quakeforge/qw/source
2004-04-13 01:13:07 +00:00
..
.gdbinit
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c replace all VectorSubtract (vec3_origin, ... and 2003-09-03 22:17:04 +00:00
cl_chat.c Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c except for packet logging, netchan is much cleaner (no more cls in the 2004-02-19 08:58:42 +00:00
cl_ents.c cl_ents.c: 2004-03-23 22:39:17 +00:00
cl_input.c move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00
cl_main.c optionally allow recomte commands from a specified host address 2004-04-13 01:13:07 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c Grievre's skin DoS fix 2004-04-04 02:34:05 +00:00
cl_pred.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_screen.c better screen function list selection 2004-03-02 00:02:09 +00:00
cl_skin.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_slist.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
cl_sys_sdl.c be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
cl_tent.c Grievre's gamedir callback patch to fix mangled sounds on gamedir change 2004-02-03 03:01:06 +00:00
cl_view.c rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar, 2003-05-09 20:30:50 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c oops, added append support to other functions that require it 2004-04-12 12:20:26 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
Makefile.am fix up some accidental asm compilation when it's not wanted 2004-04-04 05:34:20 +00:00
master.c move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
msg_ucmd.c move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00
net_packetlog.c move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
net_svc.c Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames 2004-01-20 06:11:00 +00:00
pmove.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
pmovetst.c make sure trace.allsolid gets set properly when skipping the 2004-04-05 23:33:46 +00:00
sbar.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
sv_ccmds.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
sv_demo.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
sv_ents.c if we're not going to check the pvs, why bother calculating it? 2004-03-07 00:25:09 +00:00
sv_gib.c mindHog's qfpython patch. GIB info string event callbacks and a compile fix 2003-05-16 16:17:24 +00:00
sv_init.c new internal printf engine for progs, mostly thanks to Deek. 2004-01-04 07:42:43 +00:00
sv_main.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_phys.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_pr_cmds.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
sv_pr_qwe.c fix a missing terminator found by Grievre 2004-01-15 23:05:56 +00:00
sv_progs.c compile fixes (oops) and start working on quaternion support in qfcc 2004-04-08 02:33:20 +00:00
sv_qtv.c more progress for qtv 2004-03-05 23:42:15 +00:00
sv_send.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
sv_sys_unix.c allow the server to run when there's no input 2003-04-16 15:43:55 +00:00
sv_sys_win.c remove redundant calls to COM_InitArgv 2003-09-22 23:17:47 +00:00
sv_user.c various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
teamplay.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
world.c Whitespace, plus inline a few small functions. 2004-02-24 20:06:53 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00