {
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.size = iqm->num_verts * sizeof (iqmgvert_t),
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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},
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};
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mesh->mesh->objects[1] = (qfv_resobj_t) {
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.name = "rend",
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.type = qfv_res_buffer,
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.buffer = {
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.size = iqm->num_verts * sizeof (iqmrvert_t),
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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},
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};
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mesh->mesh->objects[2] = (qfv_resobj_t) {
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.name = "index",
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.type = qfv_res_buffer,
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.buffer = {
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.size = iqm->num_elements * sizeof (uint16_t),
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
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| VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
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},
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};
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for (int i = 0; i < iqm->num_meshes; i++) {
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int image_ind = 3 + 2 * i;
|
|
__auto_type image = &mesh->mesh->objects[image_ind];
|
|
vulkan_iqm_init_image (iqm, i, image);
|
|
|
|
mesh->mesh->objects[image_ind + 1] = (qfv_resobj_t) {
|
|
.name = "view",
|
|
.type = qfv_res_image_view,
|
|
.image_view = {
|
|
.image = image_ind,
|
|
.type = VK_IMAGE_VIEW_TYPE_2D,
|
|
.format = mesh->mesh->objects[image_ind].image.format,
|
|
.aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
},
|
|
};
|
|
}
|
|
|
|
mesh->skins = (qfv_iqm_skin_t *) &mesh->bones->objects[num_objects];
|
|
|
|
QFV_CreateResource (device, mesh->mesh);
|
|
QFV_CreateResource (device, mesh->bones);
|
|
mesh->geom_buffer = mesh->mesh->objects[0].buffer.buffer;
|
|
mesh->rend_buffer = mesh->mesh->objects[1].buffer.buffer;
|
|
mesh->index_buffer = mesh->mesh->objects[2].buffer.buffer;
|
|
mesh->bones_buffer = mesh->bones->objects[0].buffer.buffer;
|
|
|
|
iqm->extra_data = mesh;
|
|
|
|
vulkan_iqm_load_textures (mod, iqm, mesh, ctx);
|
|
vulkan_iqm_load_arrays (mod, iqm, mesh, ctx);
|
|
}
|