quakeforge/libs
2007-11-25 04:44:53 +00:00
..
audio provide the ability to control which jack server to connect to 2007-07-03 10:30:13 +00:00
console Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc) 2007-11-07 08:19:17 +00:00
gamecode console.h include cleanup 2007-11-06 12:40:38 +00:00
gib Codingstyle cleanup. 2007-11-05 11:32:15 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models console.h include cleanup 2007-11-06 12:40:38 +00:00
net console.h include cleanup 2007-11-06 12:40:38 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
ruamoko correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
util nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
video This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00